
The game is a short walking simulator that explores a 3D space. However, the controlling character is trapped in the Mirror World, and the player must control him from the real world to lead him to the goal.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Japanese
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stage 2で酔ってしまったので。stage 1をクリアしての感想。 現実世界と鏡の中の世界で壁の有無なんかの見え方が違う3D迷路。通れるように見えて通れなかったり、通れないように見えて通れたり、そういった感じ。 なお、酔いやすいと思う。 別世界の地形をヒントに動くというのは面白いと思った。その一方で、実際にプレイするとヒントとして分かりづらく、鏡の世界がどうのこうのとかパズルっぽいとかおいておいて、単純に煩わしいと感じてしまった。気持ちよくない。何かを解決したら動きやすくなるみたいな達成感がなく、なんとなくクリアしたっぽいなぁという印象だった。
ゲームに夢中になっていたら、配信を見ていた友達の三半規管を破壊してしまいました。
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 22 reviews with recorded playtime.
世界を敵に回してもこのゲームをオススメする
Oyun, 3 boyutlu bir alanı keşfeden kısa bir yürüyüş simülatörüdür. Ancak kontrol eden karakter Ayna Dünyasında sıkışıp kalmıştır ve oyuncunun onu hedefe götürmek için gerçek dünyadan kontrol etmesi gerekir.
incredible
鏡面世界の迷路に閉じ込められてしまった操作キャラクター”しゅう君”を現実世界から導くウォーキングシミュレーター。 無償にて提供されており、全3ステージ。 現実世界に点在するスイッチを踏み鏡世界の迷路構造を確認しながら、 各ステージに設けられたゴールにしゅう君を導ければクリアとなる。 ゲーム中のBGM音量が大きいので設定で調整できると良いのかなと感じた。 また、既に公開されているレビューでも同様の内容が指摘されているが 鏡世界の情報を頼りに攻略していく事になるので画面酔いor三半規管がおかしくなりそうな感覚があるのは確か。 画面酔いしやすい人には向かないゲームかもしれない。 今までありそうでなかったコンセプトのゲームであるところ+今後のアップデートなどへの期待も込めて「おすすめ」とする。
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免费 有成就 没中文 镜中世界的修鲲 游戏概述 本作是一款可探索 3D 空间的短篇步行模拟游戏。但受困于镜中世界的,是你操控的角色 —— 你需要以现实世界为视角,指引他抵达终点。 前行路上的唯一阻碍,皆来自镜中世界。现实世界的障碍物完全可以无视。你必须帮助角色,精准避开这些肉眼不可见的阻碍。 游戏采用第一人称操控视角,核心操作仅为移动与视角切换。游戏无时间限制,也无需掌握复杂的进阶操作。不妨放慢脚步,尽情享受探索的乐趣! 游戏机制 镜子 凝视镜面,便能窥见镜彼端的世界。 按钮 按下按钮,镜子便会即刻出现在当前位置。 终点 触碰终点标识,即可进入下一关。
"Syuukun in Mirror World" is a weird and really badly made "art" disaster... the developer pushes this as a "walking sim" but that wasn't my experience with the game, it's more of a puzzler as you control an avatar stuck in a mirror and need to guide them out. The godawful crap visuals and weak technical implementation are described away as "art" choices... I don't buy it, lamest excuse ever for just being bad at game development. And it's okay to be bad at game development, just don't publish crap you know is bad where gamers can see it! We're here for real games! It's true that games can be art, of course... art is where the pinnacle of creativity, craftsmanship and expertise come together to form something greater than the sum of its parts. This product does a poor job of all of those three. The Mona Lisa would not be hanging in the Louvre if she was drawn as a stick figure in crayon on a napkin. This comes across as something unambitious and "simple" in terms of implementation and technical quality and depth, more like a game dev tutorial or an experiment. It's a classic case of a developer prioritizing the low effort needed to get a game listed on Steam over the actual delivery of a technically sound or compelling product. Whatever is needed to hammer out something "good" enough for Steam Direct self-publishing. The graphics here are particularly awful, low poly trash with MS-Paint textures and billboards... it's some of the worst I've ever seen, so bad that it actually stands out as one of the worst looking games on Steam. Quite an accomplishment. It's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. Let's look at the price and what kind of value this actually offers gamers. This game is infested with mobile app store like microtransactions. This is a consumer hostile model that we don't need to see on PC. It's deceptively priced to gouge gamers, and that's a reason in itself to avoid this. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at [b]only 5 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. This "free" game won't count toward your game collection count on your profile. With that in mind, is it something you should still download? This one scores a "nope". While it won't necessarily cost you money, the time and hard drive space it requires could be better invested in one of the many higher quality alternatives on Steam. Finally, I write these reviews to try help people navigate the thousands of games on Steam so they don't waste time on low quality products. There's over 140,000 games on Steam... Steam Direct is allowing an influx of around 40-50 new games [i]every day![/i]. If you think I'm wrong about this one, go ahead and add it to your library, download it, install it, play it and see for yourself. Maybe you'll come to agree with me after wasting your time. Either way, consider writing your own reviews too. I'm just glad if my review helps give gamers enough info to make a better informed choice.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.