
Tacoma is a sci-fi narrative adventure from the creators of Gone Home. Set aboard a high-tech space station in the year 2088, explore every detail of how the station’s crew lived and worked, finding the clues that add up to a gripping story of trust, fear, and resolve in the face of disaster.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm not normally big into "walking simulators," but this is the best one I've played in a long time. The gameplay actually feels fun and good to control on Deck, with detailed environmental storytelling that rewards exploration. Maybe most importantly, the characters were fleshed out and well-written, inspiring in me a level of emotional investment in their story that I feel few entries in the genre manage. Short, solid, and a joy to play
Very enjoyable short story in which you piece together the narrative through environmental exploration and interwoven character scenes. It's well written, with strong characters and believable dialogue. What surprised me most was how it frames our relationship with AI. Given that it came out in 2017, it feels remarkably prescient today. If you enjoy soaking up a story through well-crafted environmental storytelling, you'll probably get on well with it. If you prefer games with more player agency and interaction, you may find it less engaging. For me, I thought the pacing was excellent, and it kept me intrigued from start to finish. Which is rare.
Some of the best world building I have ever experienced in a game! I love the creative and unique story telling method leaving the player to piece everything together for themselves. It does an excellent job exploring very relevant themes to what we are facing constantly today in this capitalistic hell hole that is the world in 2026! Attention to detail in this game is out of this world and if you love really digging deep into a game and exploring every nook and cranny then this is for you! <3
Unfortunately, my experience with the game largely centers around technical issues. The button mapping for controller play was inconsistent would change sometimes seemingly at random. I tried using both an Xbox and 8bit do controller. I tooled around with the steam options. I tried on steamdeck, linux, bazzite, and windows 10. Each had their own issues. The bazzite instance ran the worst, but at least gave me the full suite of controls, I wasn't able to even rewind with the others. Googling, I found I was not alone in this issue and have never had this much of a headache with forcing mapping for any other game in recent history.
engaging space station investigation game, loved it.
Eu sou mt fã de Gone home e pra mim esse foi uma experiência melhorada de gameplay e world building. O jogo é curtinho (recomendo esperar promoção, smp tem) mas redondinho. Obviamente tem que gostar do genero walking simulation.
Me lo he pasado ya 3 veces y que maravilla de juego, como amante de la ciencia ficción esto es una barbaridad, lo adoro.
“We humans only did the grunt work in his grand plan.”
Plot was interesting, though a bit predictable, and I enjoyed how it was told
Fantastic game! Loved the story, art, soundtrack, ending <3
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Italian, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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