
Buckle up and stick the pedal to the metal! Race against a colourful cast of characters on crazy tracks with jumps, sharks and Police as you battle from rookie to pro by leaving your rivals as steaming wrecks in your rear view mirror.
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About

Race against the clock in Timebomb, splat zombies, smash through destructible tracks, escape the police!
12 vehicles
Race on 9 tracks from the sunsets of Monzarello to the neon lit streets of Sakura Raceway
Dynamic weather
Arcade + 2 seasons of career mode + the driving school (more coming soon)
Dominate rivals in 4 main modes (Timebomb, Speed Race, Power Race) + a special career event "Zombo Blast" and a Police chase
Online leaderboards

Go from an unknown rookie to champion, Start learning your moves at the driving school before taking on the best of the best. Work your way to fame and watch your garage change.

Unlock lots of different vehicles from compact cars to drift monsters and even ice cream vans. Get behind the wheel of 12 unique vehicles each with their own handling, will you pick a drift happy sports car or destroy the competition in an off road beast?

Take out the competition using mines or missiles or simply land on top of them to take them out on fully destructible tracks. Mass destruction at a tiny scale, destroy lamp posts, helicopters, market stalls, trees and anything else that gets in your way!

Here in the Super Power Racing League we don't settle for just racing, we mix it up! Expect Power Races with weapons, speed boosts and oil slicks and special events like Zombo Blast where you take out as many zombies as you can before your car blows up and a twilight police chase on Koi Speedpark.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
It has a lot of potential. Very nostalgic of 90s top down racing games like Micro Machines. Even the addition of water puddles, oil spills, and the off-track destruction physics. Considering I am playing on a dinosaur of a laptop, I would have hoped that a top down racing game like this would run well. That being said, I was stuck in the menu for a few minutes due to input delays, and after switching to controller I found the input delay to be shorter but still there, only in the menus again. The play the tutorial if you want to really appeals to me, as I like to jump straight in and only if I'm getting stuck would I go back and hit the tutorial for some needed tips. I find it hard to play in the current state, but I look forward to upcoming updates.
the music is amazing and the game feels challenging and fun :)
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Hours played at review time, across 24 reviews with recorded playtime.
I was gifted this game by the dev to test/stream and I loved the game. We found some bugs but a new update is coming out tonight. I really liked the map night. There will be a driving school added to help people learn the mechanics of driving better... which I know I need, but once I got comfy with drifting I got way better in the game! I can't wait to unlock more cars and improve my racing skills! Thank you!
You're in the mid 90s. The room is dark but lit up by the flicker of your CRT TV. With a hot chocolate and a cozy blanket with the game's beeps and boops performing a symphony of nostalgic comfort. This is how it felt booting up Super Power Racing, a great callback to top down arcade racing games with even some spice of its own. From the fast speed, the crunchy sound design when you nail the boosts, the collisions, and the powerup sounds as well as the music it is very satisfying to successfully pull stuff off in this game. The mission variety of Season 1 has set a very promising foundation so far, bringing forth objectives like standard races, power up races and running over zombies as fast as you can within a time limit which is a fantastic first impression on what the future seasons may bring in fully committing to the fun arcade feel and I like the variety of vehicles like the Whippy the variety of playstyles and the unlocks are very satisfying. I'm very excited to see the future of where this game goes. Mechanically it brings a addictive balance of easy to pick up but hard to master, from the various types of vehicles like drift and draft to the strength of boosts and the difficulty of the Ai, I still keep coming back to try to better my laps, learn the racing lines, etc. Drift especially is a very high risk high reward type of vehicle and with this game having plenty of achievements and unlockables there is great incentive to try everything and there is a good amount to sink your teeth into, especially for the generous price and the dev is very passionate about updates, feedback and adding more content, and also finding/fixing the bugs. This game has a bright future ahead and racing game fans are gonna want to keep an eye on this one! I played this on Steam Deck both in Handheld and Docked and the game works wonderfully there also. I will be playing this often in my spare time.
finished tutorial and first two races. fast,fun music,works on steamdeck. i like that this isn't easy but i get better as i play. this is well worth the price
Super Power Racing has been a blast—especially if you’re into those classic top-down retro racers like I am. The visuals nail it with a clean, colorful look, and I love that you can race in different conditions (day/night, sun/rain), with puddles building up and messing with your race line. The best part, though, is how everything feels smashable: you’re constantly plowing through cones, signs, fences, this game just fully embraces chaos haha. Besides traditional races, there are powerup races Mario Kart-style, a mode where you have to run over zombies, and a frantic checkpoint mode where a bomb on your roof is ticking down. The controls are super straightforward, and for me the power-drift is where it gets addictive: once you get comfortable, you start pushing harder and harder until a wall reminds you you’re not invincible. Throw in hype music and an announcer cheering things on, and it’s hard to stop playing “one more race.” As any other EA game, there are a few quirks, but nothing major, and with 7 track variants and 6 cars already (plus big expansion plans), I’d recommend it without hesitation.
This is neat little throwback racer that mixes classic 90's top down games like Micromachines and Death Rally and adds different race modes including powerup races with Mario Kart/Wipe-out type powerups. This is clearly a solo dev passion project where there's a big focus on what made those classic games fun. There's a fast kinetic feel to the racing, with destructible objects, big jumps and track hazards like water and oil that you'll have to avoid or account for. There's a optional driving school that will teach you the basics and reward you if you finish all lessons or you can go straight into the main modes. There's a career mode to go through and and arcade mode to just play whatever you want if you just want to try out a mode/track etc. Presentation is also very 90's with pixel graphics and those 90's racing music that took me back in a good way. And tracks feel varied in theme with nice set dressing. And it has a very clear and colorfull pallet where I never got confused where to go and it has the right view distance to act on dangers and turns. All in all a neat little indie power race package priced well and a fun love letter to the arcade powerup racer genre, which we sadly don't see a lot anymore these days.
Was granted a beta copy, to help promote the game. On paper, it activates my nostalgia sensor, as the top down perspective reminds me of old racing classics such as Micro machines V3, and Kirby Air Ride's TOP DOWN MODE. Nostalgia aside, graphcis looks relaitively clean, has a colorful Japanese inspired aesthetic. However there are a few control issues that i ran into during my brief time lpaying this game. For starters, thestar boost was very finnicky to work, perosnally, a slightly larger window, might be more beneifical in regards to working a start boost. I had also seen some of the vehicles, very slow yo charge a drift boost. Spent an entire race, unable to charge one. Do not not know if it was a bug, or just by design. third, if you lose a race in season, it shows a blank screen, i originally thought it was a soft lock or bug, but it ejected me into the menu afterwards. a possible "Try again" message may be a good idea finally, there was a slight display bug, when the game assumed i won, but in reality took third place. overall, slightly rough around the edges. Looking forward to seeing the game slightly more polished. And with a bit of dedication, and possibly maybe more course varity, it may be a good couch play or hot seat party starter overall, 3.5 out of five Rubber Chickens (australian game review show joke)
simple fun racing game
Loved the game. Extremely well made. Just the arcade racing experience i was looking for. The AI cars race very well. The destructibles on the track are very unique & add to the racing fun. Game offers various modes to play which I enjoyed. If you love racing you have to get this game.
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