
In this PvPvE extraction shooter, players, aided by an AI partner known as a Magus, must survive against xenomorphic creatures and other players in the hunt for resources.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Thai, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 64 reviews with recorded playtime.
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
300円セールで買うならあり。定価で買うのは無し。 東地方雨季まで進めた感想としては機体や改築に必要な素材(コモン、アンコモン系)をある程度依頼進めたらショップで販売してくれてもいいのになー!と思いました。とにかく痒いところに手が届かないもどかしさをひたすら感じる…
SYNDUALITY: Echo of Ada is probably one of the easiest negative reviews I've ever had to write, not because the game is terrible, but because I genuinely wanted it to succeed. I played the Network Test, pre-ordered the game, and was looking forward to spending a lot of time with it. The foundations are there. The atmosphere is excellent, the CRADLECOFFIN designs look great, the Magus companions have far more personality than I expected, and simply returning to the garage after an expedition has a charm that never really wore off. The core gameplay itself is enjoyable. Unfortunately, almost everything surrounding that core experience works against the way I wanted to play. Outside of the short story missions, there is effectively no solo experience. Every expedition drops you into a large map shared with other players, many of whom are simply waiting for an opportunity to destroy your mech, take your cargo, and send you back to the garage with nothing. That constant PvP tension may appeal to some players, but it completely overshadows the exploration and extraction aspects that originally attracted me. Even more disappointing, there is currently no proper way to experience the game with friends. Once you're deployed, it feels less like a cooperative mech adventure and more like "you versus everyone else." That is what hurts the most. There is a genuinely good game hidden underneath these decisions. The world, the characters, the machines, the atmosphere, and the gameplay all deserve better than the structure built around them. I sincerely hope future updates introduce proper solo or cooperative options. Failing that, maybe one day the game will receive an offline mode after its online service eventually ends. Until then, as much as I wish I could recommend it... I can't.
セールで300円になっていたので買いました。 ゴミ拾いゲームとしてのクオリティは高く、普通に楽しいので300円の価値は絶対にあります。 PVE専用マッチでフレンドと一緒に出撃できる機能さえあれば神ゲーに成れますが、 バンナムなのでそれが実装されることはありえないでしょう。
Pretty dead game now, kind of lacking in the single player area and co-op doesn't really exist with friends, i mean if you can get it on sale when its like £2 then sure give it a go, but definitely don't pay full price for it and definitely don't waste money on the deluxe version
敵対的なプレイヤーがいなくても、難しいおつかいを強いられるゲーム。依頼をクリアをしていかないとコンテンツは解放されませんし、探すアイテムがどこにあるのかも攻略情報を探してこないと無理筋。早く帰りたくてもエレベーターが遠いとか、立ちはだかる敵の処理が面倒だったり、破壊されれば装備と持ち物をロストするから(保険もありますが)気が抜けない。苦しくてもメイガスちゃんと一緒なら楽しいという人にはオススメですが……。 当方、動作スペック外の旧世代PCなので評価はオススメにしてありますが当てにしないでください。セールで300円以下という安さにつられて買ってみただけにすぎません。シーズン2の途中、アメイジア東地方(雨期)まで進めましたが、増える犬とか盗賊団の大群を相手にするのは疲れました。出会うプレイヤーの多くが協会員同士であり、厄介な賞金首(敵プレイヤー)とは片手で数えるほどしか会ってないし負けたこともないけど、この先やっていける自身も無いので引退します。一番酷かった死因は「夢の島」3連続水没。 一人プレイ用のアメイジア事故調査委員会というモードもあり、これは用意された装備でミッションをクリアするモードなので気楽にやれるのですが、やはりかなり高めの難易度です……。中間セーブがあるけどアイテム切れしてたら詰む。
Got it for 2$ during summer sale. Not worth full price, the game is cool (mechas) but it’s also boring. Maybe it’s my fault for playing after it’s already basically dead, I only see like 1 other player once every 3 matches. Feels like all I do are fetch quests and upgrading the base, and upgrading the base feels slow. I don’t mind that the base upgrades are kinda worthless but it’s a pain trying to get the materials to upgrade them.
垃圾游戏,9毛钱都贵了
This is a beautiful game. I love the Magus and the interactions you have throughout your matches. Most of the people you meet are friendly—they greet you and are willing to cooperate, which makes the experience even more enjoyable. I honestly didn't expect to like this game as much as I do. It was a really pleasant surprise, and it quickly became a game I genuinely enjoy.
i'll prefrace this with the following i got this on sale for two pounds. so far it is a solid game and seems to have a chill community i'll update the review if i see more that changes my view
I'd be one to root for this game the most I can just due to the mechas and TPS combat style. However, seeing how the game was released, I avoided it until recently when it went on -95% sale. And honestly, it might only be worth that much at best... This game has several issues, starting with an identity crisis. It's an extraction shooter with heavy focus on PvP, it might even have actual PvP if not for the world being virtually dead, I can only assume someone still plays in new areas. Even if the player count on the steam chart is just around 100. However You can not expect this game to give you any challenging PvE content despite being a PvPvE game. Not only are enemies weak, they are powered but the dumbest AI i've seen in years. But where's the identity crisis in this? It lays in game focusing overly on being played like an old mobile free to play title! You get a base, cute companion, you go on a mission to get cash and material, you upgrade stuff, repeat. It even includes real time counters for waiting until stuff is built that can go over 50 minutes! The only good part is that they can be skipped with low amounts of in-game money. However since it plays like an old f2p mobile game, of course it also has premium currency and a premium store! Many focus on the companion outfit and unlocking more of them for new personalities, however you will never unlock them all with gameplay! A full price game, locking you into the one chance you did at the very start when making your Magus and then showing you that there are actually more options in the premium cash show. I said locking and I DO MEAN IT, as the only way to change your magus is to buy a magus edit from the premium store for over 20€! Unlocking them with gameplay will maybe get you 4 more, just to get one of each ability, but you will lock each ability to that magus character and will only be able to use that personality with that skill, unless you buy a new one or an edit ticket with your real money, IN A FULL PRICE GAME. With that extraction of money, you can already be prepared to see that it also just includes a straight up pay to win mechanic of being able to just get the legendary variants of all the gear for the very start of the game. The whole system is rather insulting, gameplay is painfully repetitive with the limited extraction loop. I might at least say that controls and gunplay is good, but that doesn't mean much when there's no PvE to play or no players to PvP. Progression generally seems meaningless, reaching any story single player mission is a chore and missions themself aren't really that impressive. I'd probably would be more forgiving if the game at least worked and accommodated PCs properly. However, not only is the game locked to 16:9 aspect ratio like it's an Esport title with a strict anticheat in place, it has basically two graphics settings as if PCs are consoles. To add to that, the game barely runs with 60FPS on my better than average hardware with many dips below that. All while forcing me to either use TSR or no AA at all, since FXAA doesn't work. Making the whole thing a rather blurry mess or a pixelated mess. Looking at the history of development and updates, I'd feel devs don't really listen to players feedback and generally just do their own thing. No idea if it's because of the contracts or a whale hunt, but the whole game is sadly a wasted opportunity that will never achieve any of its potential. I bought it at -95% due to curiosity if it's really that bad and sadly I can only confirm it. It's pleasurable for the right person, but I can't see it being worth anything more than a few hours. Unless you really want to unlock all the story missions and see each corner of the map, you won't spend much time with it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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