
For the first time in railroad simulation, play as both the driver and company director! Take the controls of your locomotives and grow your railway empire by negotiating deals and developing your network.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
For the first time in a railway simulator, you are the driver and the company manager!
Drive your passengers or goods across 10 countries and explore the countryside, towns, forests and mountains of Europe from your cab. Each locomotive has its own characteristics (power, braking, etc.), which you need to learn to control them expertly, while following the railway signs and adapting to the weather conditions.
As well as driving trains, you need to operate a successful company. Create your own company; buy and maintain your trains; hire conductors and give them new contracts; explore new routes; and optimize your Passenger and Freight activities. Make the right choices to earn money and grow your business!
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.7Kreviews | 63% | — | $1M |
| $6.24−75% | 600ratings | 71% | — | not modelled | |
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Don't expect any updates, the devs bailed on this shortly after launch. Could've been a great game, especially if you're looking for a less involved train sim game that is relaxing. Won't buy any of their products again though. Too bad they didn't properly communicate with the players of this game.
I almost skipped this one because of some of the reviews, but for $2 during the Summer Sale I figured it was worth the gamble. Turns out, I wouldn't have been mad at it for retail! It's a fun little indie sim built around running a railway company, progressing through a career and skill system, and, of course, driving a loco. More or less an RPG about being a train engineer that owns a company, pretty much like what it says it is. I am going to do something new and attack the most negative review. I get some of the negativity, but it is clearly an early access review or before any game updates, because it is flat out wrong in multiple places. We get lights two ahead, and I can see a blue then red indication for an oncoming train, as an example. At a switch, when changing lane, it updates the lights to tell me if the track is clear ahead. Uphill/downhill grades absolutely very much affect speed. There is absolutely a way to turn around a train without using the service center, and also plenty of Y's to turn around yourself. I've had zero issues with saving in 100 hours. There is a matrix of skills and 30 upgrades for you, and your employees also have skill trees. Complaining about the career mode not being how they want it is just ♥♥♥♥♥♥♥♥... if it ever was fair, it is not a fair review of the current game state. My take, it starts a bit slow, and some things don't line up with reality or the more realistic driving simulators, but it doesn't bother me for what it is trying to do. Couple of things can get annoying like oncoming trains and speed limit changes near switches, and running through interchanges at 120 kph is basically a QTE minigame. Randomly derailing at switches for no apparent reason when driving the speed limit can get old after 100 hours. Can feel buggy at times, and it's still mostly enjoyable to drive, IMO. The career mode gets fairly deep, too. At 20 hours of play, I completed a small fraction of scenarios in career mode, did not have even 20% of the map unlocked, had yet to level up an industry, and had 25% of the achievements. 100 hours in, I had all the scenarios done (and DLC), almost all of the map discovered, almost the entire map to level 2, and 75% of the achievements. Still going. If you like trains, management games, and indies, I'd definitely recommend giving it a shot.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese +2 more
| $19.99 |
| 314ratings |
| 60% |
| — |
| not modelled |
| $1.99−90% | — | 80% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
当时被一个傻福博主推荐来买这游戏,现在也是享福了
Abandoned game
Beautiful scenery, no problems, no bugs, and fun, engrossing gameplay with 57 hours into it.
7块哈 不能再多了 再多生气了
I think this game had a lot of potential. It was ment to be a less involved train-sims (ETS2/ATS esque but not as deeply immersed). I'm not going to recommend this because me as many others feel betrayed by the developers who took our money and ran,.. to just create another ***-Life game and leave that in development hell. This game is dead and it will never be completed... the amount of times me playing this game and having a green signal only for an NPC train to be on the same track as me... (id say its near 85% of times me playing it). Please do yourself a favour and do not invest into any of the **-Life games.
Primero que nada: Abandonware La idea del juego está bien, pero no tiene empeño se nota que no hay ganas de desarrollo real (es un poco el fuerte de esta desarrolladora), los trenes IA son malísimos, es como si fuera un "evento casual dentro del juego" y no algo regular como toda red ferroviaria. La infraestructura ferroviaria no tiene sentido, para ir sólo tu o una IA que aparece de la nada, todo es doble vía, falta tráfico real, falta más inmersión e interacción con el entorno, es un TSW truchísimo y super lineal. Gráficamente tiene muchísimos problemas, se ve horrible inclusive haciendo malabares con las opciones gráficas. Es un "simulador" (si así puede llamarse este juego) demasiado arcade, creo que te juegas un par de partidas y lo dejas en tu lista sin abrir nunca más, no tiene mecánicas como para aportar a la rejugabilidad.
游戏挺好玩的,但既然是火车游戏轨道弄得跟乡道似的,各种S弯,各种X型会让线,然后还各种上坡下坡。一批的下坡给你整个大弯,拉多了货刹不住就出轨了,然后不能随时保存,只能靠系统自动保存,又不知道多长时间保存一次,下坡大弯加系统自动保存,出轨了就得从新跑。然后还有限速机制,拐弯,进站限速我能理解,平路还限速,超速每15分钟(游戏内时间)口500,还不分左右,NPC想在哪边开在哪边开,跑慢了还得停车给他让路,有时候到信号灯面前了,告诉你有火车,避都没法避,刹不住就撞车,然后在一配合自动保存,又可以从新拉了。4年的游戏了,就一点问题不解决吗?还是说没人提这样的问题?
It is a kind of Euro Truck Simulator 2 and Fernbus. Very good playability. The game has an easy flux and good graphics.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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