
In this PvPvE extraction shooter, players, aided by an AI partner known as a Magus, must survive against xenomorphic creatures and other players in the hunt for resources.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 3.3Kreviews | 40% | — | $3M |
| $69.99 | 6.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
an insult to multiplayer games and mech games in general
クソゲー。
This game ♥♥♥♥♥♥♥ sucks. Paid 2 bucks for it and still feel scammed. There are so many awful gacha games that are free to play go play them. This feels soulless, the starting mission was ♥♥♥♥♥♥♥ awful after the tutorial, the choices muddled. The sound design is why I compared this to an awful free to play game. There were better flash games that had incredible sounds compared to this. The BALLS to charge anyone to even play this game could cause a singularity. It's wild this has survived longer than The Day Before sorts of bad. It's 2 bucks for a reason.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Thai, Traditional Chinese*languages with full audio support
| $39.99 |
| 495ratings |
| 56% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The graphical quality is an absolute letdown. Despite running on modern hardware, the resolution is abysmal, leaving everything looking blurry and washed out. Instead of sharp, crisp textures, the screen is filled with jagged edges and pixelated artifacts
カジュアル脱出シューター 画面中に欲しいアイテムのハイライトがあったり、マップでピンを打てたり、 このジャンルのゲームとしてはかなり遊びやすいように感じました。 チュートリアルや説明も日本語で親切でした。 キャラクリエイトがついているのも特徴。眉をもう少しいじれるようになるともっと良くなりそう。 【追記 18時間】 内容をつかめてきたので追記しました。 ほかの脱出シューターと違ってプレイヤーはフレンドリーなのは意外でした。 PvPを仕掛けてくるプレイヤーも少数いますが、他作品と比べて要注意プレイヤーとして表示されるので判別しやすいです。 フレンド機能や分隊機能が欲しくなってきました。
300円投げ捨てる気持ちで買ったら意外と面白い。 1つ目のマップは超平和的だったが2つ目からは攻撃的な人が増えるので注意。 あとどうでもいいですがメイガスちゃん(ナビキャラ)の服装がえっちです。
Pretty dead game now, kind of lacking in the single player area and co-op doesn't really exist with friends, i mean if you can get it on sale when its like £2 then sure give it a go, but definitely don't pay full price for it and definitely don't waste money on the deluxe version
セールでアルティメットエディションを購入しました おすすめできます! 画質、キーバインド感度など少し操作に不満はあります 世界観はとても面白いです! また肝心のレイド内容はとにかくマッチに待ち時間0なのが最高です 裏切りが合ったとしてもユーザー危険度が事前にわかるので戦闘回避もできます! また無料装備があるので立て直しも簡単に行なえます! メイガスと言う相棒のキャラメイク着せ替えはとても楽しいです! ガレージを歩けたり、フォトモードがあるといいですね…! いろんな脱出シューターをやってますがこれはダントツで面白いと感じました!
This is a beautiful game. I love the Magus and the interactions you have throughout your matches. Most of the people you meet are friendly—they greet you and are willing to cooperate, which makes the experience even more enjoyable. I honestly didn't expect to like this game as much as I do. It was a really pleasant surprise, and it quickly became a game I genuinely enjoy.
6月7日から始めたがとても面白い。 対人もやりたくて買ったがプレイスタイルとしては人を無差別に襲ってはいない。 基本的にファームの繰り返しでアメイジア東地方(雨期)にいくまで人に滅多に出会わず、雨期に行くと協会員に賞金首の数も増えてファームは続くが別ゲーになる。 プレイヤーの協会員の全員が友好的に通り過ぎるが、見かけても隙を見せずにクレイドルや武器を適正に抑えていたのも大きいと感じる。 すれ違いざまに出会う協会員に、人狼行為をしている狼などのレッテルが付いている場合がある。 レッテルが付いていても、付いていなくても自分の立ち回りは変わらないが誰かは犠牲になったんだろう。 クレイドルの配布が意外とあるので色々と試しやすく有り難い。 気になる点として修理限界はいらないと思う。 他のプレイヤーがいても相手の視界から外れるのを優先して動いて使うタイミングがないのでエモート機能もデイリーからは消去してほしい。 クレイドルのパーツに必要な素材別のクラフトを探すのも大変なので、逆引きして一括でクラフトラインに乗せる機能もないものか。 一通りの素材をウィッシュリストに登録していないと素材は見落としやすい。 「ドリフターダメージアタックイベント」の期間中もお互いに賞金首になろうとせずにすれ違うので、居場所が不明な賞金首だけでは運の要素も絡み時間が足りない。 任意で協会員を脱退して賞金首になることが可能だが、同じ場所で役回りをやるには同様に中央地帯などの解放まで進めていないといけない。 開発がゲーム性として一定の戦闘を匂わせている割には、この辺りの配慮が不足していて下準備に時間が掛かる。 進んでいる方の進行度に合わせることはできないものか。 賞金首になると付近の賞金首の動きが協会員の時と同じ様にリザルト画面で分かる。 単純に出会さなかっただけで中央地帯が解放される段階では協会員も賞金首も結構いるように感じる。 なかには二体の賞金首に追われているプレイヤーもいたり、遊び方に決まりはないので同じ賞金首や逃げない相手とだけ戦うことも選択ができる。 全体の評価としてレビューの傾向や評価に物怖じしない好戦的なプレイヤーの勢力の方が多くなるのが道理だろう。 続けるかはともかく、失って落ち込むレベルの機体や武器は倉庫の肥やしにしておいた方がよく、金額辺りの暇つぶしとしては十分でここでやめたとしても非常にコスパがいいと感じる。 あくまで人がいるのは日本時間の常識的な時間で、真っ昼間や深夜帯などは人が増えない限り同じ時間に接続している人は殆どいない可能性がある。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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