
Introducing the 2nd installment for the 10th anniversary of SWORD ART ONLINE! A total of 21 characters from the series join the battle beyond memory—a challenge taken on solo or with friends. Go beyond memory... and Switch!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 21 → 0.43/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 2.9Kreviews | 65% | — | $3.5M |
| $84.99 | 4.1Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]세상에 맙소사. 이것은 똥을 게임으로 만든 것 입니다. [/h1] 이 게임에 앞서 다른 소아온 게임도 플레이 해봤지만 역대급 깡통이라고 볼 수 있다. 당장 내 라이브러리에서 사라져라..
amazing game
I got this game since it was released, it was recommended by a friend I had. I love everything about the game but, please allow the players to chat during the game so that you can get anyone else to play with and not geting bored playing with bots.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 6 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Thai +1 more
| $59.99 |
| 348ratings |
| 80% |
| — |
| not modelled |
| $14.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 824 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very good!
放在20年前肯定是部经典,大失所望
Fun combat but game is very repetitive, not worth full price.
-กราฟฟิคงั้นๆไม่สมกับยุคปัจจุบัน -คัตซีน การเคลื่อนไหวตัวละครแข็งมาเมื่อเทียบกับหลายเกมศ์ในปีใกล้ๆกัน -เนื้อเรื่องพอได้ -อัพเดตคอนเท้นช้าเกินจนคนหายหมด -แต่เกมส์เพลดันสนุกเล่นแล้วติด ดูจากชั่วโมงเล่นผมได้ **แต่ปัจจุบัน คนออนไลน์น้อยมาก หาคนเล่นยาก ออนไลน์ประมาณ80-150คน**
esse jogo é a experiencia definitiva pra qualquer fa de sao, o modo historia é bem legal e achei mais divertido q o fatal bullet, as historias das dlc deixam um pouca a desejar ent se for comprar pense mais se vc quer os personagens delas e as skins delas, o foco do jogo é no modo online q é incrivel, muitas missões e raids de boss, o jogo tem constantes atualizações na loja e eventos, super recomendo, minha única reclamação é a falta de um servidor brasileiro pos as vezes fica bem lagado a sessao
Joguei algumas horas de Sword Art Online: Fractured Daydream e no geral tive uma experiência divertida, principalmente se você já é fã da franquia. O jogo funciona basicamente como um coop de ação com vários personagens do universo de SAO. Uma das partes mais legais é poder montar times com personagens de arcos diferentes e ver todos lutando juntos. As batalhas podem ficar bem caóticas quando muitos jogadores estão na mesma missão, o que dá uma sensação bem épica. O combate é simples de aprender e cada personagem tem habilidades próprias, então dá para variar bastante o estilo de jogo. Para quem gosta de jogar em coop, é um ponto forte. Por outro lado, o jogo pode ficar repetitivo depois de algumas horas, já que muitas missões seguem a mesma estrutura. Além disso, quem não é muito fã de Sword Art Online talvez não se envolva tanto com os personagens e referências. No geral, é um jogo divertido para jogar casualmente, especialmente com amigos ou se você curte o universo de SAO. Não é perfeito, mas consegue entregar boas horas de ação cooperativa. Recomendaria principalmente para fãs da série.
Faz muito tempo que um jogo não me fazia sentir tão bem jogando. O mundo aberto é prazeroso de explorar, o combate é divertido e fluido, principalmente no cooperativo, muitos reclamam do jogo ser repetitivo e faltar conteúdo, mas no meu caso foi uma experiência muito divertida em todos os aspectos. Por fim recomendo ele com toda certeza a quem quiser dar uma chance.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.2M | 56K | 90% | $39.99 | |
| $18M | 77.8K | 65% | $12.49 | |
| $1.1M | 1.3K | 76% | $29.99 | |
| $1.6K | 5 | 80% | $11.99 | |
| $62M | 126.5K | 83% | $39.99 | |
| $12.6M | 12.6K | 90% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 6.7K | 90% | $12.49 | |
| $3.5M | 7.2K | 81% | $24.99 | |
| $3.5M | 7K | 90% | $19.99 | |
| $3.5M | 14.8K | 98% | $9.99 | |
| $3.5M | 4.1K | 94% | $19.99 | |
| $3.5M | 2.6K | 72% | $39.99 |