
Swarm Survivors: Endless Siege is a light roguelike bullet-hell idle shooter. You play as the last survivor of the Swarm, fighting to stay alive under the endless siege of alien fleets. Build overwhelming power and face wave after wave of relentless challenges.
Modeled estimate, not a reported figure. How we estimate →
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About
A light-touch, ultra-satisfying space bullet-hell idle roguelite.
You are your swarm’s last hope—how long can you last against an endless tide of fleets?
Minimal input
No manual movement, no pickup chores. Combat is fully automated so you can focus on the mowing feedback.
Rich builds
20+ skills, diverse heroes and enemies, different planets, plus relic and affix drops—every run has new combinations.
Adjustable speed
The entire battle runs smoothly from 1× to 4× speed.
Desktop small-window mode
Park the game in a corner of your screen and let a run tick along while you work or browse.
Endless challenge
In Endless mode, manage your in-run resources and see how long you can survive under relentless waves.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Spanish - Spain, Japanese, Traditional Chinese, Russian, Korean, German
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
費用対効果としてはオススメできるが、リプレイ性はイマイチかなあ。 トレハン要素があるが、ビルド要素が薄いので周回するモチベにあまりつながってないかな。 一応放置もできるがエンドレスモードの強化要素が自動で割り振れないので長時間生存する為には結局張り付かなければいけない。かといって戦闘自体単調なので長時間張り付くほどの面白さもない。 うーん中途半端。まあ値段が3桁円なので元はとれるかなあって感じ。
어느정도 찍먹 환불각이 나오는 게임이지만 첫판켜놓고 잠깐 눕는다는게 잠들어버려서 환불ㅌㅌㅌ타이밍을 놓쳐버린 운좋은 게임 잠안올때 한판씩하면 잠잘올거 같다 자고 일어나서 대충 핥아본 상태인데 누적성장 요소 있지만 겉핥기식이고 유물드롭하면 일일히 수집해야하던데 자동수집기능 추후 개방되야한다고 봄 사운드가 굉장히 밍밍하다보니 루즈함 전체적으로 벌레게임이 벌레했다는 느낌 타이밍 놓친김에 뒀다가 깔짝깔짝 해봐야지 /// 업적100% 추가후기 자동수집 게임 설정에 on/off 기능있음 스텟딸 깊이가 얕아서 셋팅하는 보람이 없다 성장요소 다찍는건 업적에 없어서 다찍을 필요가없다 무한모드는 무한모드가 아님 1시간하면 자동종료 스텟딸 해봐야 프레임 최적화 구려서 렉심함 적당히 관리해서 타협하거나 자동돌려놓는게 답 자동 선택 3초 딜레이 짜치지만 녹화오토로 대체가능함 업적다하니깐 지속할 명분이없네 그만 놔줘야지ㅋ
站桩肉鸽游戏也可以挂机当增量游戏玩,美术音效很协调不突兀,细节做的挺到位的,局外成长感觉很多还没探索全,局内普通难度感觉就无脑爽就完事了,还没挑战高难度。
站桩塔防 挂机是优势啊 赶紧改改把挂机元素突出 并且把商店页面的挂机标签往前移
价格不贵,很像另一个游戏鼠鼠登月 Rocket Rats,桌面模式设计很合理 幸存者爱好者不仅没有脑子,也没有手,自动模式直接放在角落全程四倍速挂机,死了就鉴定遗物升级属性,虽然深度不高,但到了后期割草很爽,优化做的很好四倍速很丝滑
le jeu est cool, mais ce qui serait cool serait de rajouter plus de détails des compétences, car sur certaines reliques on voit augmentation de penetration/degats competences cosmiques/spores.... Il faudrait mettre des icones de compatibilité pour montrer tel stats affecte tel compétence
塔防挂机游戏,抵御虫子袭击,升级很快,基本点点三选一属性就行,技能很多,也不需要动来动去,支持四倍速快速过战斗,还是很爽快。
Em... 虽然看上去像是个类幸存者或者说是站桩塔防游戏,但实际上是个挂机游戏,有个桌面小窗的模式。 技能升级这些搭配基本是数值类的,所以没什么研究的想法,但毕竟自动模式之后升级都是自动选的,挂机20分钟就能打完一局(加速的话5分钟就可以了),这个时间刚好可以当番茄时钟来用,然后来看一下掉了什么东西,当成开箱小游戏吧。 另外还有个小建议,都有挂机模式了,那建议主动技能也自动施放吧,不然这个挂机模式就有点半残了
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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