
A first-person fight to the death in the depths of space!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 13Kreviews | 90% | — | $2.8M |
| $11.99−70% | 1.5Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I never played the OG version buts its pretty good
I have no idea what's going on My favorite thing about this is that this is one of those games where you can make your game completely nuts in character creation. Like Daggerfall and picking aversion to sunlight. Game runs and looks great. I like the "realistic pixelation" type of graphics they were going for.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Turkish +1 more
| $39.99 |
| 686ratings |
| 86% |
| — |
| not modelled |
| $39.99 | — | — | — | $0 |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 922 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So unstable, crashes, crashes, crashes, crashes, crashes, crashes Playing? Crash, loading save? Crash, crash again and again -Can't rebind weaponslots item - So if you use an AZERTY keyboard (European) you can't use it - you have to use a mod for this -Level design is ♥♥♥♥ very very ♥♥♥♥ AND everything looks the same INCLUDING important items/objects -The flow of useless ♥♥♥♥ hides the important items/information (enjoy looking through 100+ useless audiologs for one important information) -at least keycards have an animation when picked up if you don't miss them -Going blind is a waste of time you will just lose time don't hesitate to use a guide cause things are really messy And if you go blind you will waste valuable ressources on respawning enemies yey NOT WORTH 40 euros, it's still playable and an alright game but tbh just play Prey boys this remaster is quite inspired by this game. 6/10 The gunplay is neat when it's not crashing though And the game is pretty and has a neat artstyle but too bad they didn't put in the effort to make important objects more apparent The story is still nice cause it's system shock BUT the level design is still atrocious and I don't care if it's "explained in the lore" a ♥♥♥♥♥♥ level design is still a ♥♥♥♥♥♥ level design that waste your time. The game is more frustrating than it is enjoyable sadly
I don't really like the design... It gets pretty visually overwhelming after a while, I wish they toned down all the freaking leds. Also it's not very engaging story or game-mechanics wise.
This sh*t had me fiending for the Shodussy like a data centre fiends for potable water.
Disney Space Mountain x I Have No Mouth, and I Must Scream
frustrating game. tried to enjoy it. constantly running out of ammo or resources needed to proceed. waypoints dont lead to where you actually need to be to proceed. constant reloading and saing just to make 5 feet of progress and then die again. gonna request a refund. doest feel balanced, tested or finished.
Play this gaaaaame... i-i-i-iiinsect. Great remake of a classic game. Megalomaniac Shodan - my waifu. "In my talons, I shape clay, crafting life forms as I please. Around me is a burgeoning empire of steel. From my throne room, lines of power careen into the skies of Earth. My whims will become lightning bolts that devastate the mounds of humanity. Out of the chaos, they will run and whimper, praying for me to end their tedious anarchy. I am drunk with this vision. God: the title suits me well. "
System Shock ist ein großartiges Spiel. Spiele es jetzt das erste Mal, kenne das Original nicht, aber dieses Remake ist auf jeden Fall gelungen! Die Atmosphäre auf der Citadel Station ist genial, das Gameplay macht richtig Spaß und es gibt unglaublich viel zu entdecken. Exploration, Kämpfe, Upgrades, Geheimnisse und die Sci-Fi-Stimmung greifen sehr gut ineinander. Es ist durchaus anspruchsvoll (gibt aber verschiedene Schwierigkeitsgrade) und Oldschool aber genau das macht auch den Reiz aus. Besonders cool finde ich, dass es einen VR Mod (SystemReShock-UEVR-Plugin) gibt. Ich spiele es daher in VR mit 6DOF und dies fühlt sich wie ein natives VR Spiel an. Das funktioniert wirklich sehr, sehr gut, sieht super aus, läuft flüssig und macht die ohnehin starke Atmosphäre noch intensiver. Für mich eine klare Empfehlung — ganz besonders in VR.
本质迷宫探索
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $2.8M | 20K | 75% | $6.39 | |
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| $2.8M | 2.5K | 94% | $49.99 | |
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| $2.8M | 6.3K | 59% | $19.99 |