
It's one year after the collapse of civilization and self-centered hedge fund manager Joe Wheeler emerges from his specially constructed bunker in search of food. This is a huge open-world RPG where you have the freedom to play how you want - but your choices have consequences.
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It's one year after the collapse of civilization and self-centered hedge fund manager Joe Wheeler emerges from his specially constructed bunker in search of food. This is a huge open-world Role Playing Game where you have the freedom to play how you want - but your choices have consequences. Your aim is to find other survivors, gain their respect, and build a community. You'll scavenge for supplies, trade, plant crops, go on quests, face moral dilemmas, go to war, and uncover dark, terrible secrets!
Innovative dialog system with characters that remember your actions and form their opinion of you accordingly.
Combines Action-RPG and Real-Time Strategy elements - you can take control of, or issue commands to, any character that joins your community.
Fast zombies and challenging combat that requires you to make use of all resources available to survive!
There's also a sequel, Survivalist: Invisible Strain!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Hungarian, Spanish - Spain, French, Russian, German, Italian, Turkish, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Топ, брал по скидке и ни капли не пожалел, контента в игре реально много.
kinda like the sims but in a fallout top down zombie apocalypse kinda way
Survivalist, este RPG abierto con toques RTS te deja reclutar supervivientes gruñones: hippies fumados, soldados cascarrabias y personas diabéticas (¡no olvides la insulina, o su cadáver te perseguirá eternamente!). ¡Construye tu comuna sin comisiones ni jefes tóxicos! Siembra, saquea armas y comida , erige murallas y torres para defenderte de hordas y bandidos. Diálogos con memoria: roba, engaña o sé héroe, ¡y todos lo recordarán en tu cara! Quests morales retorcidos y adictivos, exploración, crafting caótico y co-op para más desastres. PROS: -Elecciones morales con consecuencias reales: sé héroe, villano o diplomático; puedes ir a la guerra con facciones o reclutar casi a todos. -Adictivo: scavenging, crafting, combate desafiante (los zombis son rápidos y obligan a usar bien balas y antígenos), y progresión de habilidades (tiro, medicina, construcción). -Gran rejugabilidad y horas de contenido por un precio ridículo en ofertas CONTRAS: -Vista top-down con cámara limitada y UI algo anticuada; el combate puede sentirse arcade y frustrante al inicio por zombis "olímpicos" y puntería imprecisa. -Curva de aprendizaje empinada: gestión de fatiga, inventario y tiempo (las necesidades pasan volando). tiene demo para los indecisos y cuidado con los infectados con la cepa blanca, aparecen con mayor frecuencia en los extremos del mapa no hay cura por si muerden a tu personaje (se recomiendan guardar la partida antes de salir a explorar), sino ya fue F.
Survivalist es un juego de rol y supervivencia en mundo abierto ambientado tras un colapso global. Encarnas a un superviviente que emerge de su refugio para descubrir un mundo transformado, donde los recursos son escasos, los peligros constantes y cada decisión tiene consecuencias reales. Tu misión es explorar, reunir suministros, construir una base funcional y establecer relaciones con otros supervivientes. El sistema social es uno de los pilares del juego: podrás reclutar aliados, negociar, colaborar o enfrentarte a otros grupos, influyendo directamente en el desarrollo de tu comunidad y en el rumbo de la historia. Con un enfoque estratégico y libertad total para afrontar los desafíos, Survivalist combina gestión, exploración y narrativa emergente para ofrecer una experiencia de supervivencia profunda y rejugable. Pros: Mundo abierto dinámico: Libertad total para explorar, gestionar recursos y decidir tu propio camino. Sistema social profundo: Las relaciones con otros supervivientes influyen de forma real en la historia y en tu comunidad. Alta rejugabilidad: Cada partida puede desarrollarse de forma distinta según tus decisiones y los grupos que encuentres. Gestión estratégica: Construcción de bases, reclutamiento, comercio y toma de decisiones que afectan a largo plazo. Narrativa emergente: Las situaciones que surgen de forma espontánea crean historias únicas en cada sesión. Contras Apartado visual modesto: Gráficos funcionales pero lejos de los estándares actuales del género. Curva de aprendizaje pronunciada: Puede resultar abrumador al principio por la cantidad de sistemas y micromecánicas. Interfaz algo tosca: Algunos menús y controles pueden sentirse poco intuitivos. Ritmo irregular: Hay momentos muy intensos y otros más lentos. IA variable: Comportamientos de aliados y enemigos que a veces pueden resultar impredecibles.
bence çok güzel hikaye olarak ve oyun olarak eğlenceli
Хороший немного простой выживач в зомби апокалипсисе с вкраплениями непрямого управления. Играть было интересно, хоть последние миссии и вызывают некоторую жопную боль, а некоторые моменты не особо продуманы. Добротный сюжет. Сама игра очень крепкая и затягивающая
плюс вайб <3╭┻━━┻╮ ┃╭╮╭╮┃ ╭┫▕▎▕▎┣╮ ╰┓┳╰╯┳┏╯ ╭┛╰━━╯┗━━━╮ ┃┃ ┏━╭╰╯╮ ┃┃ ┃┏┻━━┻┓ ╰┫ ╭╮ ┃┃ +Rep | ┃ ┃┃ ┃╰━━━━╯ ╭┛ ┃┃ ┗╮
Ben şahsım adına sabredemedim, sıkıldım ve bitirmeden siliyorum. Gereksiz zorlayıcı bir oyun. Last of Us'ı zorda gıdım gıdım cephanelerle bile bitirebildim ama bunda silahlı çatışmada düşmanlar resmen Hitman gibi. Mantığı çok güzel fakat tek başıma girecek kadar hayatsız değilim. Abdüsselam Bey ile oynayalım dedik adam 40. dakikada bu oyundan bir bo-k olmayacağını belirtti ve sildi. Alim değilse de ariftir. Bu arada oyundaki en saçma şey oyun seni oyunun hemen başında aşırı yüksek bir sorumluluğa sokuyor. Kadının birine insulin bulmak zorundayız ve bir anda kalas çimento gibi ağır şeyleri taşıtmak istiyor oyun. İnsan görev yaparak ilerlemek istiyor ama oyunun daha 1.saatinde öyle bir zor görevler veriyor ki direkt kilitleniyorsun. Ekibin hemen 3 kişi oluyor ama bir tanesi oyunun hemen başında kalas taşımak için zaten 2 saat kilitleniyor. Şöyle bir saçmalıkta vardı. Kadın, enfektelerden bahsediyor; işte yeşil en hafifi mavi zorlayıcı kırmızı ölümcül beyaz ise aman aman direkt öldüren cinsten diye. Oyunda lineer bir şekilde enfektelerin çıkmasını beklerken 10 dakika sonra en zor enfekte (beyaz olan) geldi ve saniyesinde öldürdü. Yani tamam bu bir açık dünya her yerden her şey çıkabilir ama günün sonunda bu bir oyun. Fikir muazzam, pratikte olmamış bence.
买了多少年了还是没中文,没中文咋玩啊,打折10来块买的算了
HIGHLY RECOMMENDED - besides taking a lot of time and requiring special (corner-) camping tactics to bypass the random horde events and the long-time penalties from being injured, it is a fantastic and applicable, real-time zombie camp survival game. The other rare flaws include the stiff gunplay especially when shooting by the obstacles and the helpless AI that generally cannot fend for itself unless grouped together with other characters (applies both to NPCs and your Survivalist NPCs). Taking advantage of the dumb AI is how you take out practically anyone with a little corner-camping with a shotgun. The thing with the gunplay and even kicking and punching is that enemies flinch and even get knocked down based on a random chance when attacked. That disabling mechanic makes it possible for you to solo things when needed. The zombie equivalent is "sidestepping" to make them harmlessly dive past you and shooting them in the leg to knock them down or make them harmlessly slow. The game runs great on a potato. It runs pretty smoothly even on a potato and seems to take only about 300 MB of RAM even though it has 3D characters, physics and everything. It is astounding how well it runs considering how decent it looks. The building system allows you to build perimeter defenses and participate in interesting building quests, though it is a bit too slow to be done casually. The basic survival necessities are infinite water from any well and the farmed corn that you can leave your spare Survivalists to take care of. The biggest focus in this zombie apocalypse "Harvest Moon" is doing missions for other people so that the relations improve (or you get to threaten them) so that you can secure more Insulin (either merchants, mission rewards or pharmacies to raid) for your plot-relevant type-1 diabetic Survivalist. There are plenty of character lore and backstories to everyone except for some looters that the game pretty much wants you to eliminate the leaders of one way or the other. This lore often involves dark fantasy situations and you having to kill people so that you can keep getting more insulin. You can gamify the relation system because it is character-based instead of faction-based. That means you can have your main character gain all the good karma from quest completion and have the allies do all the awful stuff such as murder and threatening people into doing your bidding. You can save-scum freely to avoid the curve balls the game throws at you such as making the old guy die of heart attack from you showing her daughters photo to him. This is one of those zombie games where the game gives you plenty of pistol ammo to dispose zombies with. This game features the survivor turn undead mechanic. That means the NPCs killed by zombies will eventually rise and come back to any characters it comes across. You can take advantage of it by luring zombies to the NPCs you want to get rid of. You can also lure looters for a similar effect or lure looters to zombies to have them take one other out. The sandbox interactions with the zombies, the looters and the NPC are somewhat fun. The biggest caveat in this game is that it does not respect your time and doing anything takes a lot of your time. That is mostly because of the poor ally AI forcing you to personally do and supervise everything to have a decent chance of success. There is also the multiplayer co-op to offset the lacking ally AI, though it is doubtful that they will want to stick around for dozens of hours for this game. It is relatively fun and easy to play, so it is possible. Just do not expect to finish the game in one go. Of course you can get it from a discount, though it is worth the full price. It has a lot of basic content to it that makes it worth it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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