
This is a game of S·RPG, which tells the story of the of Jane .As the second work of crossing the series, there is a great leap forward compared with the previous one.You can play strategy, also can nurture your favorite roles.Everything depends on your decision!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[strike]左上角的移动X3还真的只是移动速度X3倍! [/strike] 第一次玩战棋类游戏,弱弱的问一句,可以直接跳过敌方操作么?点回合结束直接就是全员待机,游戏还不能后台运行,只能等待敌方回合结束,感觉有点浪费时间呢~ 提醒新手玩家,游戏只有在战斗结束后才能保存,如果不及时保存的话,一旦误点到返回主页面 可就要再重玩一遍哦~ 打过了第一话后就不怎么遇到卡顿了,期待开发者更新后续补丁~不然一旦卡顿只能重启游戏来解决 瓦苏娜最可爱了O(∩_∩)O~ 邂逅系统好评[spoiler]恋爱模拟?不存在的~[/spoiler] 成就好评,可以用来装点个人资料页了~ 支持下国产游戏^_^
Tactics & Strategy Master:Joan of Arc is an extremely badly made 2D retro pixel turn based tactical strategy game developed by Google Translate. You're physically assaulted by dialogue with some of the worst translation known to mankind, so extreme that it violates several chapters of the Geneva Convention. If you survive, you run into an awful, almost mobile-app like turn based strategy, only badly made and badly balanced and designed. Not that anyone would want to play it after the godawfully bad presentation here. It is worth mentioning that the translation is so bad, if you don't die from the damage it inflicts you might die from laughing. This is a pretty dangerous game. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. These technical defects push this game below acceptable standards for any modern PC game. Tactics & Strategy Master:Joan of Arc has the ridiculous price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. You can get X-Com games for cheaper than this garbage.
cannot start in window mode, alt+tab = cannot be clicked anymore, have to close the game and restart..
버그투성이. 나름 패치한다 하는데 패치하면 더 치명적인 버그 발생 웬만한 버그라면 봐주고 넘어가는데 세이브가 안된다던지 마법쓰면 다운된다던지 도저히 진행할수가 없슴
2018年5月26日,BUG过多了,导致游戏根本进行不下去 所以游戏性没有反馈,只能说我这里的情况是这样,BUG很多
冲着贞德买了,游戏操作手感极差,忍了勉强能接受,不跳成就,忍了,看剧情莫名其妙的突然快进不知道点了啥,算了不看了跳过,看了点剧情感觉也不怎么样。游戏队伍经验奖励机制,说实话火纹或者别的战棋类经常有这种,第一关奖励500,就初始升级所需经验感觉挺多的,第二关奖励30?30?30?第三关40???是不是少了个0?然后直到第7关,因为强度不够,所有限制了回合数的特殊奖励全部没拿到,气死强迫症。目测只有坚持打过7关不停刷塔刷钱升级天赋和低级的人物以保证进入下一关。玩不下去了,告辞。
十几年前的战旗游戏都比这个好玩 画面粗糙 战略性低 刚进游戏就发现食堂bug可以无限做食物 剧情不做评价 技能方面 直接摆一堆出来 还要慢慢找能用的 总而言之 不太想继续玩下去
It is a game with broken dialog yeah but the game play is fun the story once you make sense of it is good. It can be a little bit of a challenge at times. Well even after I figure out how its played it's all great I love the broken dialog it makes me laugh. I shouldn't be mean but when I see stuff said wrong but know what they meant it makes it fun for me. My brother saw me play he was like Put Arrows What..... then we both bust out laughing. Please don't take it to heart creator of the game we know you where trying to make it easy for us. I loved it so yeah I recommend it to others just hope no one is harsh on you game creators. I mean it makes it more fun when you see games like this I mean it from my heart. The leveling system is great so is the idea of leveling the gathering areas to get better stuff. Dungeon play is cool too I have not gotten far enough to where I've seen equipment break on you yet but it is over all great loved it. Loved the ideas makes me happy every time I play and at times like this man it makes me so happy.
Пройдя игру, могу сказать следующее: не то, чтобы игра была совсем плоха, но рекомендовать ее я бы не стал. Во-первых сама игра (сюжетная линия) довольно короткая и большую часть времени вы будете фармить золото и опыт в башне ( Babyl tower) , поскольку на каждой битве противники имеют определенный уровень и вам придется подгонять группу под этот уровень, дабы эту самую битву выиграть. Золото тоже нужно будет вагонами, поскольку оно нужно абсолютно на каждый чих: улучшение оружия и брони, апгрейд персонажей на 20 и 50 уровнях, покупка умений и аксессуаров, улучшение мест для добычи реагентов для кулинарии и улучшения оружия/доспехов. Фарм не то, чтобы сложный, но учитывая объемы, надоедает. Кроме того, в игре есть куча багов, которые удовольствия от игры отнюдь не добавляют. Чтобы почитать сюжет вам придется после каждой битвы сохраняться и перезапускать игру, поскольку текст начинает прокручиваться так быстро, что прочитать что-либо нереально, а в настройках опции по скорости прокрутки текста нет. Для любителей поделать ачивки тоже есть неприятный момент - при входе в игру первый раз, вы получите первое достижение автоматом, однако это будет единственным достижением, которое вы получите ( по всей видимости на данный момент ачивки просто не работают) и игра, даже после прохождения , будет висеть с 1% выполненных достижений. ( Ачивки даже на английский язык никто перевести не сподобился, но я как-то сомневаюсь, что пройдя игру, я не заработал ни 1 достижения).
挺好
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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