
A mix between Portal, Zelda and Metroid. Exploration, puzzles, combat! A first-person-metroidvania taking place six inches under Supraland.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 27 → 2.43/day in the week after.
About

Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4.3Kreviews | 96% | — | $1M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 159 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Play Supraland and Supraland Crash before this one. It's a great addition to the first Supraland game, with tons of improvements to the game. However, it's very short (at around ~7 hours for the story and ~5 hours for the extras. I was under the impression there are more unique abilities, but it's more or less the same. The new abilities aren't explored as much as they could be, and the solutions to some puzzles aren't the most elegant. I felt like backtracking in this game was more of a chore, as I never knew which abilities I would need to get a hidden chest, but maybe that's just me. I did enjoy the overall story and the funny memes involved in the game, and some secrets were very well placed (except the lava stage. we all hate the lava stage). In conclusion, if you have an itch to play Supraland again, yes get this!
Pretty fun puzzle game, but you do get too many tools. Gets a bit annoying when returning to an old save to look for the last 2 or 3 chests.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.63/day in the week to Jul 21 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Japanese, Russian, Turkish, Italian, Hungarian, Korean +3 more
Hours played at review time, across 160 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you are a fan of the Suprauniverse than obvious this is another nice addition. I don't like that you technically beat the game but then have another 20-30% of game to play through. It makes it seem like a chore to do any more of it. They call it out in-game as "a dream for completionists" or something like that so I guess that extra content is specifically a love letter to actual completionists (which these games are great for) I couldn't be bothered to play anymore after beating it. P.S. If you want to use DLSS then you have to switch to the Experimental/Beta version in the Steam Properties game settings.
Fantastic exploration adventure game, as always. 10/10, no notes. Makes me super nostalgic.
Six Inches Under offers more of the same Portal/Zelda/Metroidvania synergy that the original title delivered. It's a fine way to spend ~10 hours as we wait on Supraworld.
非常推荐
l
Great game, similar to the original Supraland.
имба а не игра
67
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $1M | 14.1K | 85% | $2.99 | |
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| $1M | 1.3K | 90% | $19.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6M | 15.4K | 95% | $19.99 | |
| $1.1M | 1.6K | 92% | $29.99 | |
| $209.2K | 911 | 95% | $19.99 | |
| $94.7K | 170 | 85% | $19.99 | |
| $15.9K | 58 | 83% | $9.99 | |
| $49 | 1 | 100% | $1.99 |