
It's ten years since the infection started. Long-established settlements are collapsing, one by one, for unknown reasons. Survivors are running to the hills to escape, hoping for safety in remote places. As another refugee, you're here to carve out a new life for yourself - by any means necessary.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 1 → 2.71/day in the week after.
About
Survivalist: Invisible Strain is an open-world colony-building sim set in the zombie apocalypse, often compared to State of Decay, Project Zomboid, Rimworld, Kenshi, or "The Sims but with zombies". It focuses on characters and relationships as well as survival.
All living characters in the world have names and personalities. They remember your actions, and their memories affect their mood and their opinion of you. They have their own lives: gossiping, eating, sleeping, keeping warm, working and fighting. Some will give you quests; it's up to you how or whether to complete them. Use negotiation, friendship, violence, stealth or trickery to achieve your objectives!
You can recruit other survivors by making them like you, or respect you, or fear you. As you recruit followers they'll need a place to sleep, a steady food source, a fire to keep warm, and walls to keep out enemies. You'll need to manage their morale and relationships; sometimes they'll get depressed, or start fighting each other. Sometimes they'll kiss and make up. Sometimes they'll want to hang out with you, or chat you up.
You can chop down trees, mine rocks, and look for other resources in the abandoned towns dotted around the map. Set traps for enemies, or rabbits. Hunt deer, keep chickens, grow crops, or take more desperate measures if you're really hungry! Assign your community members roles such as Farmer, Chef, Arrow Crafter, etc. Over time you can build a well-defended, self-sufficient settlement that even produces its own bullets.
When you start a new game you can set up your character's appearance, clothing, equipment, skills, and personality. Different dialog options are available to people with different personality traits.
The gameplay is a hybrid of Third Person Action and Real Time Strategy. Directly control each character in the third person action view, or go into the overhead view to assign orders. You can target your enemies' legs to slow them down, or try to hit their heads for massive damage. You can dodge or block in melee combat - and so can your enemies. Different characters have different skill sets and can level up to improve their Archery, Firearms or Hand to Hand abilities. Eating better food improves your Constitution, which makes you more likely to survive when you lose a fight.
You can sneak up on enemies and assassinate them, or just knock them out cold and steal their stuff. Throw bottles or chunks of meat to distract zombies. Wear camouflaged clothing to boost your Stealth skill. Animals and zombies have a keen sense of smell, so make sure you check the wind direction!
You can order your community to attack enemies en masse, or get one person to act as a lone assassin. Fight using melee weapons, bows and arrows, guns, and explosives. Fight dirty with infected weapons. Repair vehicles and run your enemies over!
There is always the lurking danger of Invisible Strain, a mysterious new strain of the zombie virus. Those infected seem normal as they infiltrate your group and spread the virus, until one day they'll turn on you!
Introduces the game world and mechanics with a hand-crafted story. You've come to Moose Valley seeking safety but everything here is falling apart - can you hold a settlement together?
This is the sequel to *Survivalist* (but you don't need to have played it to understand what's going on).
A randomly generated world with a loose story and quests that will vary in different playthroughs. Find a new home and build a community in the post-apocalyptic wilderness.
There is an active modding scene with a large number of different gameplay mods and some all-new stories.
Get up to 3 friends to join and help out in online co-op! (Available in all the above modes, max 4 players)
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 4.6Kreviews | 87% | — | $1.6M |
| $11.99 | 737ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 215 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
体验了一下,给我感觉是3D/2.5D 僵尸毁灭工程+腐烂国度(+七日杀?)的感觉,也有像kenshi那样的大世界多阵营。但是问题还是蛮多的:根本不存在游戏引导、键位反常、资源少而且难度高,对新手很不友好、ai也有大问题,队友接水能直接进河中央,本来就不保暖的衣服直接融化....... 总体来说是个前景不错的游戏,就是现在什么都没做到让玩家很舒服,有点拉胯了。
很好玩,就是键位有点反人类
ของโคตรดีย์ ซู๊ดดดดดดด
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 21 → 3.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Italian, Hungarian, Turkish, French, Spanish - Latin America, Lithuanian, Russian, Spanish - Spain +6 more
Hours played at review time, across 216 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
В первую часть играл с удовольствием...в это играть без кучи модов допиливающих механики практически невозможно, без консоли вообще непонятно как играть - неписи просто обожают везде застревать или самовыпиливаться. Сама концепция того, что любой может быть заражен неизлечимым штаммом да еще и мимикрирует под здорового мне кажется бредовой и бессмысленной. Её придумал какой-то бывший мент - иначе как объяснить, что вместо лагеря выживших ты строишь тюрьму с отдельными камерами чтобы выжившие как можно меньше пересекались между собой и не заражали друг-друга.
夯爆了3d僵毁
NO ME GUSTÓ Pero si te gusta el micro managing bajo presión mientras todos te extorsionan (te cobran piso) y donde todos los personajes están feos te va a encantar. El juego funciona y te puede parecer interesante, por eso le doy manita arriba, no es que sea malo pero el juego no es para mi. No encuentro diferencia entre el modo historia o campaña con el modo sandbox, realmente este modo historia no tiene sentido, las misiones son genéricas y tienes que pasarte horas investigando con los npc para avanzar a la historia pero si los npc's mueren pues ya no avanzas por que la misión lógicamente se cancela. Si descuidas el crecimiento de tu colonia es realmente perjudicial así que no tienes tiempo de hacer las misiones salvo (supongo) tengas la habilidad de administrar a tus sobrevivientes y yo no tengo esa habilidad, me da pereza realmente. Ni haciendo trampa creando recetas mágicas para obtener las cosas básicas en el editor logré algo satisfactorio. SPOILER SPOILER SPOILER Descubrí que hacer misiones no tiene mucho sentido, los resultados finales rara vez son buenos, por ejemplo, pasé días armando a mis sobrevivientes para ir por unos pases verdes, crucé Ritzville que es una ciudad infestada y al final, me dijeron que esos pases no servían para nada así que como que para qué perdío todo ese tiempo haciendo balas y demás para ese resultado tan....meh, sin mencionar que si no hubiera salvado la partida momentos antes todos mis sobrevivientes hubieran muerto en una trampa y todo para que ni valiera la pena? Yo tomé eso como el final de mi historia para poder seguir jugándome mis otros títulos pendientes XD Este juego entonces, te pide mas esfuerzo que lo que te exige la vida real y te recompensa menos de la mitad que la vida real, lo cual es increíble e inimagináblemente bajo, hay a quienes les encanta sufrir así, como en el Project Zomboid pero a mi no, como dije, no es para mi. Supongo que si lo juegas con amigos en el discord es muchísimo mejor por que así no te gastas tanto manejando a tus sobrevivientes. Como tip, una buena forma de conseguir cosas buenas es encerrar a los extorsionadores y esperar a que mueran de hambre o queden inconcientes, entonces puedes quitarles todo lo que traigan (incluyendo tucuota). Se me ocurrió curarlos después de robarles para que al despertar fueran a sus campamentos y regresaran con mas cosas cuando te volvieran a pedir la cuota peeeero se tardaban mucho en curarse, así que me fastidié y terminé dejándolos morir igual así que no se si funcione. Algo que si me molestó y se me hizo un gran fail muy absurdo, es que ni subiendo al máximo tu habilidad de armas tienes buena puntería, los disparos van pa' todos lados y rara vez aciertan, a menos que sean npc's, ellos si tienen una puntería bien god. Igual no estaría mal si pusieran un sistema de órdenes para que el lider le diga a los sobrevivientes que hacer en vez de tener que estar cambiando de personaje para asignarles un trabajo, el sistema de trabajos en si, si me pareció una porquería.
horas de diversao
游戏流畅,要是能适应这个画面,那就是非常不错的游戏。
Крутая игра про создание своего поселения в зомби апокалипсисе,можно строить разные здание,колодцы,ловушки для зайцов и много ещё чего.Можно починить машину или вертолет и гонять на них.Советую😁
I Love This Game and Mod Game make Perfect
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $243.6K | 342 | 49% | $19.99 | |
| $436M | 401K | 87% | $44.99 | |
| $2.3K | 7 | 57% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 4K | 88% | $14.99 | |
| $1.6M | 2.5K | 75% | $29.99 | |
| $1.6M | 3K | 82% | $39.99 | |
| $1.6M | 2.5K | 90% | $19.99 | |
| $1.6M | 2.9K | 90% | $19.99 | |
| $1.6M | 26.5K | 95% | $2.99 |