
It's ten years since the infection started. Long-established settlements are collapsing, one by one, for unknown reasons. Survivors are running to the hills to escape, hoping for safety in remote places. As another refugee, you're here to carve out a new life for yourself - by any means necessary.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 1 → 2.71/day in the week after.
About
Survivalist: Invisible Strain is an open-world colony-building sim set in the zombie apocalypse, often compared to State of Decay, Project Zomboid, Rimworld, Kenshi, or "The Sims but with zombies". It focuses on characters and relationships as well as survival.
All living characters in the world have names and personalities. They remember your actions, and their memories affect their mood and their opinion of you. They have their own lives: gossiping, eating, sleeping, keeping warm, working and fighting. Some will give you quests; it's up to you how or whether to complete them. Use negotiation, friendship, violence, stealth or trickery to achieve your objectives!
You can recruit other survivors by making them like you, or respect you, or fear you. As you recruit followers they'll need a place to sleep, a steady food source, a fire to keep warm, and walls to keep out enemies. You'll need to manage their morale and relationships; sometimes they'll get depressed, or start fighting each other. Sometimes they'll kiss and make up. Sometimes they'll want to hang out with you, or chat you up.
You can chop down trees, mine rocks, and look for other resources in the abandoned towns dotted around the map. Set traps for enemies, or rabbits. Hunt deer, keep chickens, grow crops, or take more desperate measures if you're really hungry! Assign your community members roles such as Farmer, Chef, Arrow Crafter, etc. Over time you can build a well-defended, self-sufficient settlement that even produces its own bullets.
When you start a new game you can set up your character's appearance, clothing, equipment, skills, and personality. Different dialog options are available to people with different personality traits.
The gameplay is a hybrid of Third Person Action and Real Time Strategy. Directly control each character in the third person action view, or go into the overhead view to assign orders. You can target your enemies' legs to slow them down, or try to hit their heads for massive damage. You can dodge or block in melee combat - and so can your enemies. Different characters have different skill sets and can level up to improve their Archery, Firearms or Hand to Hand abilities. Eating better food improves your Constitution, which makes you more likely to survive when you lose a fight.
You can sneak up on enemies and assassinate them, or just knock them out cold and steal their stuff. Throw bottles or chunks of meat to distract zombies. Wear camouflaged clothing to boost your Stealth skill. Animals and zombies have a keen sense of smell, so make sure you check the wind direction!
You can order your community to attack enemies en masse, or get one person to act as a lone assassin. Fight using melee weapons, bows and arrows, guns, and explosives. Fight dirty with infected weapons. Repair vehicles and run your enemies over!
There is always the lurking danger of Invisible Strain, a mysterious new strain of the zombie virus. Those infected seem normal as they infiltrate your group and spread the virus, until one day they'll turn on you!
Introduces the game world and mechanics with a hand-crafted story. You've come to Moose Valley seeking safety but everything here is falling apart - can you hold a settlement together?
This is the sequel to *Survivalist* (but you don't need to have played it to understand what's going on).
A randomly generated world with a loose story and quests that will vary in different playthroughs. Find a new home and build a community in the post-apocalyptic wilderness.
There is an active modding scene with a large number of different gameplay mods and some all-new stories.
Get up to 3 friends to join and help out in online co-op! (Available in all the above modes, max 4 players)
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 4.6Kreviews | 87% | — | $1.6M |
| $11.99 | 737ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 215 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏还是有点内容的,可玩性还行。就是建造基地招募浪人或者收编敌人,抵御丧尸潮(小队),防御入侵者。觉得丧尸难打的肯定是创建地图没调整丧尸断腿的,发育到后面反而是跑得快的才有意思。游戏本身是有点难但是有好玩的mod,玩起来还是比较休闲,推荐一试
게임하면서 기억에 남는 일화가 있는데 도전과제중 특정 집단의 리더를 내 팀으로 영입하는게 있음 선물로 호감작 하고 같은팀 하자고 해봐도 A집단 리더에겐 씨알도 안먹힘 그러는 와중에 내 거점이랑 B집단도 시비가 붙어서 B집단 멤버 둘이 날 추적해옴 A집단 근처에 있었는데 어떻게 여기 온거지? 했지만 우선 숨어있다가 하나는 죽이고 하나는 기절시키고 이 기절시킨놈을 A집단에 넣어놓으면 어떻게 될까? 궁금해짐 숨어서 A집단에 화염병 투척해서 애들 죽이고 리더만 치료해놓고 그러고 기절한 B집단 멤버를 A집단 리더 근처에 같이 놓고 상황을 지켜봤음 나중에 둘이 깨어나더니 A집단 리더가 B집단 멤버 보고 너가 XX를 죽였어! 하더니 갑자기 박터지게 싸움.. 물론 A집단 리더 죽을까봐 난입해서 도와주긴 했는데 나중에 B집단 멤버 무덤을 만들어주더니 추도사로 저주를 퍼붓고 B집단 멤버가 XX를 죽였다고 나를 의심조차 안하는 이 상황이 놀라웠음 A집단 멤버 무덤도 같이 만들어서 추도사 해주고 우리 팀 합류 할래? 하니까 바로 OK하고 도전과제 클리어됨.. 자기 멤버 장례 치뤄줘서 고맙단 얘기까지.. 각종 좀비 생존게임을 해봤지만 이런 게임은 정말 처음 해봄 NPC+밴딧 모드 적용한 좀보이드, 스테이트오브디케이 했을때 아쉬운점을 서바이벌리스트 인비저블 스트레인이 시원하게 긁어주는 느낌.. NPC AI가 상당히 좋아서 역할만 지정해줘도 알아서 일하고 먹고 자고 싸고 나를 포함한 동료끼리의 상호작용이 다양하니 보는 재미가 있음 타 게임의 동료는 그냥 일꾼이나 옆에 박아두는 토템정도의 느낌이였다면 얘는 뭔가 뒤를 맡겨도 든든하고 같이 으쌰으쌰 하게되는 그런게 있음 단점도 분명히 존재하긴 하지만 내가 구매한 세일가 6,750원 기준 지금 스토리 엔딩들 보는데만 90시간이 걸렸는데 이정도면 개혜자같음 취향만 맞다면 이만한 게임이 없을거임 츄라이츄라이
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 21 → 3.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Italian, Hungarian, Turkish, French, Spanish - Latin America, Lithuanian, Russian, Spanish - Spain +6 more
Hours played at review time, across 216 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,内容多,想玩透需要上贴吧搜经验贴。
很有潜力的一个游戏,只要接受的了画质,玩法特别多。 「燃烧瓶特别厉害哦」
好玩,爱玩
Bit of a masterpiece for anyone who wants a sick and demented cross between dayZ/The Sims/Mount and Blade (more warband than bannerlord mind you…), this Gandalf quote will resonate with anyone who plays this game, specifically those who let Kelly live… “Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgement. For even the very wise cannot see all ends.” Tolkien via Gandalf
很好玩
BUEN JUEGO ES UNA GOYA ESCONDIDA CON MUCHO POTENCIAL
Imagine a mix of Project zomboid and FallOut! Great game and have a lot to progress even more if the Dev want.
Esperava mais, a jogabilidade deixa a desejar principalmente se usar controle. Fui atraído por ter jogado HumanitZ, porém perdi o interesse nas primeiras horas.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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