
SWEEP is an adventure card game. Use your submachine gun and cards to escape the dungeon. 1 card = 1 bullet—play all 17 cards. Trigger chain effects, unleash damage, and take control!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 29 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
SWEEP is a tactical card game. 1 card = 1 bullet—play all 17 cards to unleash explosive damage by skillfully combining card hands, stickers, and items.
PS. The game doesn’t follow the standard poker hand rules.

Utilize stickers and items on the cards to trigger an astonishing chain of effects, transforming cards into bullets to unleash devastating damage.

When you clear your hand, you gain a brand-new turn and double all damage dealt. Keep clearing cards to overpower your enemies!

Whether you stack items for massive damage or masterfully play for extra turns, the choice is yours!
Genres
Engagement
Reviews
开头先感谢开发者和其乐社区的赠key活动 游戏是类似小丑牌,但改成了斗地主?(没玩过,感觉像)的出牌规则。体验上最明显的问题是节奏太慢了,小丑牌一次就5张牌,算上各类效果,结算的速度是可控的。改成斗地主后,一次可能十几张,光牌面的结算时间就很长了,再加上物品的结算,感觉非常冗长,这块的速度是不是可以优化一下? 其次就是游戏中的各类说明不完善。比如吸收牌的概念只在教程里提到了,后面想再查看也找不到地方,甚至在教程里可能都没注意这个东西就叫吸收,后面遇到有吸收效果的怪物比较懵。另外怪物攻击也是,教程里提到开始倒数会攻击一次,什么叫开始倒数呢?是回合开始吗?这点到现在也没搞懂。还有关于枪支,最好也能在鼠标放上去的时候有说明,拿的时候看说明都没完全明白,用的时候就没说明了搞得一头雾水。中文版牌型说明里还有英文,也可以处理一下? 21点重复介绍的问题其他人也提到了,另外点了三角直接停牌这个好像在教程里没看到? 能抽牌这个设计不错,搭配打光牌触发Sweep这个机制,增加了很多思考的维度,希望能把影响体验的问题修一修,祝好。
一款非常独特的的卡牌肉鸽游戏,整体游戏一局的游玩时间并不会很长,但好在本作多次重复游玩,会因为肉鸽元素产生不同的游戏体验。带好自己的装备和行囊,从地牢的最深处不断向上探索直至逃离。在逃离的过程中,还会遇上生活在地牢中的各种怪物,击败它们为自己打开一条生路。 [h2] 打个卡牌还得带枪?[/h2] 游戏的卡牌战斗部分,个人觉得做得是最有趣味的部分。在游戏开始阶段,可以选择初始的卡组类型,像是普通的五十二张标准卡牌组合。当战斗打响时,我们会抽取固定数量的随机扑克,从中挑选至少是对子的扑克类型进行出牌,游戏会根据我们所打出的牌种结算出相应的分数,这个分数就代表了冲锋枪的伤害,而打出的扑克牌数则代表本轮冲锋枪上膛的子弹数量。有点类似于小丑牌的玩法,但整体展现的方式十分独特有趣。甚至游戏为了降低整体的难度,还额外的提供了指定抽牌的功能,这样就能直接从现在未抽取的卡组中选择自己想要的扑克,更好的打出高级的牌型。 如果出现有扑克牌无法在当前回合内全部使用,敌人就会开始每回合发动攻击,而血量的设计则是按照滴数来进行计算,每受到一次敌方的攻击都会损失一滴血量,生命值归零,则代表游戏的失败,所以要尽可能的保证卡牌的整体一起消除。游戏的出牌也有所限制,每一次出牌都会消耗敌人的攻击倒数回合,多次消牌也是不可取的。 这时候我们可以通过其他途径找到跟陈老板带回一烟花,一些像是双管猎散弹枪这样的强力武器,两发散弹全部命中直接让敌人身负重伤,当然这里武器的激活条件也是很苛刻,这就很大程度的去考验我们如何最有效的利用起指定扑克的机会,是串联出最长的有效牌型,对敌人造成大量伤害,甚至是秒杀,还是拆分成不同的组合,使用各种遗物的效果达成更好的结果。 遗物的设计也是本作中的玩法中的一个特点,因为遗物的种类以及功能都不相同,因此不同遗物的战斗方式都各不相同,我们需要根据当前的遗物效果,构建出相应的流派,才能有更大胜算,逃离这个地牢。像是新手开局携带的枪套,它的功能就是打出的首张牌花色为梅花时,给我方增加一块临时的木箱子来抵挡伤害。个人推荐使用四带一对或者三带一对然后尽量组成梅花,这样能大量地消耗当前手中的卡牌数量。 [h2] sweep![/h2] 随着距离地牢出口越来越近,敌人的强度也呈指数倍的上升,我们也要学会sweep这个机制的运用,当我们每次打出四张同点数牌也就是炸弹时,将会触发游戏中sweep机制。这个机制不仅可以重置敌人的攻击回合数,还是我们分数结算中最核心的一个倍率,第一次直接乘以两倍。多次触发也仍然有效,会以二的指数倍不断增长。之后倍数起来了,一枪几千也不是梦,直接拿下最后20多万血的boss,成功通关。 [h2] 总结[/h2] 手绘风的画面设计个人非常喜欢,每次结束后的商店中除了各种遗物强化卡牌的贴纸,还可以花钱购买恢复的药剂,对于新手玩家十分友好,整体的教学关卡都有详细的说明。十分推荐尝试,相信你也可以逃离地牢。 [quote]关注鉴赏组[url=https://store.steampowered.com/curator/36857896]凌动中国鉴赏协会 [/url] 加入steam组:[url=https://steamcommunity.com/groups/5201314yongbufenli]凌动中国鉴赏协会[/url]:当'特别好评'沦为营销,我们用电竞级的较真重建鉴赏坐标系。[/quote]
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, Italian, German, Polish, Dutch, Spanish - Latin America, Portuguese - Brazil, Spanish - Spain +1 more
Hours played at review time, across 22 reviews with recorded playtime.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $15.5K | 120 | 80% | $5.99 |
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