
In this PvPvE extraction shooter, players, aided by an AI partner known as a Magus, must survive against xenomorphic creatures and other players in the hunt for resources.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 1.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 3.7Kreviews | 41% | — | $3M |
| $69.99 | 6.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Update: Latest update seems to have fixed the error, game is working again, but I can only recommend this if it is on a big discount. Fun enough for the discounted price I got it at. PvP also seems to be the main mode, but with the number of players (most likely caused by its PvP centric design choices) it's currently PvE. The repair limit sucks. But I can recommend it while number of players is low, the pve aspect is actually kinda relaxing in a sort of way Update after reaching higher leveled maps: They are kinda kinder that you don't lose your entry gear if you die via disconnect/fatal error (not sure how many times they'll let this happen though), but it sucks that if you found something you need when the game just crashes, you lose it since it resets you pre-sortie (FATAL ERRORS are everywhere in this game). Fatal errors can happen when you jump, the weather changes, you fire a weapon, an ender pops in, you tab out, you open the map while dashing, etc.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Thai, Traditional Chinese*languages with full audio support
| $39.99 |
| 494ratings |
| 56% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me parece un gran juego de extrección y eso que no me gusta, todo me encantra. Quizas los eventos de matar otros juadores molesten a muchos, pero con ir tranquilo por el reto te divierte. Los otros jugadores casi nunca atacan y a menos que te enfrentes a ,muchos enemigos no es tan facil morir como dicen.
ปัญหาที่เจอคือการ optimize ไม่ค่อยจะดีน่าปัญหาการเล่นกันเพลที่ยิงปืนไม่ค่อยสนุกเท่าไหร่แต่โจมตีระยะประชิดนี่ก็ใช้ได้ปรับปรุงอีกเยอะที่ว่าชอบก็คือว่าตัวละครทำได้แบบดีมากชอบตัวละครแต่ต้องแก้ไขหลายๆอย่างถ้าจะซื้อมาเล่นนะครับรอชูลดราคาดีกว่าถ้าซื้อราคาหลักพันเนี่ยไม่คุ้มผมซื้อมาในราคาเพียงแค่ 60 บาท
玩了一百多個小時的心得,就是想不透我當初到底為什麼會花這59元找罪受(。・ω・。) 奉勸各位沒玩過或者有興趣還在觀望的人,任一版本只要折扣沒到0.5折(-95%)都別買 就算再次出現0.5折的折扣,可以的話也請不要買,讓它賺不到你的錢早點死透
need more optimization
「Tarkovよりは過酷では無いな」 95%offで購入してプレイし始めた私の印象でした。 逃げを打てばちゃんと逃げられるし、相方のメイガスはちゃんとアドバイスをくれるし、死んで機体ごとロスト、ということは今のところ体験していません。(できれば今後も体験したくありませんが)。 ただ…。いくら無料のクレイドルがあるとはいえ、一攫千金が難しい仕組みなっているので、生活の立て直しはかなり大変なのでは無いかと思います。 噂では好戦的な人と非好戦的な人はそれぞれでマッチングするのだ、という話しも耳にします。今のところこの政策は成功しているのでしょうか? 後者に属する私には前者の鯖から逃れられない人の苦悩は知ることができないわけですが。 長期的に遊べる施策を取り入れ行ってくれると、よいなと思ったりはします…。Tarkovでいうところの自主ワイプ(代わりに名前に番号が付く(笑))やプレステージシステムとか? 追記:ゲーム進行に伴い出撃できるマップが一つに統合され、それまで行けていた場所に行くことができなくなりました。難易度も格段に上がりプレイヤーはそれに強制的に付き合わされることになりました。プレイヤーが自分の腕前や懐具合に見合った戦場を選ぶ事ができなくなったということです。これはゲーム設計においては禁じ手とも言える行為です。 このゲームには95%offであっても買う価値はありません。 追記:上の武器やクレイドルを作る手間が多すぎて吐き気を催しました。 行けるマップは固定だしタスクで必要な品は出ないし息抜きをできる要素もないしでどうしようもありません。UIも酷いままだしイベントはろくなものがないしで、どう楽しめば良いのかが分からなくなりました。 追記:購入して120日が経過し、シーズンが終わりました。シーズンパスの報酬は最後の一品を得ることができませんでした。SYNDUALITYをプレイしなかったのは四日間です。四日間プレイしない日を設けただけで、シーズンパスのフルコンプができないのです。通常のオンラインゲームでは6~7割でフルコンプできるようにするのが相場でしょう。このゲームの開発者である二見氏と運営であるバンナムは、そんなオンラインゲームの常識すら知らないようです。プレイヤーが200人にまで落ちるのも、当然の話です。
4시간정도 플레이한 뉴비로서, 작년에 구매하려고 했다가 pvp 폭망이라고 해서 안사다가 이번에 삼. 압도적 부정 겜 산건 처음임. 초반에는 아주 재미있게 하고 있습니다. 나중에 pvp 하게되면 접게되겠지만 95% 세일로 샀기때문에 만족하며 게임을 떠날 수 있을거 같아요. 탐험, 파밍도 재밌고 같은 처지의 뉴비들끼리 인사하고 좋아요
할인해서 샀습니다. 너무 재밌네요 ㅋㅋㅋㅋ 친구랑 매칭 동시에 눌러서 같이 하다가 친구가 현상수배범? 이 되어서 생이별한거까지 완벽하게 재밌었어요 ㅎ 친구추가 기능은 없으니 참고해주세요~
ゲームは面白いです。しかしディスコで配信するとクラッシュ起きるのは謎でした
Игра прикольная. Ходишь бродишь по карте, собираешь ресурсы для прокачки базы. Иногда нобла магуса ковыряешь, иногда он тебя ковыряет. Встречаешь других игроков, иногда друг другу машете руками и расходитесь, а иногда начинается мясо. Постоянно слышишь какие-то шаги, но не видишь противника, а после вылазки в повторе видишь как около тебя тёрлись другие люди и фактически держали на мушке. Есть бочка куда можно запихать своего магуса и он там будет мыться(я случайно создал парня не понимая кого я создаю) и теперь мне стыдно. Очень высокая яркость в игре, особенно в некоторых локациях, поддержки панели нвидия нет. Дождь в игре особо не напрягает, а времени 40 минут у фиол меха хватает за глаза. В целом игрой доволен, по скидке около 200р стоила и глядя на эти обзоры я ожидал треша, но мне в целом зашло всё, кроме яркости локаций.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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