
Super Robot Wars is a grid-based tactical combat RPG that brings units and pilots from a variety of anime together to battle their mutual foes. Rise, Unite, and Triumph!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $35.99−40% | 2.2Kreviews | 82% | — | $4.3M |
| $59.99 | 2.4Kratings | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
알파 때 입문해서 지금까지 거의 다 구매했고, 이번에도 속는 셈치고 초반 DLC까지 구매하고 플레이했는데 -0- 이제는 정말로 보내줄 때가 된 것 같다. 연출은 점점 구려져서 상반신만 나오질 않나, DLC 상술도 미쳐 돌아가니 떠나 보내야 할 것 같다.
I finally beat the game. I won't waste your time. This game is pure fan service, if you like Mecha Anime, it's definitely for you. You'll see the characters you know interact with characters from other animes. Gameplay is grid style strategy, whenever you attack, you get a cutscene (you can skip or turn it off). You can use buffs and upgrade your units. The story is better than SRW 30. They all tie up nicely. Some notes: There are missable stuff, just a heads up. I kind of burned out on the 80th hour mark - which could be a good or a bad thing since this also means that the game has a lot of content for you to go through. Either way, there's enough content for whatever you paid for it. I'm definitely gonna buy the next game they make, I just wish they would release the DLCs at launch. (At launch, some DLC content were available but not the meaty part).
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 24 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 897 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
SRW Y reminds me of SRW F and F Final. The difficulty level is high and really fun.
優點: 1)大量動畫機械人集合參戰作品,相信必有一款你看過,操作它們打敗一眾奸角,滿足內心兒時願望(+5分) 2)跨作品互動很多,這點看得出編劇很有心思,最喜歡是飛鳥真當了杜門徒弟(+3分) 3)來自機戰30的優點,可以選關卡玩,將自己喜愛的作品機體先收進來,再進行劇情(+2分) 4)今集UI很簡潔,選武器只會佔一半畫面,所有攻擊力數字很清晰(+2分) 5)關卡非常多,再加上雙結局,一百小時遊玩時數走不了(+1分) 6)有非駕駛員當輔助人物,令他們有登場空間(+1分) 缺點: 1)港區569,台區1990,定價他X的高......(-4分) 2)以戰棋遊戲來說依舊是不合格,九成關卡是全滅敵人,難度更只是單純將敵人數值推高一點,完全沒有考慮作品機體之間的特性(-2分) 3)超過九成的機體攻擊動畫都是來自VTX30這四部,完全沒有想過更新一下甚至重新繪畫,很沒誠意(-1分) 4)很多作品淪為背景,主線跟他們無關,看得出編劇功力不夠,或只是臨時將他們加進來(-1分) 5)參戰作品很多都是老面孔,創新欠奉,為何不試試進擊的巨人、Keroro軍曹、多啦A夢?記得X的魔神英雄傳很受歡迎,應順利成章繼續新魔神英雄傳,真慨嘆捉到鹿不懂脫角(-0.5分) 6)本人為seed粉絲,眼見又是V的五部機體,為何不加入大天使號和曉呢?部份作品的奸角亦能復活,為何不能有傳說高達(鋼彈)?(-0.5分) 7)敵方原創勢力的機體真的有夠醜(-0.5分) 8)敵方勢力人物機體非常重覆,差不多由第二章打到第七章也是在打同一群人...(-0.5分) 總分:4分 0-2分 完全浪費人生時間 3-4分 骨折才好考慮購入 5-6分 推薦五折以下購入 7-8分 少許特價即可購入 9-10分 非常值得原價購入
saving and loading broken and makes it so you can only run autosaves dont waste your money on a bugged game that they refuse to patch
Game initially appears/feels like it is much older, like it was developed in 2015 but they nail every important component of the gameplay and presentation. Absolutely amazing game; hope they keep bringing more of these titles to the west as they are a unique experience in the tactical strategy RPG genre.
请更新4k分辨率,这是电脑,不是ns
ここ最近の作品の中では一番だと思います 物語のクロスオーバーもよい感じ 戦闘アニメの使いまわしも多少ありましたが全体的には30より良い感じ 現時点(25年11月時点)ではDLC2がまだ出てませんが DLCのシナリオはやらなくてもクリアには問題なし あとは色々言われているUI周りですが 慣れれば問題ないんじゃないかなと・・・ただソートしたときに逆順は欲しかったな 敵の強さも丁度いいんじゃないかと思います 自分の改造やスキルが揃ってしまえば簡単になりがちなのはいつもの事 なんだかんだで順当進化したいつものスパロボだと思います
진짜 모르겠다 전작인 30도 졸면서 했지만 결국 엔딩은 봤는데 이번작은 손도 잘 안간다 이 플탐은 중간에 졸면서 늘어난거 같다
中规中矩的机战作品,但是确实多少年都没有进步了,我就提一个最简单的,大体型boss或者母舰能不能占多格呢,这样打起来也有感觉一点。另外我也要吐槽一下机战的祖宗之法,隐藏多周目不继承,真不舒服
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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