
The apocalypse is here, and you saw it coming. Survival Log is a zombie-apocalypse hoarding survival sim. Hoard supplies, reinforce your home, and optimize every run before zombies flood the city. Every failure becomes experience. You must adapt and survive this time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Survival Log fuses two distinct phases of survival: the desperate scramble to hoard before the outbreak and the relentless challenge of managing your stronghold after. Strategy, resource management, and endurance are the name of the game.
A single death gave you a glimpse of the future. The apocalypse is coming in just 10 hours. And this time, you're ready. With disaster still hours away, the clock is ticking. Scavenge for resources, fortify your stronghold, and chart your survival strategy... because when the dead rise in force, there's no room for mistakes.
Scour the city—supermarkets, hardware stores, farmers' markets. Leave no corner untouched. Before society collapses, grab everything you'll need to stay alive.
Every decision carries weight. Do you spend your precious time and money on food and water, or do you fortify your shelter and secure fuel for the long haul? Choose wisely. Your survival depends on it.
Keep a close eye on your supplies with a live inventory system. The Loot Spotter lets you see exactly what you've gathered, identify critical gaps, and plug every hole before the clock runs out.
Scavenge or purchase furniture, appliances, and construction materials. Design your safe house layout from scratch, then roll up your sleeves and install, upgrade, and customize every last detail with your own two hands.
As your survival demands grow, so does your safe house. Expand it floor by floor. Living quarters, storage rooms, power generation, and even farming areas... everything meticulously planned and in its place.
Every resource you invest before the apocalypse becomes the lifeline that keeps you alive after.
Grow your own crops and cook proper meals because surviving the apocalypse doesn't mean giving up the good life.
Power your base with diesel, manual generators, or solar. Every watt is a resource you can't waste.
Manage hunger, stamina, and morale. Survival isn't just about staying alive; it's about staying sane.
Rain, the freezing cold, and blackouts... Every disaster pushes your prep to the limit.
Hold the line against endless hordes of zombies. Fortify, set traps, and defend your last refuge.
Explore abandoned supermarkets, schools, and the city ruins. Scavenge for rare resources, but stay sharp. Not every threat shambles and groans.
Rescue stranded neighbors, trade with survivors via drone, and build a new community.
Choose your past—a worker, a student, or a warehouse clerk. Every identity changes the game.
Every failure becomes experience. Reborn with your memories, uncover the disaster's truth.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1569 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very addictive survival game with an interesting death loop mechanism. You learn as you go and then try again with bonuses and better knowledge. Everything from crafting, trading, exploring, growing food, managing your power etc ... and then blackouts, infections, freezing weather etc to disrupt your pattern. All in preparation for those zombie hordes that get progressively harder as time passes. I keep finding myself at 1am in the pitch black realising I need to get up in 6 hours. ;)
主打囤货但是物品堆叠和箱子交互做的全是繁琐要死的 明明冰箱和手工都能统合 为什么物资不能统合UI?找个物资非要鼠标挨个点开翻找还要人物跑动。种地更是重量级 天天的繁琐除草施肥除虫。还要有一群吸血鬼邻居天天在微信上哀嚎要饭,抓8个老鼠制作组真的玩过吗 点半天抓不到还要来回挪视角点
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
末日生存很喜欢
在最喜欢的游戏类型里面吃了坨大的。页游的质感和内涵,离奇的数值。前期是好玩的,但过了前期就开始坐牢,接下来是巨量重复操作(且会卡交互),硬生生挂着等到结局。还要被ai生成的重复信息、物品描述、图标、插画等等反复折磨。烹饪系统更是充分体现ai生成游戏的弊端:据说几百道菜,看似丰富,实则滥竽充数,真正常用的组合就那几样。 看见这么有潜力的项目做了个半成品十分难受,ai海填不如找个编剧找个美术好好做一下。 边牢边等更新吧,看制作组有没有野心和机会把它改成佳作。
上头
挺杀时间的,玩着玩着时间就过去了
1.一周目压力很大 会玩之后压力不大 内容也可以 2.作者更新很勤快,优化很快是特点
游戏前期很有意思也比较有创意,无尽模式纯纯一大坨,末世圣母舔狗带着200个老鼠兄弟被僵尸淹没有懂的吗?作者自己玩下自己做的无尽模式好吧 ,到最后觉也不用睡饭也不用做,一直吃速食和扎肾上腺素 给老鼠大哥进贡,不然就要被僵尸查水表,完全没有一点正反馈,好勾八恶心,上波结束到下波开始就给6小时休息时间
游戏 还行,如果能有联机跟 朋友一起生存就更好了
半成品吧,文字纯ai,大部分的决定也并不影响结局,故事感很差。 大学生也应该学习能力很强啊,怎么人家都喂到嘴边了也不会制作燃烧瓶。 还有就是后期很无聊,前期刚玩还不知道怎么玩,一点一点探索还挺有意思,后面多玩两轮就发现每次都差不多,买的东西差不多,做的事也是。 还有那几个吸血鬼,天天就知道趴在我耳边说,我快死了你救救我。我什么都不会我是废物,我还有孩子,你快给我东西,还有个固定的恶心的异性邻居,不管玩的男生女生,隔壁都是纯麻烦,也没有故事,就感觉这俩人很有病。 我想自己出去打丧尸行不,怎么每次就剩那一两个丧尸快没血了进门我也得死,我又不是废物,我一刀下去不就死了,家里的刀是摆设吗,前期总是缺材料,后期是材料太多用不完,精力不够用。 丧尸在前面打我做的防御设施,我居然在家里浇花放纸飞机,有时候真觉得够了。 这个游戏是一次性玩够了就不想再碰了,没劲。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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