
Lose track of what’s real. Commit yourself, body and mind. Confront the evocative, elegantly brutal world of SUPERHOT VR. Enemies pouring into the room from all sides, dozens of bullets coursing through the air... Wait. Something seems different in here...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 8 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.7Kreviews | 82% | — | $5.1M |
| $24.99 | 7.6Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
When I used to play this game I would become emotionally unstable and want to kill myself everyday because of the suicide scenes. I was about to jump off the golden gate bridge when I got a notification that they removed suicide scenes from the game. I reconsidered life and I decided to not jump off. Ever since they removed the scenes I have became so much happier with life and now I own 700 sports cars, 50 mansions, 87 private yachts, gold chains and rings, 30 wives, and 600 kids. Thank you SUPERHOTVR Team for removing the horrible graphic scenes and making my life so much better. :)
Как вагон разгрузил, ноги болят, взмок, как собака женского пола. я так больше не играю )))
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 11K | 96% | $19.99 | |
| $5.1M | 29.7K | 69% | $7.49 | |
| $5.1M | 8.1K | 83% | $17.99 | |
| $5.1M | 4.1K | 70% | $34.99 | |
| $5.1M | 8.3K | 85% | $29.99 | |
| $5.1M | 7K | 54% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $19.99 | |
| $5.7M | 12.8K | 84% | $24.99 | |
| — | 0 | — | — | |
| $22.6M | 40.8K | 92% | $24.99 | |
| $4.4K | 13 | 69% | $9.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Russian*, Korean**languages with full audio support
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a good game and all, but it has too little content and replayability to be worth the 10$ I payed for the game.
the first time i played this game on my oculus rift back in 2018, i played for like 7-8 hours straight and beat the game. when i ended up taking off the headset, i was tripped out that time didn't move only when i did.. weird ass time dilation game.
It's not the same game as the original Superhot, but the original superhot didn't make me dripping sweat in my living room while trying to find the lamp I just punched off a shelf, so
Моя первая VR игра. Последний лвл был буквально потный
пистолетик пау пау по красным челикам
Censorship.
扎马步模拟器
Мое открытие года в VR, она потрясающая с точки зрения геймплея
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.