
Rebuild your kingdom and explore a vibrant fantasy world in this roguelite city builder. Defeat hordes of monsters with a unique team of defenders as you harvest, build, mine, cook, brew, and grow. But if your defenses should fail, be prepared to watch it all burn!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Returning from a hunting trip to find your lands in ruin, you must rebuild your home while fending off hordes of monsters that attack your gates every night. Should your city fall and the forces of darkness sweep across the land, you will awaken to begin a new run where you carry forward the rewards of prior attempts – more heroes at your disposal, previously unexplored lands already uncovered, and every opportunity to push further as you uncover the mystery that has you trapped in a never-ending cycle of life and death.

As night falls, hordes of monsters emerge from the darkness in an attempt to destroy everything you’ve built, charging towards your gates and growing more vicious as the night draws on. Powerful bosses will test your defenses ruthlessly, and the only thing standing in their way is the collection of stalwart warriors, powerful creatures, and magical beings you’ve recruited to defend your lands.
Each run you may choose a different powerful guardian to lead your defenses, each with their own strengths, weaknesses, and opportunities for unique strategies and growth through equipment and experience. Will your ice priestess freeze monsters in place for your crossbowmen and halfling to score easy shots from range, or will your knight charge into battle while a trebuchet flings rocks overhead?
Explore the world to meet over 50 unique units that you can recruit into your cause to find the best combinations – vampires guarding halfling slingers, dinosaurs charging ahead of genie spellcasters, or crossbowmen supporting brave men-at-arms? Seek them out in the world, using your hard-earned resources to hire them to your cause and upgrade their abilities, or wait for wandering warriors to appear, with each run offering different opportunities for recruitment.

Careful planning and strategic choice will define each run as you manage resources, troops, and the kingdom at large. With limited locations for buildings, and more options than you’ll have space for, prepare to make simple but difficult decisions with lasting impact.
Resource locations and availability are randomized with each run and you’ll need to make vital decisions on what to prioritize – quick access to raw materials is essential early on, but optimizing production chains is vital as time goes on.
Unlock more advanced methods of acquiring resources over time to free up your workforce, but make sure you prioritize what you need for your planned strategy – will you scale up your defenses by focusing on forestry and plank production to build trebuchets and catapults, or will you prioritize the acquisition of stone to build strong walls? Or perhaps you seek optimal gold production to more quickly afford upgrades for your most capable warriors?
As your heroes gather at the tavern to celebrate each night’s hard-fought victory, they grow stronger by eating the meals you have prepared. Build fishing huts, farms, mills, and more to feed your warriors and help them prepare for what lies beyond the walls!

Explore the world and uncover its secrets – from heroes and resources to quests, challenges, and more! The lands of Super Fantasy Kingdom are vibrant and alive, and you never know who or what you’ll find along the way. These elements mean that strategic choices for city building and combat will keep evolving and changing over time.
Earn enough glory in battle to gain access to more strategic options within your kingdom – the longer you survive the further you’ll be able to explore and the more opportunities available for the next run.
Your discoveries carry over to future cycles, unlocking entirely new starting options and strategic approaches that were previously several nights of battle away. These include powerful guardians, brave heroes, tricky relics, or even allies to help you out.
Super Fantasy Kingdom is designed for replayability with unpredictable opportunities and a variety of game-changing mechanics across worlds and kingdoms. Play endlessly with different strategies and approaches in a game that is easy to learn, but hard to master.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 65 reviews with recorded playtime.
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
3回目で最終ボスのドラゴンを討伐してエンドレスモードへ MAPの開拓もほぼ終わり、壊せない石の先と海の向こうを残すのみ。 1日が短く採取できる資源がかなり限られるため、 最初は最優先で労働者を増やす→城の保管庫を増やす→労働者 合間にキャラを雇用してLvを上げ火力強化 運搬が滞敵たら馬を増やし 2体目のボスぐらいまでには木製の城壁 ドラゴンまでには石の城壁を完備 と流れが決まっており、各土地や施設の開放ができないとかなり自由度が低い。 資源効率的最適解を求められるため、1回もクリアできない状況では選択肢を増やして難易度を下げることも叶わず、面白さが皆無になるのではとも。特に救済要素となる補助システムに生存クリアや周回によるLv上げが課せられているのは悪手と思われる。 資源の枯渇は非常にテンポを悪くするし、解放で入手可能ユニットが増えると逆に難易度が増したりすることも。とりあえずクリアすると労働者+2、運搬+1、麦と石を毎日1入手、欠片も3日に1度入手のバフがつけれる程度になるので余裕ができる。 資源採集の効率計算が好きで、考えてできる方であればお勧め。 一般向けにするなら難易度を分けるか、資源関係をゆるくして上級者に縛りプレイをしてもらう方向だと思う。。。
Really enjoyed, Rogue like city builder, multiple races, wasnt expecting it to be as addicting as it has been
Muito bom, um sistema de progressão recompensador e elementos de gerenciamento + rpg bem satisfatórios
# Review the game is mostly all about managing your workers. there is nothing you can really do on the battle frontier, you get spells, but the spells are not cyclable and i do not understand how it works. # Suggestions i would suggest to add a dashboard to manage your resources and your workers all at once, instead of clicking on the corresponding buildings to allocate workers to them. this way you have a heustic high level view of the workers and what you are doing in the game. for the fighting in the game, i would include something like a clicker component or make spells more interactive and selectable. like you can select a spell to use it (this will pause the game) and you use it, or you have number keys associated to spell slots, so you can cycle through the spells you want better. Also make the fighting more interative would be better, or the game is just a resource management game, with currently no dashboard to control your resources (wich is like a paralax game).
well priced
Muito repetitivo.
its challanging and fun i saw sodapoppin playing a guy that i basicly dont enjoy much of anything he does but was like huh whats this and yolo i am 17 hours deep looking ready to play some more and even the undead. i just wish the game had more fron line tanks
Ganz Süß. Netter Roguelite rausch
不好玩
Gostei
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English*, German, Italian, Spanish - Spain, Russian, Polish, Portuguese - Brazil, French, Czech, Hungarian, Japanese, Korean +6 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| WolfQuest: Classic | $2M | 1.4K | 91% | $29.99 |
| Hob | $2M | 4.6K | 88% | $19.99 |
| Hard Reset Extended Edition | $1.9M | 4.9K | 82% | $14.99 |
| Ultimate General: American Revolution | $1.9M | 1.1K | 54% | $49.99 |
| PIPE by BMX Streets | $1.9M | 6.2K | 93% | $9.99 |
| Drunken Wrestlers 2 | $1.9M | 18.7K | 87% | $3.99 |