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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
[h1] 素材は良い、素晴らしいと言えるレベル。だが・・・[/h1] 最初にこのゲームを一つの文章にまとめると [b] 家庭用ゲームのはずなのにゲームセンターのアーケードゲームばりに難易度が高すぎるため結果的に失敗してしまった料理[/b] と言えると思います。 ドット絵で描かれているキャラクターたちはどれもかわいいですし、BGMのクオリティもかなりの高レベルだといえるでしょう。 グラフィックやサウンド面は文句なしに素晴らしいと思います。しかし... ゲームセンターのアーケードゲームというようにこのゲーム 一度ゲームオーバーになったら問答無用でタイトル画面に戻される仕様がきつい その場でコンティニュー?そんなものはない!ついでに言うと一度クリアしたステージを飛ばすこともできません オプションで操作方法だけはいじれますが、初期ライフ数はいじれないので基本3つ つまり3回失敗したらゲームオーバー 幸い、ゲームスタート前のキャラクター選択画面で難易度だけはいじれますが 最低難易度でも結構これが難しい 難しくしている要因として ・複数のキャラクター(と言っても操作キャラの色違い版)を選べるがその性能はもちろん英語で書かれてるため英語がわからないと理解しにくい ・敵が落としてくるカエル?のマークとドクロのマークが非常にうざい どちらも対処を間違えると即座に1ミス扱いとこれが厳しい 以上のことを踏まえるとドット絵のキャラ達がキャラがカワイイ(という動機だけで)だけでプレイし続けるのはちょっと厳しいですね マ〇ヒストもとい昔のファミコンゲーみたいに理不尽な難易度でも楽しめる人向けといったところでしょうか
[h1]Challenging Arcade Game[/h1] https://youtu.be/NBEvG6hz1xI + Interesting game mechanics, where you control two seperate pads at the bottom of the screen and have to move them independently to avoid obstacles. + Great soundtrack + Loved the retro vibe, has a great arcade feel to everything. + High replayability as it's one of those games where each time you play you feel like you are improving and progresssing a little bit each time. - This game is VERY DIFFICULT, there is a pretty steep learning curve which will turn off some people if you don't like replaying the same levels over and over again. - Game doesn't work if you play with a refresh rate over 60hz - I personally did not like the "Bunny" obstacles that you had to "Smash" by hitting them with the pads when they get to the bottom. It just seemed like they relied too heavily on precise timing and constistantly screwed me over. Overall, for the price it's a fairly enjoyable experience if you are into challenging games.
ゲーム自体とても難しかったですが頑張ればなんとかクリア出来る感じです 画像もBGMもとてもよくできるのならばサントラが欲しいと思いました この値段でこの内容ならとてもいいですね機会があれば知り合いにもギフトで送りたいです
[b][i]Super Weekend Mode[/i] is dangerously addicting, but the trailer doesn't really do it justice.[/b] I also hear that the demo starts on a very steep difficulty which may be offputting to newcomers. But honestly, considering the price-point and simple-yet-clever mechanic, this is in that 10/10 range. [i]Essentially, you toggle two paddes back and forth while firing (and really, you can toggle autofire so you don't even have to worry about shooting).[/i] Thus this only needs three buttons max. To finish the stage you collect as many hearts and try to hit the boss as much as possible; it all goes towards level 'completion'. If a heart hits the floor, the ceiling drops a little. There are powerups at the end of the stage and different playable characters. Yeah, it's all fairly lite, but my gosh is it fun. [b]While it looks like a shooter, I'd almost lump this into the [i]Metronomicon[/i]/[i]Guitar Hero[/i] crowd.[/b] It's all about memorizing the patterns and getting that twitch muscle memory going. At first it's super hard, but you quickly catch on. [b]Pros:[/b] +What a wonderfully simple mechanic; it's [i]very[/i] addicting +The music is superb +The artwork is charming +You can run it on a toaster [b]Cons:[/b] -I am very sad to report that at this time the dev cannot make use of Steam features such as Steam Leaderboards and Achievements; hopefully this changes because it would add on a good bit of reason to keep playing and also widen the playerbase -Controller support does not work for xBox360 Wireless, so I am stuck using the keyboard [b]Well worth the small asking price if this is your kind of thang.[/b]
It looks nice, and a lot of thought went into it, but I just really don't like it. Moving the two paddles independently and with one button feels *weird*.
[b] Super Weekend Mode [/b] is very simple arcade but I am enjoying it, especially when it comes to visuals. It helps if you like cute pixel art and adorable characters. Each stage is basically a boss fight with 2 forms. You have to control 2 individual pads in order to pick up and avoid objects. It is a little difficult if you not use to controlling two things at once although you can adjust the difficulty. The game pretty much speaks for itself. If you like the art style and music in the trailer then I would recommend it. In order to play with a controller, you will have to assign the buttons in options. I found it easier to just map the pads to LB+RB. You can also change the outfit of your character for unique bonuses. However, the game will need achievements in order to reward playing with a weaker costume. There are currently no leaderboards which certainly hurts the replay value for this type of game. Otherwise, the game has enough unique artwork to play it for at least few hours. [h1] Pros: [/h1] + adorable pixel art + great soundtrack + different skins with unique bonuses + challenging arcade gameplay + adjustable difficulty + adjustable controls [h1] Cons: [/h1] -could use achievements and leaderboards for replay value [b] Final Thoughts 7/10 [/b] Just a nice little arcade for the price without any major issues. It has enjoyable artwork, nice soundtrack, and challenging gameplay. [code]For more hidden gems: http://store.steampowered.com/curator/31294838-Hidden-Gem-Discovery/ [/code]
Despite stating to be a single player game, because of its left-right-brain multiprocessing banana split, it's probably perfect for two players co-operating. Try it out!! I love this game and its deceptively charming MSX graphics SO MUCH, but as a single player experience, it has a true arcade game's difficulty curve. I'm not even kidding when I say that SWM is the most difficult arcade game I've played in a few years, owing much to the concept I can't seem to master: you control two individual paddles simultaneously while dodging and hitting falling streams of items. It owes much to rhythm games– probably more than to Arkanoid and its paddle-bricky ilk, and is fairly simple to describe, but it's one of those mixtures that quickly proves hard as nails to crack. I'm so happy this thing exists. If there's something I'd personally change, I'd make those bunnies easier to tackle. I'd also shorten the levels, because after the midway point of each it's just repetition, essentially. Short, difficult and sweet is a much better experience than having one medium-length level and seven tedious endurance rounds.
Just as good as the demo version on Itchi.io :3 https://steamcommunity.com/sharedfiles/filedetails/?id=1357089048 Except this one adds more fun to the pot. Adjustable controls? [b]Check[/b] Adjustable difficulty? [b]Check[/b] Multiple character modes, each with their own hook to how the game plays? [b]Check[/b] Good Price? ( less than a cup of coffee ) [b]Check[/b] Achievements? -not yet- So far, the only issue I have is you can't map L bumper and R bumper on a controller in the controller config in game. SO to tha, my remedy is the same as it was for the Itch.io version. [b]Use JoytoKey[/b] Disable the Steam controller support first, otherwise, things will be very wonky. Create a Joy to key profile named Super weekend Mode and set the buttons as follows Stick 1, 2 and POV directionals are obvious, just do up down left right. The rest : Button 1 - Space Button 2 - Space BUtton 3 - Space BUtton 4 - Space Those are the four face buttons, used for shooting ( There's an autofire option in this verison of the game as well ) BUtton 5 - Z BUtton 6 - M BUtton 7 - R Button 8 - Enter The rest can stay disabled. This setup uses the LB for the left paddle RB for the right paddle the four face buttons all shoot Start pauses the game, and enters things in menus, etc Select ( Back or Share, depending what controller it is ) will respawn you after dying. This game is pretty dang good, I'm super happy to see it get an official Steam release. The multiple character types are fun, and mix up the gameplay quite a bit. Worth a go, and if you aren't sure, check out the demo on Itch.io ^^
Когда я зашел на страницу игры я подумал: "Опа, это шо...новый АНДЭРТЭЙЛ???!!1" Серьезно, превьюха, пиксель-арт, цветовая гамма, все это напомнило мне про Подземную историю. Сюжет здесь вроде как есть, играем за синеволосую принцессу которой нужно догнать чувака на уницикле. Геймплей на уровне игровых автоматов: перемещаем два нижних блока влево-вправо, ловим ими сердечки, стреляем из них по боссу, уворачиваемся ими от черепов, в главном меню есть туториал где вам все объяснят на пальцах(английских). В игре приятная пиксельная графика, 8-битный саундтрек, управление в три клавиши (неудобно что при каждом запуске необходимо перебивать управление для игры с геймпада), для убийцы времени подойдет идеально. З.Ы. Жду rule#34 с главной героиней!
This is amazing! Its like a super cute Gameboy game meets a shoot em' up and almost a Guitar Hero feel thrown in! If you like old skool shooters it's one you should add to your collection!
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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