
With this games you can go shopping! You will feel for the first time what future purchases will be like from your home or workplace. You will have to buy the products from a shopping list, with money and a limited time. And you will also have to avoid colliding with the other people who are buying.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Modeled estimate over time.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $396.2M | 281.8K | 89% | $59.99 | |
| approximately $245M | 419.9K | 97% | $24.99 | |
| approximately $236.1M | 320.8K | 88% | $29.99 | |
| approximately $230.8M | 87.5K | 82% | $69.99 | |
| approximately $432.1M | 420.7K | 85% | $59.99 | |
| approximately $87.5M | 56.9K | 88% | $59.99 |