
In the lost island of Alcatraz, try hard to survive. You can use a variety of weapons and skills to avoid and eliminate wild beasts and monsters, and finally eliminate the abyssal demons and escape. Be careful, monsters are different during the day and at night! Enjoy yourself!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Turkish, Japanese, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil +1 more
Reviews
首先我不推荐游玩这款游戏,但买份支持可以,两瓶饮料钱。 初始键位很别扭,我知道这是早期横板FLASH页游的经典键位,但对于放置防御塔并到处跑的玩法来说很别扭。我的右手需要挤成一团去疯狂按U I J三个键。建议作者可以游玩一下Crafty Survivors,看看人家是如何处理键位和自动施法的,那款游戏也有塔防型角色,游戏玩法也类似。 以及没有做难度曲线,上来就给玩家三个技能,很容易手忙脚乱,这也不是不行,但三个雷同的技能很不适合新玩家体验,想想童年玩的横板页游,角色往往有着轻攻击、重攻击、技能、大招的区分,游玩起来是抑扬顿挫的,而不是死按三个防御塔到处跑。 最后点推荐是鼓励,独立游戏难做,如果交给我做我肯定是嘴强王者。
當做花錢買教訓,難度做太高,建議開發者多玩玩同類型的遊戲。 一款劣質品
Başlangıçtaki tuş düzeni garip olsada denemenizi öneririm. Oyunda da kule savunma karakterleri var ve oynanış da benzer.
乱哄哄的幸存者玩法,打怪全靠装备,升级全靠走位,左边Ui太大,再加上要一直走位,视线就没给到左边,感觉毫无存在感,经验值又很像小怪的攻击一样,要一直瞎跑玩的很乱,都分不清我在干嘛,只知道疯狂等CD好了把三个装置随便丢下来。
川川,非质量好评要素要加上--云存档成就;有云存档,显得你周道,方便玩家在不同设备上游玩相同进度。有成就,能适应更多人群如成就党可能会入库。
This is a straightforward horde survival game that lays all its cards on the table during the very first run. The core mechanics are simple: you choose one of four characters, each equipped with a unique ability, and try to survive for as long as possible. In addition to auto-attacking, you have access to three special abilities that can be deployed on the ground using dedicated buttons. These include a spinning blade, a bow, and a staff, each firing a different type of projectile. While these abilities are temporary, the cooldowns are short enough to let you place another before the previous one disappears. Your primary weapon is either a pistol or a machine gun, which can be picked up around the map. These weapons have limited ammo and require reloading, but the reload time is quick. As you defeat enemies, you fill a special meter that, once full, temporarily boosts the weapon’s fire rate and damage output. Progression comes from collecting experience points dropped by fallen enemies. Once you level up, you’re offered a choice between three random perks. Most of these enhance your special abilities, like increasing the bow's arrow count or reducing cooldowns, but there are also secondary auto-weapons, such as a boomerang or an orbiting orb. In addition to waves of regular enemies, you’ll face an endless string of bosses, with a new one appearing immediately after the last is defeated. The ultimate challenge is to survive through all of them. There are no persistent upgrades or progression systems, so failing a run means starting over from scratch.
걍 나처럼 10분정도 할 생각이면 구매 ㄱㄱ
有中文 没成就 看似有路径的塔防 实则怪物和你随便走的幸存者 可以到处码放各种防御塔 UI有点分散 关键的血量位置不够明显 我一直以为脑袋上面是血条 建议在UIJK基础上再加上1234并用 音频有点爆音 BOSS出现就出现,只要叹号!不要!? BOSS出现的字样很大 居中 遮挡严重 建议缩小 放到旁边
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