
Swords and Bones 2 is an action-platform game with RPG features, inspired by 80s and 90s classics! Fight through levels filled with monsters, avoid traps and collect power-ups & trophies in this new epic second chapter!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
Swords & Bones 2, developed and published by SEEP, is a retro-styled action-platformer that embraces simplicity and familiarity, delivering a focused experience rooted in classic arcade design. Rather than attempting to modernize the genre with complex systems or layered storytelling, it leans into fast-paced gameplay, short levels, and straightforward progression. The result is a game that feels intentionally compact, offering immediate engagement without requiring a significant time investment. The gameplay is built around side-scrolling combat and platforming, with players guiding the protagonist through a series of tightly designed stages filled with enemies, traps, and hazards. Movement is responsive and easy to grasp, with a small set of actions that include attacking, jumping, and using defensive abilities. The addition of a shield mechanic adds a slight tactical element, allowing players to mitigate damage and approach encounters with a bit more control. While the mechanics are not particularly complex, they are well-tuned, creating a satisfying loop where success depends on timing and positioning. Progression introduces a light RPG element that adds depth without overwhelming the core design. As players defeat enemies and collect gold, they can invest in upgrades that improve health, attack power, or defensive capabilities. Equipment and abilities can also be adjusted, allowing for small variations in playstyle. This system provides a sense of growth as the game progresses, giving players a reason to revisit earlier levels or experiment with different upgrade paths. However, the customization remains relatively limited, and it does not drastically alter how the game is played. Level design is structured across multiple themed worlds, each offering a series of short stages that culminate in boss encounters. These levels are designed to be completed quickly, often encouraging repeated attempts to achieve better performance or collect additional rewards. Boss fights serve as highlights, requiring players to learn attack patterns and adapt their strategy, though they rarely reach a level of difficulty that feels overwhelming. The overall challenge remains moderate, making the game accessible while still providing moments of tension. The pacing is one of the game’s most effective qualities. By keeping levels brief and focused, it maintains a steady flow that avoids long periods of frustration. Players can quickly retry after failure, which reinforces a sense of progress even when facing difficult sections. At the same time, this structure contributes to a certain level of repetition, as the core gameplay loop remains consistent throughout. The game does not introduce major new mechanics as it progresses, which can make the experience feel predictable over time. Visually, Swords & Bones 2 captures the essence of classic platformers through its pixel art style. The environments are colorful and varied, with each world offering distinct visual themes that help maintain a sense of progression. Character and enemy designs are clear and readable, supporting the fast-paced nature of the gameplay. While the visuals do not push technical boundaries, they are cohesive and well-executed, contributing to the game’s nostalgic appeal. The audio design complements this presentation with energetic, retro-inspired music and clear sound effects that enhance the action. The soundtrack reinforces the arcade-like atmosphere, providing a steady rhythm that matches the pace of the gameplay. While not particularly memorable on its own, it fits well within the overall experience and helps maintain immersion. Despite its strengths, the game’s simplicity can also limit its long-term impact. The lack of significant mechanical evolution means that players may find the experience repetitive, especially if they are looking for more variety or challenge. The narrative is minimal and serves primarily as a backdrop, offering little in the way of character development or story progression. These factors make the game feel more like a refined homage to classic platformers than a fully modernized interpretation. In the end, Swords & Bones 2 is a solid and enjoyable action-platformer that succeeds by focusing on accessibility and consistency. It delivers a satisfying loop of combat and progression within a compact structure, making it ideal for short play sessions or casual engagement. While it may not stand out for innovation or depth, it offers a polished and entertaining experience for players who appreciate straightforward, retro-inspired gameplay. Rating: 7/10
Old school and full of charm
Continuação dessa franquia que sinceramente? eu não dava nada e acabei me surpreendendo. uma grande evolução tanto gráfica quanto na diversão do primeiro pra esse segundo... conseguiu ser melhor do que o primeiro em tudo! se vocês gostam de jogos de plataforma, ta ai uma otima dica pra vcs. =D
A very fun game like the first Swords & Bones. Always a bit short and not very hard. It's a cool aventure to spend some hours without struggling much to progress.
Could'nt the range of the sword be even lower?
😃Es entretenido😃Lo Recomiendo
it wont let me play
É um bom jogo assim como o primeiro, mas mesmo assim o primeiro é melhor. O uso do escudo aqui ficou muito ruim, alguns inimigos ficaram meio quebrados, tem alguns que quando vão atacar, piscam, e nesse momento, ficam invencíveis. No mais, se vc curtiu o primeiro, pode comprar que é tão bom quanto.
Simple and fun retro platformer. I recommend to any fans of the genre.
Ótimo! Segue exatamente as mesmas arte e jogabilidade do primeiro jogo, mas agora nos aventuramos com uma heroína, com novos poderes e habilidades. Além disso, há também um mapa totalmente novo e outros inimigos e bosses. Como a mecânica é a mesma e as conquistas são bem semelhantes ao primeiro jogo, este se torna um pouco mais curto e mais fácil, mas nada que estrague a diversão.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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