
Solve puzzle panels and uncover the meaning of the symbols within. Explore a dense world where secrets are hidden in plain sight.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 10 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing 2D The Witness XD... The Secret Ending is kinda hard ngl... need peek a guide to know where to start... if not, I miss a lot of thing lol
itches the "the witness" shaped scab on my back successfully
Got it as part of a humble bundle but £21 feels a bit steep. The puzzles were overall good and how the game teaches you the rules of the puzzles is fairly good but not all of the mechanics are created equal. My biggest gripe by far would be the fact that at first I felt very lost with where I was meant to go and ended up in the gallery for my second puzzle after the ruins which left me baffled. It'd be nicer if the routes to the "tutorial" puzzles was a bit nicer. I may be stupid but it took me FAR too long to fine the mill entrance as I thought I was missing something with the shortcut. The teleporters felt a bit useless as I just ran everywhere since it was faster than looking for the teleporter. Some of the difficulty jumps in a couple puzzles left me just completely confused on how I was meant to reach the conclusion but that was a very small minority. Final part of the main black ending was definitely a nice twist. The alternative white ending was fine. I'm more interested in solving puzzles than running around looking for them.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Estonian +1 more
Hours played at review time, across 72 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolutely fantastic puzzle game with a lot of creativity yet simplicity. The artstyle and music composition compliment this work just right, making this one of my all-time favourite puzzle games. Would HIGHLY recommend it to anyone who enjoys this sort of thing!
很有趣的猜规则解谜,总体的谜题难度不会太高,有些看起来很唬人的大版面如果慢慢推也能稳步出结果,很喜欢这样的难度设置,避免了坐在电脑前挠头的受挫感。整体体验非常流畅,因为是打折买的,所以性价比也是好评。 当然,不可避免地有些小问题。 首先是“抽象”,像是画廊、地图上独立的黑白方块谜题,还有最后隐藏结局的某几个meta谜题,都有些试出来的成分。这时要么死磕枚举试错,要么寻求攻略协助,这对于解谜游戏来说都是想要避免的。 其次是那些较高难度的选做谜题解完并没有任何反馈,包括地图上的和隐藏区域里的。就算是附加题,做完以后毫无反馈还是让人觉得有些奇怪,奖励机制倒是其次,主要是这样真的会一直怀疑自己有没有漏题…… 最后是没有随身地图……这个见仁见智吧,反正见证者也没有地图。但最后做隐藏结局的时候发现自己要先把整张图绕一遍还是很恼火,大大方方找攻略看答案。 当然,因为题很有趣,所以这些都无伤大雅了,只是吐槽而已。 参考时间:9.5h全谜题(大概)
A good logical puzzler game. some caveats: to get the full enjoyment of the game, you have to be willing to seek out every possible puzzle and work things out yourself. there's no real story to speak of, all the enjoyment you derive will be from solving the puzzles themselves. I was tepid on the game when I reached the first ending - it was fine but a bit short. Seeking out the optional puzzles and the 'true' end nearly doubled my playtime and left me feeling very satsfied. the puzzles here are all pencil puzzle styled grids, no rules explained, the kind where you have to figure things out for yourself. sometimes it's frustrating and unclear what the answer to something is, but you have to be willing to wander around and look for other places, there's usually a section with easier puzzles that let you understand the rules. there were a few times i felt rug-pulled by the game getting sneaky with the mechanics and trying to trick me. however, once the game stops being obscurantist with its rules, the late game puzzles are very satisfying - you can always work out a path logically, but it's usually not trivial to do so. there's obviously heavy inspiration from The Witness, however, I think the formula doesn't work quite as well in 2D, you don't have the immersive aspect of exploration, and environmental puzzles are all pretty trivial. I know some didn't like the pretentiousness of The Witness, but without the audio recordings and videos this game feels a bit bare - there's this somewhat big world but there's nothing to interact with in it, nothing to really find. the music is very nice though. still, it's a relatively compact game that can be gotten through in a reasonable amount of time, while building on its puzzle mechanics to create something satisfying.
crazy how a game can be so similar to the witness yet still manage to be so much more frustrating and unenjoyable :/ oh well, not for me
マス塗りパズルゲームです。 テーマに沿ってルールを推測して色を塗っていきましょう。 一部前提ルールが分かりにくいステージというかテーマがあります。 難易度が極端に高いわけではないので、ヒラメキで頑張ってください。 (地形が分かりにくかったりファストトラベルが分かりにくかったりするのもあって不親切さを感じます) 無難な面白さはありますが、おすすめできるかと言うと上記の理由で少し厳しいのかなと感じます。 雰囲気がちょっと欲しい方向けです。
퍼즐 천국으로 오신걸 환영하오 낮선이여. 수많은 다른 리뷰에서 서술했듯이, 이 게임은 The Witness와 진행 방식이 사실상 동일하다. 이 게임에 가이드라인 같은건 없다. 각 퍼즐의 규칙을 스스로 알아내야 하며, 각 퍼즐이 어디에 있는지도 알려주지 않는다. 개인적으로 체감하기엔 The Witness 보다는 난이도가 두어단계 낮은듯 싶다. The Witness는 초반을 제외하고 중반부터는 아무것도 못 했는데, 이 게임은 퍼즐의 90% 정도를 스스로 풀어낼 수 있을 정도였으니까. The Witness를 재미있게 한 사람이라면 이 게임도 재미있을거라 확신한다. 만약 이 게임을 먼저 해본 사람이라면, The Witness도 재미있게 할 수 있지 않을까?
This game is apparently designed after Witness, but where Witness succeeds – in step-by-step exploration of the world and unravelling rules of the different puzzles – Taiji fails for me at the very beginning. Complexity by obscurity, I would say.
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