
Swords and Crossbones: An Epic Pirate Story is a high seas swashbuckling adventure! Explore the oceans, battle brigands, defend the helpless, find the lost treasure of a forgotten people, build and maintain your very own pirate island, and more! All of this in a fully realized role playing adventure from Epic Devs.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish, Bulgarian, Portuguese - Portugal, Spanish - Spain, Russian
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Repetitive and clunky but I loved it
bom jogo
Yes
Pese a que no es el juego del año, es un buen juego, al menos muy divertido y humorístico y pese a su sencillez
Basically Final Fantasy Tactics made simpler, making this game easy to pickup and play. The simplistic mechanic, in other hand , makes this game repetitive after 5+ hours. Still good game though. And cheapmlem
Gameplay Mechanics: 5/10 Narrative: 6/10 Graphics: 6/10 Sound and Music: 5/10 Replayability: 5/10 Innovation: 5/10 Swords and Crossbones: An Epic Pirate Story is a light, quirky tactical RPG with pirate flair. It leans more into charm and humor than deep mechanics, which can be a good or bad thing depending on what you're looking for. Think of it more as a fun side adventure than a serious tactical challenge. Gameplay mechanics are where things feel a bit undercooked. The turn-based combat is basic and lacks the strategic depth seen in other tactics games. Battles can get repetitive, and the challenge curve is uneven. There’s base-building and crew management too, but those systems are very light. Score: 5/10. Narrative brings some laughs. The story doesn’t take itself seriously and embraces a Saturday-morning-cartoon tone full of goofy characters and pirate clichés. It’s not deep, but it is amusing. Score: 6/10. Graphics are colorful and clean. The cartoony art style suits the game's mood, though the visuals can feel flat and animations are minimal. Score: 6/10. Sound and music are okay. The soundtrack fits the pirate vibe but loops quickly, and the sound effects don’t do much to elevate the experience. Score: 5/10. Replayability is average. Once you’re through the story, there’s little reason to revisit unless you just enjoy the humor and theme. Score: 5/10. Innovation is modest. It blends a few light mechanics—crew management, base upgrades, tactical battles—but doesn’t push the genre forward. Score: 5/10. Bottom line: Swords and Crossbones is a quirky little game with some charm, but it’s not a standout. If you’re in the mood for something light and goofy with a pirate twist, it can be fun—but temper your expectations for depth or complexity.
Enough to keep you occupied for a cheap game, but I wouldn't call it "good" Crashes pretty often (remember to manual save). So far I've found it does it if: - you demolish a decoration building while at fast forwarded speed, - you capture a land and sea animal in the same battle. Pretty normal situations actually. So I'm surprised it hasn't been picked up and addressed. Keeps the mobile 'feel', by not selecting stuff sometimes even if you can see your mouse hitting it. Fat fingering simulated on pc 2022.
O jogo é bem interessante e divertido, mas é muito fácil. Podia ter níveis de dificuldade
histoire en carton graphisme horrible (et pourtant c'est un point où je suis pas difiicile) pas ergonomique pas de vrai piraterie
Günümüz oyunları ile kıyaslanırasa çok basit grafiklere ve içeriğe sahip. Hikayesi basit ama Türkçe arayüzü ve metinleri var. Ben severim böyle oyunları diyen varsa alabilir beni pek sarmadı.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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