
Plant seeds, grow guns, level up and collect gear in this platformer/RPG hybrid.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
It's great to have a developer that listens to user input. GunWorld 2 is a bit easier than it's predecesor, but still has that level of difficulty found in older games. Developed with the same retro-hardware limitations as the original, it remains a faithful love letter to the early era of gaming. A pause menu is a very welcome addition and the RPG elements spice things up a bit. As is to be expected from a studio with limited resources, certain parts of the game can be a bit rough, but the developer is already committed to and working on a 2.0 update that will bring more content and a lot of polish. Looking forward to the upcoming updates!
this game has great dev(s)? that listen to player input a lot the game itself needs some fixes but it is great for a 1 man dev team
GunWorld 2 is a fun challenging old school platform game with a few well thought implementations that make it very unique.
一款像素风格的横版2D动作游戏 角色操控上稍微有些复杂,可以使用近战+远程两类武器 但远程武器需要投掷械弹药并拾取后才能使用,并且有些敌人会免疫特定的武器伤害,需要切换多种武器来攻击 关卡基本上就是变杀怪变往前走,中后期会有较多需要一定反应力的动作部分,不过游戏整体难度并不算那种非常变态的类型 角色有一定的生命值,受到怪物攻击会减一,但掉入某些深渊或者尖刺则会立刻死亡,然后从上一个复活点(老鹰图腾的样子)复活 不过游戏的刷怪机制有些奇怪,有时候有些怪物死掉后不会跟随你复活而刷新,但有些怪物却又会刷出来,貌似和和某些特定关卡设计相关 另外游戏里有少量解密部分,一种是隐藏的道路,需要用近战武器打坏后才能通过 另一种则是通过击杀BOSS解锁的新武器来开启,大致三种新武器: 落叶弹:射出去的子弹会垂直掉落,如果碰到一些绿色方块后能解锁对应的墙壁 遥控马蹄弹:可以通过方向建控制射出去的子弹,可以操控攻击一些类似于蘑菇状的机关,解锁对应的墙壁 哑铃弹:斜45°发射的子弹,同样可以用来解锁一些蓝色沙袋一样的机关 游戏整体流程非线性往前的地图,需要在大地图上不停来回找路,非常多的地方可能初期你是无法解开机关或者达到不了的位置,根据游戏主线推进才能逐渐进入 但如果不关注对话或者稍微有些卡主的话就会比较尴尬——不知道接着该去哪里 总体而言,游戏可玩性还可以,玩法上还是有些独特的,但赶路解密部分稍微有些枯燥
白鷲大統領に「また町にならず者が現れて大変だから助けてくれよ相棒!」と頼まれたので 種から栽培する銃を摘み取って、賞金首を捕まえに行くゲーム ロックマンオマージュのゲームっぽく、懐かしい感覚でゲームできる 俺はそこそこ楽しかったが、正直オススメはしない レビュー ・操作の感覚はほぼロックマン、移動・ジャンプ・斬撃・銃攻撃に加え、様々な特性をもった野生の銃を駆使してステージを攻略していく ・少しシステムが変わっている、銃は必ず種から手に入れ、ダメージは銃でしか与えることが出来ず、バスターソードはほぼ飾りでこれで敵は一切倒せない。 ・HPは回数制。レベルが存在しており、レベルアップするとHPの最大値がアップする ・ワールドマップを動き回り、ボスの根城のシンボルに触れるとそこからボスステージに挑戦するという形になる ・ボスの敵キャラはどっかで見たことあるヤツのオマージュ、てかスネークマンもろやんけ! ・ボスを倒すと新しい銃の種を貰うことが出来る ・町があり、冒険で集めたコインを払って銃の種やステージを有利に進めることが出来るアイテムを買うことが出来る 悪い点 ・変わったシステムのお陰で、手間に感じることが多い。アクションを細分化しただけ(主に銃の種) ・謎解き分かりにくい ・ザコ敵なのに無敵が多すぎる。通常弾を一切食らわないヤツばっかでイライラする。 ・ボスが異常に硬い。ある方法を使えば簡単にゴリ押せるが・・・ ・自分のレベルはどこに書いてんだ ・オートセーブなしで、セーブの仕方わかりにくい (町にあるセーブの看板の前で対応したボタン押してください、ただしどのボタンとは書いていないぜ!) 定価で買うほどの品じゃないのは確か。
[list][*][b][h1]Morlan's shorts:[/h1][/b][/list] This game completely disregards PC users with a keyboard: "Arrow keys or WASD to move. Space or K to jump. J to fire. L to plant seeds. I to swing knife. O to slide. Q/E to cycle seeds. Enter to pause. Shift to climb". Who does that?? Keys are not redefinable, there are [b]NO[/b] options whatsoever for [b]anything[/b] and ESc immediately exits the game to the desktop. It's practically unplayable with a keyboard. Sometimes I wonder why I even bother.. I pressed Esc. Those are idle hours. [b]Don't waste more time reading lengthy reviews.. time is of the essence![/b]
看不懂英文的完全不懂怎么玩(゚o゚;
Super GunWorld 2 is a console ported retro pixel 2D platformer where you jump up and down and shoot things, with some mild RPG elements. The graphics are awful, lazy retro pixel graphics. The developers insult PC gamers with their admission they don't know how to write games for KB+M, and demand PC gamers must play the game with a console peasant children's toy gamepad. Gameplay is inferior to 1990's Super Mario Bros. While this is more polished than many of the thousands of 2D retro pixel platformers infesting Steam and making video gaming worse, that's like being the tallest midget. Impossible to recommend this shovelware.
没有中文 难受
Tags: Sidescroll Shooter Additional Tags: Delete Local Content & Remove from Library TLDR: Janky gimmick about throwing seeds to grow guns which you can then equip. Missing sound assets. Encounter design was very poor and easy to bruteforce. Review: After abandonning Gunworld, complete with leaving the message that it is a demo in pre alpha right on the main menu. This developper released Super GunWorld2. Keeping it brief: Knife still does not do nearly enough damage to ever be useful. Seeding guns and collecting them is even jankier and hard to use than it was in the abandonned demo. Guns dont do enough damage either. There is no sound effect when shooting. Animations are lame. The sprites are so ugly that often times I dont even know what I am looking at. Booted so called RPG mode and I think im controlling a... bird.. with his beak sticking out of a hoodie? Why is he all brown? Are those little girls in pink dresses or are they snails? At least two of the monsters i encountered, the gorilla and the green alien just stand there doing nothing. Yeah actually even though this game keeps shoving it in your face that it has guns, and is about guns, the only effective way to play this clunker is to just avoid the monsters and keep going right. Eventually you will tire of the recycled assets, but just in case you were going to soldier through the dev made sure to add a bunch of tiny platforms with little pinkdress ladies running back and forth on them super fast so they would touch you and boot you off in an insta-death pit. The game does not fullscreen correctly and the sound design is also very poor. I am keeping an eye out for this dev and making sure I never support his work again in the future.
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