
Swarm Survivors: Endless Siege is a light roguelike bullet-hell idle shooter. You play as the last survivor of the Swarm, fighting to stay alive under the endless siege of alien fleets. Build overwhelming power and face wave after wave of relentless challenges.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A light-touch, ultra-satisfying space bullet-hell idle roguelite.
You are your swarm’s last hope—how long can you last against an endless tide of fleets?
Minimal input
No manual movement, no pickup chores. Combat is fully automated so you can focus on the mowing feedback.
Rich builds
20+ skills, diverse heroes and enemies, different planets, plus relic and affix drops—every run has new combinations.
Adjustable speed
The entire battle runs smoothly from 1× to 4× speed.
Desktop small-window mode
Park the game in a corner of your screen and let a run tick along while you work or browse.
Endless challenge
In Endless mode, manage your in-run resources and see how long you can survive under relentless waves.
Genres
Engagement
Reviews
[b]【游戏性】⭐⭐⭐⭐[/b] [b]【画风】⭐⭐⭐⭐[/b] [b]【成长体系】⭐⭐⭐⭐⭐[/b] [b]【性价比】⭐⭐⭐⭐⭐[/b] [b]【耐玩度】⭐⭐⭐⭐[/b] 推荐指数:⭐⭐⭐⭐⭐ [hr][/hr] [b]【游戏性】⭐⭐⭐⭐[/b] 类吸血鬼幸存者的 Roguelike 弹幕射击,走位 + 自动攻击 + 构筑技能组合。技能种类挺多,角色有好几个可选,各自擅长的方向不一样,配合属性系统,每次开局能玩出不同的搭配。 自带 4 倍速是个实用的设计——它不是加速画面,而是每 4 秒跳一次时间,不会晃眼睛,刷起来效率高不少。 [b]【画风】⭐⭐⭐⭐[/b] 画面流畅干净,看着舒服。作为弹幕射击游戏,难得没有很严重的光污染,满屏弹幕也不会眼花。 [b]【成长体系】⭐⭐⭐⭐⭐[/b] 局外成长做得比较扎实,提升感明显,不是那种"升了跟没升一样"的假成长。打怪掉符文,符文分等级,可以镶嵌宝石晶石强化,符文技能可以突变——每次打完回来都有新东西解锁,反馈比较到位。难度曲线也平缓,不会突然卡关。 [b]【性价比】⭐⭐⭐⭐⭐[/b] 不到 10 块钱,8 小时左右全成就,过程很顺畅,没有特别肝或者卡人的地方。这个价格和内容量匹配得挺好。 [b]【耐玩度】⭐⭐⭐⭐[/b] 体量不大,但局外技能成长 + 符文构筑 + 镶嵌系统让重复刷图不会太腻。通关后 endgame 内容不算多,不过就这个价位来说已经足够了。 [hr][/hr] [b]总结[/b] 画面流畅、倍速设计实用、局外成长反馈扎实、难度曲线平缓——这几个点放一起,就是一个玩起来比较舒服的游戏。如果喜欢吸血鬼幸存者这类 Roguelike 弹幕游戏,可以试试。 [i]推荐 | 适合人群:Roguelike 爱好者,喜欢不费手但有成长感的爽游[/i]
어느정도 찍먹 환불각이 나오는 게임이지만 첫판켜놓고 잠깐 눕는다는게 잠들어버려서 환불ㅌㅌㅌ타이밍을 놓쳐버린 운좋은 게임 잠안올때 한판씩하면 잠잘올거 같다 자고 일어나서 대충 핥아본 상태인데 누적성장 요소 있지만 겉핥기식이고 유물드롭하면 일일히 수집해야하던데 자동수집기능 추후 개방되야한다고 봄 사운드가 굉장히 밍밍하다보니 루즈함 전체적으로 벌레게임이 벌레했다는 느낌 타이밍 놓친김에 뒀다가 깔짝깔짝 해봐야지 /// 업적100% 추가후기 자동수집 게임 설정에 on/off 기능있음 스텟딸 깊이가 얕아서 셋팅하는 보람이 없다 성장요소 다찍는건 업적에 없어서 다찍을 필요가없다 무한모드는 무한모드가 아님 1시간하면 자동종료 스텟딸 해봐야 프레임 최적화 구려서 렉심함 적당히 관리해서 타협하거나 자동돌려놓는게 답 자동 선택 3초 딜레이 짜치지만 녹화오토로 대체가능함 업적다하니깐 지속할 명분이없네 그만 놔줘야지ㅋ
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Spanish - Spain, Japanese, Traditional Chinese, Russian, Korean, German
Hours played at review time, across 28 reviews with recorded playtime.
[h1] 装備集めが楽しいローグライト[/h1] やる事はレベル上がりのスキル選びと特殊攻撃、アイテムを使う 事ぐらい、放置も一応できる、ミニマムゲーム 永続強化に装備厳選やジェム集めなどやり込みもあり、ステージ を進んでいくほど、使える機体(虫)も増える。 [h1] 好き勝手に言う [/h1] ステージを最後までクリアするとエンドレスモードが開放される のだけど、難易度高くした惑星より簡単ってどゆことw 初回で60分生き延びれたからそれ系の実績全部一気に取得!! エンドレスモードも難易度変えられたかな?見てないやw 装備厳選(最強のオプション)集めとかすれば全然時間溶けるかも やり込み要素楽しめるの人なら凄いおすすめ。
价格不贵,很像另一个游戏鼠鼠登月 Rocket Rats,桌面模式设计很合理 幸存者爱好者不仅没有脑子,也没有手,自动模式直接放在角落全程四倍速挂机,死了就鉴定遗物升级属性,虽然深度不高,但到了后期割草很爽,优化做的很好四倍速很丝滑
塔防挂机游戏,抵御虫子袭击,升级很快,基本点点三选一属性就行,技能很多,也不需要动来动去,支持四倍速快速过战斗,还是很爽快。
Em... 虽然看上去像是个类幸存者或者说是站桩塔防游戏,但实际上是个挂机游戏,有个桌面小窗的模式。 技能升级这些搭配基本是数值类的,所以没什么研究的想法,但毕竟自动模式之后升级都是自动选的,挂机20分钟就能打完一局(加速的话5分钟就可以了),这个时间刚好可以当番茄时钟来用,然后来看一下掉了什么东西,当成开箱小游戏吧。 另外还有个小建议,都有挂机模式了,那建议主动技能也自动施放吧,不然这个挂机模式就有点半残了
Fun, promising mechanics and a fresh take on the survivor-like formula. The mid-to-late game opens into a smooth, satisfying horde-mowing loop—great stress relief. Desktop mode fits perfectly: even with huge enemy counts and the game running at higher speed, it stays smooth.
Für ganz ok befunden 7/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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