
A first-person fight to the death in the depths of space!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 17 → 3/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 13Kreviews | 90% | — | $2.8M |
| $11.99−70% | 1.5Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 933 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
System Shock Remake is one of the most conflicted gaming experiences I have ever had. I genuinely loved and hated it at the same time. The Good: * Atmosphere & Immersion: Easily one of the most engrossing, eerie sci-fi atmospheres I've ever experienced. * Story: The story grabbed me from the start. It was creepy and mysterious in the best possible way. * Visuals & Gunplay: The retro-modern aesthetic is gorgeous, and the gunplay feels incredibly satisfying from the beginning of the game and even better once you master it. * Rewarding Puzzles: After realizing the actual goal of the puzzles with some Google help, solving the electrical junction boxes on my own was deeply satisfying, in a way I'd never experienced before, since I usually dislike puzzles. The Bad: * Old Design: The game gives you zero navigation aids. No journal, no objective tracker, and cryptic audio logs that leave you wandering in circles. I had to look things up several times, especially in the early to mid-game. I'm not asking for 100 quest markers like Skyrim, but having a minimalistic journal just to remind you what you're doing and what your immediate next step is would've been a good idea, especially when the game is just incredibly cryptic in itself. * Brutal Early-to-Mid Game: The default difficulty leans far closer to "Hard" than "Balanced." The combination of punishing resource scarcity and respawning enemies made backtracking a tedious chore. I just found the combat to be more of a hindrance than something I enjoyed. Enemies simply deal way too much damage on the default setting, in my opinion. Obviously the encounters add to the tension, but it's cheap tension for me. * The Final Cyberspace Level: Completely out of place, clunky, and an underwhelming conclusion to an otherwise tense survival experience. This is a 1994 hardcore simulation wrapped in a stunning 2023 coat of paint. It tested my patience, spatial awareness, and resource management to the absolute limit. I respect it immensely for what it meant for the Immersive Sim genre, but its archaic friction keeps it just short of being up there with the likes of other Immersive Sims I *fully* enjoyed, like Prey (2017). That said, if you're a fan of the genre, I recommend this game. Just make sure you go in expecting immersion, fun, but also tediousness and frustration.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Turkish +1 more
| $39.99 |
| 686ratings |
| 86% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
| $39.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 938 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you like the original or sc-fi 90s horror then youll love this game++
100% recommend Only bad thing about it, is the visual clutter
Great game. Play it
gud
consider me system shocked
😍 🇴🇻🇪🇷🇼🇭🇪🇱🇲🇮🇳🇬🇱🇾 🇵🇴🇸🇮🇹🇮🇻🇪 😏 🇵🇴🇸🇮🇹🇮🇻🇪 📘 😐 🇲🇮🇽🇪🇩 😒 🇳🇪🇬🇦🇹🇮🇻🇪 😣 🇴🇻🇪🇷🇼🇭🇪🇱🇲🇮🇳🇬🇱🇾 🇳🇪🇬🇦🇹🇮🇻🇪
Fun game, that can be frustratingly cheezy at times (random traps that almost totally guarantee death). Besides that, Really enjoyed the game. Weapons feel good, the music is good, the graphics are great (really nailed the combination of retro art with modern lighting/shading). I'm a fan of cyberpunk fiction, so this game scratched that itch in many ways. I recomend manual saves regularly , before any moment where you think you're about to enter a new area or do something important. A few sections I had to replay because I hadn't saved, which was very frustrating, autosave barely kicks in. Recommended. Great game, great vibe.
Acabei de zerar e posso dizer que é incrível, como é um remake quase 1:1 do original tem varias coisas datadas, mas se passar por isso vai ter uma experiência incrível. Não vou mentir que tive que pesquisar aqui e ali e passei muita raiva no puzzle que precisava da cabeça, mas nada que me tire da cabeça que é um immersive sim de primeira
I've played System Shock 2 when I was a kid and found it amazing and terrifying. This game very much captures the spirit of System Shock 2. Loved it. Then again, what do I know. After all, I'm just a pathetic creature of meat and bone.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 7.8K | 94% | — | |
| $100.7K | 2.4K | 89% | $1.99 | |
| — | 0 | — | — | |
| $53.2M | 136K | 90% | $29.99 | |
| $50.6M | 142.1K | 92% | $19.99 | |
| $40.3M | 127.3K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 20K | 75% | $6.39 | |
| $2.8M | 6.3K | 59% | $19.99 | |
| $2.8M | 15.3K | 98% | $9.99 | |
| $2.8M | 4.8K | 85% | $29.99 | |
| $2.8M | 7.2K | 95% | $9.99 | |
| $2.8M | 2.8K | 93% | $22.39 |