
Tactical Assault VR is an intense tactical shooter where you use real-world CQB (Close Quarters Battles) tactics to stack up, breach doors and eliminate threats. Play solo or join an online co-op special forces unit in missions around the world.
Modeled estimate, not a reported figure. How we estimate →
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Become part of an elite special forces unit in Tactical Assault VR!
Tactical Assault VR is an intense tactical shooter where you use real-world CQB (Close Quarters Battles) tactics to stack up, breach doors and eliminate threats. Play solo or join an online co-op special forces unit in missions around the world.
Plan your assault. The choice is yours.
Bomb Defusal, Hostage Rescue, Enemy Surrendering, High-Value Target (HVT) Eliminations, Mini Games, Killhouse, Hardcore Mode.
Customize your loadout with tactical gear including vests, helmets, weapons, scopes, sights, grips, and breaching equipment.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 193 reviews with recorded playtime.
Reviews
Themes across 193 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
very fun,wish they made the realistic version better and more playable
Kid diddler dev
Nah man just nah.
The lead dev is a pedo. The game is worth the money
Хорошая игра, жаль что главный разраб оказался таким человеком... В любом случае я не вижу смысла понижать оценки игре - ибо сама игра реально хорошая, я очень надеюсь что она сможет дойти до релиза, хотя шансы очень малы. Потому что главный разраб по сути единственный кодер. Мда.
koks
Tactical Assault VR is quite amazing for a VR game itself as I have already posted a couple of videos on my YT channel and have already put in 115 minutes into this game on Steam but for VR itself I am not entirely sure how long and how many hours I have put into this game itself. But if you want to check out my channel or my friend channel please do as it really help both of us out. Here is my friend's channel: https://www.youtube.com/@woahsgamers007vtv and here is my channel: https://www.youtube.com/@Graffen0119
excellent game,need chinese
had a blast tbh
The game has been in early development for a couple years, but still suffers from some basic issues that will likely never be fixed. Seems to have a core fanbase that will keep hyping it up, preventing real change or development. -Enemies often have a magical way of figuring out where you are, and when completing a main objective that they shouldn't know about the remaining enemies will swarm you all at once. -The kit system is interesting but unintuitive and clunky, usually you end up grabbing the wrong thing or spending half your time looking down. Using something like the zones from H3VR or Zero Caliber makes a lot more sense. I've also spent a lot of time trying to fix the rotation stiffness, but the vest often moves unexpectedly and things are not where they should be. Also there's no point to half the equipment unless you're role-playing. -The weapon customization is actually very basic, unlike advertised, and features only suppressor on/off (with visual variants), optic type, and vertical grip/hand stop visual (they have no effect in game). Also there's like one or two rifles that use a bolt release, even though most of the real versions actually do, ie there's little consistency and attention to detail. -The game is extremely difficult/not built for single-player, co-op lobbies are always people who don't want to work together, and pvp (TDM only) is a mess where players often use glitches or go places you're not actually supposed to and then use snipers or lmg's to ruin it for everyone else. It's also worth noting that lobbies are mostly all the little kids and performative racists we've been trying to avoid in all gaming since MW2 (the first). It's worth noting as well that the trailers are not indicative of my game experience, knifing only works every so often, doors take multiple hits to breach with a buttstock, the room randomizer doesn't look like that or have the green weapon in that sequence, and the door knocker does not cause doors to explode apart. Overall it has potential, but it will never realize it. It could be fun at it's current low price IF you have a set group of friends willing to sit down with it together. It has already exceeded all the early access goals stated, but has no release date. I got some of the DLC's (no idea why Steam let's early access games have DLC) to try and support development, but change is still very slow to non-existent.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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