
Tabletop Tavern is a roguelike RTS where you build an army from scratch and command them across a brutal campaign. Recruit diverse units, create devastating synergies, and make tactical choices that shape the fate of every run.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 7 → 5.86/day in the week after.
About
Lead your troops in intense real-time battles where positioning, timing, and synergy determine victory. Form disciplined spear walls to counter cavalry, protect your archers from flanking maneuvers, and use the terrain to gain the upper hand. From small skirmishes to massive clashes with hundreds of units on screen, every encounter challenges your strategic instincts.
Each run through Tabletop Tavern’s roguelike campaign is a new adventure, challenging you to adapt and evolve. Recruit new units, discover rare gear, and unlock upgrades that permanently alter your strategy. With scaling difficulty, random encounters, and dozens of heroes and factions to unlock, no two campaigns play the same.Command unique factions, each boasting distinct playstyles. Lead the elite infantry of the Vikings, the monstrous trolls and giants of the Orcs, agile and flashy Elves, stalwart Humans, resilient Dwarves, and so much more! Each faction comes with abilities that change how you craft your army and utilize them in battle. Master your faction’s identity and forge synergies that fit your preferred style of conquest.
Battles unfold on a tabletop battlefield where every clash feels like a miniature wargame brought to life in real time. Between skirmishes, you’ll manage your roster, face difficult choices, and make strategic decisions that shape your campaign. If you're the kind of player who finishes a roguelike run and immediately starts the next one, this one's for you.
Genres
Engagement
Reviews
Themes across 464 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yup yup, is it total war ? no. its a rogue-like with small little fight. it's awesome and fun. light and no worries
Went to try the game for like 30 min before bed, ended up playing 2 hours without realizing. really fun game will see my self coming back to this often, would be cool to see a multiplayer mode in the future
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Jul 25 → 11.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 467 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bite sized total war without the massive waits between turns or city building. Its very fun but less complicated/In depth than total War. If you like the RTS genre or total war this game is great
Fun total war game with a good amount of unit/faction variation and rogue-like elements that keep it fresh enough to come back to every so often. I imagine the planned spell update will make the battles more engaging with increased agency. Maybe I would've liked the areas of allowed troop deployment to vary slightly depending on the map terrain.
A simple, yet challenging game with loads of tactics, armies, and choices to explore.
Fun little game, been enjoying it :)
honestly, a really fun and surprising indie rogue like, and in the total war genre to boot
Very fun little strategy game! Good balance of simplicity and options. The advancement and campaigns are fun and I look forward to future updates with more content.
Surprised to find this bad boy. Fun little war sim with a familiar Roguelike theme to the campaign. Love it all around. The game is simple but enthralling. Each battle is simple and fast. Cant wait to see what else comes up. Dev is fantastic
This game is fun, engaging and very enjoyable. This format of a randomly generated campaign allows for fresh challenges on every playthrough, as you cannot stack your army how you wish or take turns to recuperate; ensuring the player has to be careful with their units and the decisions made on the campaign map. While I do love the format of this game, the battles are somewhat mixed. They're simple, arcady and quite repetitive. The one key factor here is they lack much tactical depth or planning. As a veteran of Total War, I love my units to have a lot of play to them, or or tactically how I setup my army if I'm at a disadvantage. But here the gameplay is so simple, that while it does matter, the battles are a bit too fast paced and lacking real depth. For example, ranged units are not impactful in the way you imagine. Yes they damage enemy units, but their is a lacking when it comes to the physicality. I think this game has a lot of potential, and I look forward to seeing how this game develops in the future. For all my criticisms of the battles themselves, the campaign map and mechanics are a breath of fresh air and very engaging,
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $77.2K | 178 | 71% | $5.99 | |
| $16K | 131 | 84% | $5.99 | |
| $525 | 3 | 100% | $7.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.2K | 78% | $14.99 | |
| $1.1M | 6.3K | 91% | $16.99 | |
| $1.1M | 1.3K | 77% | $34.99 | |
| $1.1M | 1.4K | 95% | $24.99 | |
| $1.1M | 2K | 79% | $19.99 | |
| $1.1M | 2.6K | 76% | $14.99 |