
Tactics Ogre, crown jewel of the tactical role-playing genre, is reborn! Based on the 2010 release, the game features improved graphics and sound, as well as updated game design, bringing to life a new Tactics Ogre that remains true to its roots.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 4.6Kreviews | 73% | — | $1.9M |
| $59.99 | 2.3Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The last boss fight is two phases of utter ♥♥♥♥♥♥♥. Cheap, overpowered bosses that have no place in a game. It will literally teleport around and 1 shot your whole team, or, even more fun, casts huge, un-silenceable spells that have such a large AOE, you will never be able to both attack the boss and survive. If someone says they did it or it's easy, they're full of it. If you value your time and don't want to spend 60 hrs getting to the last fights only to have to forfeit actually finishing the game, don't play this garbage. FFT is a much better game.
原作が好きだったので購入 switch版も以前購入していたが開発のイジワルが気に入らなくてカオスクリアして終了 PC版でバランスmod等を入れて再プレイ 死者の宮殿周回やクリア後コンテンツもたっぷり楽しめました チャームでじわじわ強くするのが懐かしい感じの楽しさ コンシューマ版合わなかった人も楽しめると思いますよ
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.22/day in the week to Aug 4 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $14.99−70% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
皆さん書かれている様に、確かにステージに次々と登場するバフ&デバフカードは美しくない。美しくはないが、それでもって面白くないと評してしまうには酷な気がした。この登場頻度を今の1/3程度にすれば随分違ってくるのではないか? それよりも、折角フルボイスになったのだがグラフィックはキャラチップはじめちゃちいので今改めて遊ぶには正直物足りないと感じた。 総合するとかろうじてオススメではあるが、あまり原作からのブラッシュアップ感を感じられない作品といった感じ。 元々が終盤は少し怠くなってくるので、あまり2周目以降やる気が起こらず、選択肢によるエンディング分岐はある程度のポイントからとはいえ、やり直しが面倒かな…。 評価7/10点の佳作。
游戏把硬核和厚重描绘的淋漓尽致。 没有难度选择,一开场我就差点被游戏难度劝退,仿佛从未见过如此有攻击性的ai,玩的也乐此不疲。 历史和战争的厚重也描绘的很生动,每个角色都几乎有他的故事,战败了就是死亡,即使从故事中读出他有再多的不舍和不甘,但是在主角面前还是成王败寇。 故事还分了三天支线,每一条都感觉背负了太多。 缺点也显而易见,首先卡等级让玩家失去了养成的感觉,另外一开始的甜头过后游戏的战斗也开始重复枯燥,虽然地图有些许不同,但是总体还是殊途同归,打到后期不免有些烦躁。大部分角色入队之后就有一种弱三分或者说就没有后续,很少有存在感的角色。 最终boss战是一个很棒的设计。如果没有经历之前的反复摩擦我也许会很耐心去琢磨怎么打怎么配装,可惜我啥都没刷就跑过去了,实在没打过,又不愿意回头去刷了orz。
pros: top tier story and characters bad: ♥♥♥♥♥♥♥ gameplay, legit snoozefest with their meagre 2x speed EDIT: after finishing the game with LAW ROUTE, i have to say this was one of the coolest story progressions i have seen LAW ROUTE dialogue and character arcs are something that everybody should experience 10/10
Best tactic style game I've ever played. I never played the original so I don't have a lot of baggage that a lot of the complaints are about it being different from original in certain aspects. It's fun and has a lot of game play for the price.
Very addicting game
Excellent game!! Kept me busy for months. Entertained and fully addicted for a long time!! Definitely worth it.
弓箭手削得我都不认识了~ 天天去抢卡片 BOSS自带4个卡片,打谁谁死,见谁秒谁,,,,,, 魔法被削得只能带4个,天天忘记带驱魔 道具更是只能带4个,傻逼改动 只有再大地图才会自动存档!!!! 多章节的小地图不会!!♥♥!!! SB AI天天让法师往前送!跑到骑士前面也要输出!奶妈也是为了一点点输出跑前线输出! 什么更改了AI?改XX把? 只有语音跟合成,一键AI是提升,别的都是屎....
its fun to mess around with before final fantasy tactics comes out
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 3.6K | 68% | $19.99 | |
| $1.9M | 6.4K | 91% | $19.99 | |
| $1.9M | 3.4K | 98% | $17.49 | |
| $1.9M | 5.5K | 91% | $11.99 | |
| $1.9M | 3.4K | 85% | $14.99 | |
| $1.9M | 2.5K | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $470.4K | 730 | 81% | $19.99 | |
| $367.9K | 581 | 80% | $19.99 | |
| $59K | 142 | 65% | $14.99 | |
| $9.8K | 22 | 95% | $10.49 | |
| $1.6K | 8 | 88% | $7.49 | |
| $1.5K | 7 | 71% | $7.49 |