
Niche Puzzle RPG that can be played for 10,000 hours. A resource management game with overwhelming "functionality" to conquer games with overwhelmingly high difficulty. This game is inspired by Tower of the Sorcerer. (The free main package can only be played for just 1000 hours.)
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Modeled estimate over time.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $25.8K | 127 | 72% | $7.99 | |
| approximately $0 | 41 | 41% | Free | |
| approximately $3.2M | 4K | 94% | $19.99 | |
| approximately $1.3M | 16.2K | 90% | $2.49 | |
| approximately $199.4K | 5.4K | 82% | $1.49 | |
| approximately $82.3K | 304 | 93% | $11.99 |