
The Red Planet is vast, desolate, and utterly indifferent to your survival. Surviving Mars: Pioneer is the first made-for-VR entry in the Surviving Mars universe, challenging you to carve out an existence in one of the most hostile environments imaginable.
Modeled estimate, not a reported figure. How we estimate →
The Red Planet is vast, desolate, and utterly indifferent to your survival. With nothing but your wits, limited resources, and the tools at your disposal, you must carve out an existence in one of the most hostile environments imaginable.
👩🚀VR Survival Systems: Monitor essential survival stats like oxygen, nutrition, health, and power.
🚀Resource and Crafting Systems: Establish and maintain production loops, crafting the tools and upgrades necessary to keep your operation running smoothly.
🌠Exploration and Traversal: Discover a compelling landscape with tools like jetpacks, hover bikes, and rovers. Seek out anomalies that will begin to reveal a story that unfolds throughout early access.
⛏️Dynamic Contracts: Fulfill mining and export tasks, earning resources, tech upgrades, and blueprints.
🏗️Base Building: Plan, position, and manage structures to expand your Martian outpost strategically.
For the first time, the Surviving Mars universe has been brought to VR, delivering a survival experience where every decision matters.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $21.24−15% | 83reviews | 84% | — | $79.8K |
| $24.99 | 183ratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
VirtualDesktop+Quest3でプレイ [h1]過酷な環境の火星でLet’sサバイバル![/h1] [h2]概要[/h2] 火星に降り立って資源を集めてサバイバルをしながら探索をしていくサンドボックスゲームです。 酸素、空腹度、体力があり、酸素は屋外で活動していると減っていき、空腹度は時間経過で減っていき、体力は攻撃を受けたり酸素などが無くなった時に減っていき0になると死亡します。 資源採取できるポイントが決まっていて、一度採取したポイントは時間が経過しないと復活しません。 マップは小さめのマップに区切られていて、資源を使ってアンロックしていきます。 空腹度が割とすぐに減っていくので思ったよりも資源集めが忙しいです。 アップグレードができるまでの序盤を乗り切れればより楽しくなってきます。 [h2]良かった点[/h2] ・無心で資源集めができる ・デコレーションアイテムが豊富で基地建築が楽しい ・乗り物で爆走できる [h2]気になった点[/h2] ・チュートリアルもそこそこに空腹度が減り始めるのが不親切 →せめて初期拠点みたいなのを用意して食料が作れた方がよかった ・ジェットパックで移動したり、乗り物で移動したりと酔いやすい ・基本的には資源を集めるだけなので人によっては単調に感じるかも ・火星なので風景がさびしい ・日本語には対応していないので説明文くらいは読める必要があります [h2]総評[/h2] 地道な作業と建築が好きな方におすすめです! 自分好みの基地を建築していきましょう! 以下、安定して生存できるようになるまでの手順です。 [spoiler] 1.スタート地点近くにすぐに建築をする 2.鉄と銅を集めてWind Turbine、Power Transformerで電力を確保 3.Blueprint Terminalを作る 4.Liquid Processorを作る 5.Waterが作れるのでとりあえず空腹度の心配がなくなる [/spoiler]
[h2] Внимание, управление не настроено для HTC Vive и других моделей [h2] Насладится этой прекрасной игрой могут только на Oculus! игра смотрится хорошо, я бы тут провёл много часов! Но игре требуется адаптация для HTC контроллеров! + нужна русская локализация! к сожалению делаю возврат, и буду ждать адаптации... [h2] Attention, the control is not configured for HTC Vive and other models [h2] Enjoy this wonderful game only on Oculus! The game looks good, I would have spent many hours here! But the game needs to be adapted for HTC controllers! + we need Russian localization! Unfortunately, I'm making a refund, and I'll be waiting for the adaptation...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $931.2K | 990 | 78% | $24.99 | |
| $16.5K | 49 | 12% | $14.99 | |
| $19.3M | 13.8K | 86% | $34.99 | |
| $3.2M | 3.2K | 70% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $79.8K | 230 | 88% | $9.99 | |
| $79.8K | 189 | 52% | $19.99 | |
| $79.9K | 325 | 84% | $9.99 | |
| $79.9K | 148 | 97% | $12.99 | |
| $79.9K | 481 | 86% | $6.99 | |
| $79.8K | 336 | 72% | $14.99 |