
The apocalypse is here, and you saw it coming. Survival Log is a zombie-apocalypse hoarding survival sim. Hoard supplies, reinforce your home, and optimize every run before zombies flood the city. Every failure becomes experience. You must adapt and survive this time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Survival Log fuses two distinct phases of survival: the desperate scramble to hoard before the outbreak and the relentless challenge of managing your stronghold after. Strategy, resource management, and endurance are the name of the game.
A single death gave you a glimpse of the future. The apocalypse is coming in just 10 hours. And this time, you're ready. With disaster still hours away, the clock is ticking. Scavenge for resources, fortify your stronghold, and chart your survival strategy... because when the dead rise in force, there's no room for mistakes.
Scour the city—supermarkets, hardware stores, farmers' markets. Leave no corner untouched. Before society collapses, grab everything you'll need to stay alive.
Every decision carries weight. Do you spend your precious time and money on food and water, or do you fortify your shelter and secure fuel for the long haul? Choose wisely. Your survival depends on it.
Keep a close eye on your supplies with a live inventory system. The Loot Spotter lets you see exactly what you've gathered, identify critical gaps, and plug every hole before the clock runs out.
Scavenge or purchase furniture, appliances, and construction materials. Design your safe house layout from scratch, then roll up your sleeves and install, upgrade, and customize every last detail with your own two hands.
As your survival demands grow, so does your safe house. Expand it floor by floor. Living quarters, storage rooms, power generation, and even farming areas... everything meticulously planned and in its place.
Every resource you invest before the apocalypse becomes the lifeline that keeps you alive after.
Grow your own crops and cook proper meals because surviving the apocalypse doesn't mean giving up the good life.
Power your base with diesel, manual generators, or solar. Every watt is a resource you can't waste.
Manage hunger, stamina, and morale. Survival isn't just about staying alive; it's about staying sane.
Rain, the freezing cold, and blackouts... Every disaster pushes your prep to the limit.
Hold the line against endless hordes of zombies. Fortify, set traps, and defend your last refuge.
Explore abandoned supermarkets, schools, and the city ruins. Scavenge for rare resources, but stay sharp. Not every threat shambles and groans.
Rescue stranded neighbors, trade with survivors via drone, and build a new community.
Choose your past—a worker, a student, or a warehouse clerk. Every identity changes the game.
Every failure becomes experience. Reborn with your memories, uncover the disaster's truth.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1644 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game hay mà tui chơi gà quá
官方有注重玩家反饋 推薦!
Overall, the game is quite enjoyable. I really like the premise of regressing before the apocalypse and stockpiling massive survival supplies ahead of a zombie outbreak. Hopefully, down the line, the developers will expand into other apocalyptic scenarios like an ice age deluge, extreme heat waves, or an otherworldly multidimensional invasion. As for the gameplay details, it still feels fairly restricted. The mechanics lean heavily into tower defense rather than a true open-world experience, and it lacks the overwhelming, punishing difficulty of a benchmark title like Project Zomboid. In terms of realism, it is decent and vividly reminds me of being under quarantine during the COVID-19 pandemic. However, if the power grid goes down, the water supply should cut off as well. The game currently overlooks a water shut-off mechanic. In real survival, water is far more critical than food or energy. The portrayal of the early pandemic phase—before society completely collapses—is done quite well. But once full societal collapse hits, the atmosphere and stakes fall short of capturing that total breakdown. Wishing the developers great success with future titles in this pre-apocalypse regression genre!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I dont normally like zombie games but this game is so addicting. It is hard to tear myself away at 1am. Such a good concept and amazing replayability.
thích
我是先看攻略,第一次玩一周目就到51天(现在还没死,但差点死。)九个小时,厕所没上。主角和系统的伪人行为彻底气到我。 1.主线和支线都不教搭防御措施,导致很后面才开启电网,且伤害感人,还不如水果酿酒搞燃烧瓶(这也是看弹幕才知道),到头来还是植物大战僵尸 2.顿顿荤素搭配,偏偏尸潮时肠胃炎,门补一半去拉屎,而且两次。但凡是个惜命的人类,拉裤裆里也会把门补完,反正对着一群丧尸,裤子一脱边拉边补有什么问题?这时说他踩到滑倒摔伤我还更能接受!至少不该小看人类求生意志! 3.养一群废物的意义是什么?尤其是邻居。邻居和主角都纯伪人,两人都饲养关系了,住一起呗,还能省绳索的电、空调暖气、加固门窗的资源。不论怎么看都是利大于弊。不是为了玩噶啦game,而是你多给个NPC,帮收收菜做做饭,也不至于累成狗,更不至于要考虑先拉屎还是先补门的问题! 4.建造问题,不能一键多选,要一个个点。另外,门窗建议有升级系统,不然就是纯堆血量也不知道怎么才够应付下一波尸潮。 5.都有丧尸了,肉鸽最好来点科幻的,比如来点自动补窗补门机器人,自行拾取分类小猫咪之类的。最好加个梦游技能,睡觉的时候也能工作。
太好玩了 上瘾
好玩 邻居的互动 还有社区的聊天让我感觉就像加入了这个社区一样
值得去玩,这个价格不算贵,不仅现在玩法就不错,潜力也很高
好忙啊····
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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