
SURA: Shattered Star is a sword-fighting action platformer set in space. Play as Sura, a mercenary grieving the loss of her comrades, and cut down everything that stands in your way.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

SURA: Shattered Star is a fast-paced 2D action platformer combining Asterium-powered sword combat, fluid movement, and a space opera setting.
After the war, Sura lives as a mercenary. During a mission to infiltrate a pirate vessel, she discovers traces of forbidden human experiments connected to the Empire.
Pursue the Doctor behind the experiments as Sura travels through a pirate vessel, an underground laboratory, a former Imperial military base converted into a research facility, and the Doctor’s ship.
Cut through the enemies standing in your way and uncover the truth behind the experiments involving Asterium, as well as the past Sura has kept hidden.

Sura wields a single sword and draws upon the power of Asterium to perform devastating quick-draw techniques.
Move rapidly between enemies, mark them with precise slashes, and sheathe your sword at the decisive moment to unleash a powerful finishing attack.
Seamlessly chain movement and attacks together, exploit enemy openings, and cut through multiple targets without losing the flow of battle.
Sharp reflexes, precise positioning, and careful timing are the keys to survival.
Combat and movement are designed to flow together as one.
Dash through enemy attacks, leap across dangerous terrain, slide beneath obstacles, and carry your momentum into the next strike.
Avoid hazards without slowing down, move rapidly between targets, and carve a path through groups of enemies before they can surround you.
Powerful bosses await at the end of each chapter, including heavily armored combatants, massive mechanical weapons, and autonomous war machines with unique attack patterns.
Master Sura’s movement and sword techniques to defeat them.
Sura is not a chosen hero.
Once a swordswoman of the Goh Dynasty, she survived the war that brought her homeland under Imperial rule, but was officially recorded among the dead.
Now living as a mercenary, she pursues the Doctor in search of an answer to the survivor’s guilt that continues to haunt her.
It is not because the Doctor is directly connected to her survival.
Sura wants to believe that killing the Doctor is the reason she was allowed to survive.
To complete her revenge, Sura must overcome not only the enemies standing in her way, but also the guilt and wounds she has carried since the war.
This game was developed over approximately two months as a final project at KRAFTON Jungle Game Lab.
It is a free proof of concept created to explore and validate the game’s core combat mechanics, movement systems, visual direction, and narrative potential within a limited development period.
Rather than representing a full-scale commercial production, this project is intended as a playable showcase of the concepts and gameplay direction that form the foundation of SURA: Shattered Star.
We hope you enjoy the world we have created and the potential this project represents.
Genres
Stats
Languages: Korean, English, Japanese, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Russian, Thai, Portuguese - Brazil, Mongolian
Engagement
Reviews
Themes across 182 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[도전과제 100%] 가격과 개발 기간을 감안하면 충분히 훌륭하고, 어렵기만 하고 재미는 놓친 보스전 설계만 다듬는다면 차기작이 더 기대될 작품. --------------------------------------------------- Considering the price and dev time, this is a really solid game. If they can just iron out the boss designs—which felt frustratingly hard rather than fun—their next project will definitely be worth looking forward to.
我向来认为不应该苛责免费游戏的制作者 但这款类武士零游戏实在是有点让人恶心,道中小怪几乎没有任何难度,而boss难度却难得要命。这里点名执行者:且先不提弱到要死的伤害窗口引导。 boss全身上下就一个飞剑算是好躲;快速射击的弹幕飞行速度非常快,在一次跳跃的动作中boss就会射出不止一发弹幕,而在这个过程中几乎没有任何反应的时间去调整角色行动轨迹来规避弹幕;激光阵的前摇也是短的要命,唯一的解法只有靠背板去站到安定点才行,当然第一阶段还算是能够应对。而在第二阶段,本来就难以反应的弹幕变本加厉,两种不同飞行轨迹的弹幕重叠,能不能躲掉几乎全看运气;激光阵更是没了简单的平台或墙壁安定点,需要依靠跳跃规避,但激光实际上是飞剑,在屏幕左端和右端出现的时间并不一致,这导致如果你站在了不熟悉的一遍的话,跳跃时间的错误还是会导致你吃到伤害。与此同时,主角的移动加速度也颇为诡异,经常出现我一个冲刺到了中间就猛地下坠死亡的现象,哪怕我只是在用斩击。 当然,不能否认游戏的创意,但我认为游戏创意出彩的前提是让玩家能够相对合理地游玩游戏。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 182 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
优点:地面手感很好,动作很丝滑,类似武士零那种风格 缺点:1.BOSS交互极差,BOSS就那么两三个攻击方式,等BOSS输出完一波后一直拔刀收刀就行了,如此循环,漫长且无聊; 2.空中移动太漂了,手感稀烂,跳跳乐简直折磨
Годная игруля но камеру бы чуть ближе и детализированее главную героиню. Про озвучку я уже молчу =( https://youtu.be/o8jfTdLfjF0
Simple mechanics, fast pace, and trust button mashing wont help you! It was a little too EZ tho ;) Took 45 min to beat, Great way to warm up the hand eye before playing an FPS, or in between ranked games...
就目前来说有好有坏吧,首先她的能力有点类似《Katana ZERO》的龙王,杀起来确实很爽。 可惜这招在敌人多的时候并不是很好用,打起来不太爽。角色形象和设计还是可圈可点的。 同时缺点也比较突出。键位教学是完全没有的,口口字是存在的。 最坏的一点就是——对话字体过于迷你对老年人眼睛很不友好。 希望可以改进字体大小和操作引导的情况。
Finally, katana zero DLC is here. The only problem is that its only 90 minutes long. Hope devs will turn it into something greater
剧情没啥大问题,使劲砍就行了,反正我是砍爽了
🗡️🍣🏮🍜🥢🗡️🍣🏮🍜🥢🗡️🍣🏮🍜🥢🗡️🍣🏮🍜🥢🗡️🍣🏮🍜🥢 ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⣻⣟⢦⡀⠀⠀⠀⣼⣷⠀⠀⠀⢀⣴⣻⣟⣂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⠛⠻⢿⣝⣎⣻⣆⣠⠾⠷⣿⣷⣄⣠⣿⢱⣿⡿⠗⠛⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⢯⣽⢿⣷⣠⣶⣿⣿⣿⣿⣯⡽⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣶⡶⢦⣄⡼⠉⡿⢳⣿⣿⣿⣿⣶⣿⣿⣧⣠⣴⣶⣶⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣧⣼⣷⡾⣿⠛⠛⢿⢿⣿⣿⣿⣿⣿⣿⣿⡷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠉⣽⣿⣿⣿⣯⣾⣁⣀⣀⣈⣳⣼⣿⣿⣿⣿⠉⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣿⣿⣿⣿⡇⠉⢿⣿⣯⣾⣻⡟⠋⢹⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣸⣿⣿⣿⣿⡗⠄⠁⢿⣁⣉⡿⠈⠀⣾⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⢀⣀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⡆⢻⣶⣶⣷⣶⡟⣴⣿⣿⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡀⠀ ⢾⣿⣿⢷⣶⣦⣤⣄⡀⠀⠀⠀⢀⠀⠈⠉⠙⠛⠛⠛⠿⢾⡛⠿⠿⢛⡵⠿⠛⠛⠛⠋⠉⠁⠀⠀⠀⠀⠀⣀⣠⣤⣴⣶⣾⣿⣿⡿⠶ ⠀⠀⠉⠉⠚⠓⠯⢯⣿⣻⠲⣶⣿⠧⣄⡀⠀⠀⠀⠀⠀⠀⠙⠓⠚⠋⠀⠀⠀⠀⠀⠀⢀⣠⣴⣿⣶⠞⣟⣻⡹⠽⠓⠛⠋⠉⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠉⢻⡧⠤⢟⣝⡿⠶⣦⣤⣄⣀⠀⠀⠀⠀⣀⣠⣤⣴⠶⢿⣿⡽⠤⢼⡟⠊⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠑⢒⣮⣭⢟⣋⠿⠿⠿⠿⢭⣥⡒⠊⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣀⡤⠤⠖⠒⠉⣉⣀⠠⠴⠚⠋⠙⠒⠢⠤⣀⣉⠉⠒⠲⠤⢤⣀⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⣤⠶⠒⠛⠉⣁⣠⠤⠔⠒⠊⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠉⠒⠢⠤⢄⣈⡉⠙⠒⠶⢤⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠾⠗⠒⠈⠉⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠙⠒⠺⠧⠀⠀⠀⠀⠀⠀ 🗡️🍣🏮🍜🥢🗡️🍣🏮🍜🥢🗡️🍣🏮🍜🥢🗡️🍣🏮🍜🥢🗡️🍣🏮🍜🥢
The game itself pretty good for f2p price, kind of low budget katana zero. If I have to nitpick it's about the option to change keybinds. The default key for dash and slide kinda awkward for me.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23K | 973 | 80% | $1.49 | |
| $2.2K | 12 | 92% | $7.99 | |
| $1.9K | 17 | 47% | $4.99 | |
| $1K | 18 | 89% | $4.99 | |
| $1K | 7 | 71% | $7.99 | |
| $467 | 5 | 60% | $4.99 |