
The title says it all. Take one part falling block puzzle game, combine one part old-school platformer, add a couple thousand pixels, blend and serve. Why match colored blocks when you can just shoot the hell out of them? Your goal is to survive as long as you can. From celebrated indie developer Andrew Morrish and Adult Swim Games.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Solid silly action fun. Can be painfully slow in some places it shouldn't be, and some deaths feel super cheap, but overall solid. Little disappointing that outfit unlocks after the first 3 just make the game harder to play instead of funner. Games like these need a way to sync your scores with family and friends that would be awesome. At the moment the only thing you can do is share screenshots when you get a new high score in an area.
好朋友买给我的第一个游戏,虽然没中文版但是看个大概也能知道怎么玩,但是真的好难啊啊啊啊,手残党不是被砸亖就是炸亖,要么就是掉下去被戳亖,我艰难的游戏人生
This is a really interesting blend on matching puzzle games and platforming. You aim to let as many blocks fall as you can to build up combos by match colors but it's a lot more challenging than it looks. There are lots of hazards to throw you off and you have to make sure not to blow out the floor below you! It's great in quick bursts and I can see this as a kind of game you'll leave installed for a while and hop in and out of when you have a few minutes here and there.
Loved playing this game. Alone and with friends. Highly recommended!
Innovative and challenging gameplay, a ton of different levels, obstacles and challenges and overall a very rewarding and fun experience. The game doesn't pull punches, and players are expected to survive at least 3 minutes against unforgiving enemies which end your game in a single hit. I think for some this could be a frustrating experience if you struggle against certain enemies or are bad at the game. But for me it was a fun and rewarding experience to figure out how to exploit enemy patterns or arrange the blocks in preparation for enemy waves. I'd recommend this to anyone who enjoys tough puzzle games and retro-style platformers like Super Meat Boy, Puyo Puyo, VVVVVV and Mr Driller. It's got that similar "One More Game" feel where the game is hard, but your deaths feel deserved, and you want to play again to beat your best score.
This game is good. One of the best falling block/tile matching puzzle games ever made, and I've played 'em all. It needs a switch port, and or a sequel, hopefully with a better name that isn't misleading. 10/10
Un juego bien sexy, bastante entretenido para pasar el rato, con movimiento y controles eroticamente placenteros
A friend of mine got me into this game. We have spent hours playing against each other
REMOVE THE SCREEN SHAKE
A pixellated joy. The chip tune soundtrack is fun, catchy, and triumphantly blares over a title that reinvents the most overdone retro game designs while unapologetically celebrating them. I loved every second of it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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