
Super Robot Wars is a grid-based tactical combat RPG that brings units and pilots from a variety of anime together to battle their mutual foes. Rise, Unite, and Triumph!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 17 → 0.8/day in the week after.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $35.99−40% | 2.8Kreviews | 83% | — | $4.3M |
| $59.99 | 2.4Kratings | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 895 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
请问有没有人遇到过打开存档界面一片漆黑的bug,无论是存档还是读档都不行,进入界面之后就会卡在那个界面,只能玩自动保存的,所以没法二周目,请问有人有解决方法吗
احبها لعبه ممتعه
不错
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 24 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 899 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,很經典
年轻人第一款机战,呵呵好爽。 因为我要无脑先把老婆拉满所以保守地选了normal(。。。),结果看来好像有点低估自己了。 但是就算是打折入的还是觉得有点贵。 老婆好萌好可爱。
非常不错 截止目前为止最好的一作
I like the format on SRW (for the most part) so the VN portions are fine, but this version has _so_ much of it. Look Bandai-Namco, the kitbashing of lore is fun and all, but there's only so much of it a man can take. Throw on top of that the fact that a slew of it is basically rehash from other SRW titles, yet you still feel the need to do the whole bits over again, and it's just not fun. For instance, the integration with Code Geas with the Gundam UC timeline has been done to death, but here we have the exact same stage where you try to rescue Nunnally for the umpteenth time. The fights in this one are also trivial at best. Sit this one out. I'm grinding missions out of sunk-cost depression at this point. Send help!
Giant robots, licensed music, beautiful artwork, Game is a lot of fun!
动画质量甚至比不上几十年前的超级机器人Ap 尊者高达武器不全 差劲失败的游戏
为了南梦芽买的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8M | 6.5K | 86% | $59.99 | |
| $6.9M | 8.2K | 82% | $39.99 | |
| $270.1K | 886 | 89% | $14.99 | |
| $2.7M | 1.4K | 94% | $59.99 | |
| $32.7K | 80 | 71% | $13.99 | |
| $106K | 50 | 68% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 6.7K | 97% | $24.99 | |
| $4.3M | 4K | 87% | $29.99 | |
| $4.3M | 46.8K | 80% | $6.99 | |
| $4.3M | 18.2K | 80% | $14.39 | |
| $4.3M | 7.6K | 77% | $16.99 | |
| $4.3M | 6.4K | 88% | $29.99 |