
Rebuild your kingdom and explore a vibrant fantasy world in this roguelite city builder. Defeat hordes of monsters with a unique team of defenders as you harvest, build, mine, cook, brew, and grow. But if your defenses should fail, be prepared to watch it all burn!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 23 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Returning from a hunting trip to find your lands in ruin, you must rebuild your home while fending off hordes of monsters that attack your gates every night. Should your city fall and the forces of darkness sweep across the land, you will awaken to begin a new run where you carry forward the rewards of prior attempts – more heroes at your disposal, previously unexplored lands already uncovered, and every opportunity to push further as you uncover the mystery that has you trapped in a never-ending cycle of life and death.

As night falls, hordes of monsters emerge from the darkness in an attempt to destroy everything you’ve built, charging towards your gates and growing more vicious as the night draws on. Powerful bosses will test your defenses ruthlessly, and the only thing standing in their way is the collection of stalwart warriors, powerful creatures, and magical beings you’ve recruited to defend your lands.
Each run you may choose a different powerful guardian to lead your defenses, each with their own strengths, weaknesses, and opportunities for unique strategies and growth through equipment and experience. Will your ice priestess freeze monsters in place for your crossbowmen and halfling to score easy shots from range, or will your knight charge into battle while a trebuchet flings rocks overhead?
Explore the world to meet over 50 unique units that you can recruit into your cause to find the best combinations – vampires guarding halfling slingers, dinosaurs charging ahead of genie spellcasters, or crossbowmen supporting brave men-at-arms? Seek them out in the world, using your hard-earned resources to hire them to your cause and upgrade their abilities, or wait for wandering warriors to appear, with each run offering different opportunities for recruitment.

Careful planning and strategic choice will define each run as you manage resources, troops, and the kingdom at large. With limited locations for buildings, and more options than you’ll have space for, prepare to make simple but difficult decisions with lasting impact.
Resource locations and availability are randomized with each run and you’ll need to make vital decisions on what to prioritize – quick access to raw materials is essential early on, but optimizing production chains is vital as time goes on.
Unlock more advanced methods of acquiring resources over time to free up your workforce, but make sure you prioritize what you need for your planned strategy – will you scale up your defenses by focusing on forestry and plank production to build trebuchets and catapults, or will you prioritize the acquisition of stone to build strong walls? Or perhaps you seek optimal gold production to more quickly afford upgrades for your most capable warriors?
As your heroes gather at the tavern to celebrate each night’s hard-fought victory, they grow stronger by eating the meals you have prepared. Build fishing huts, farms, mills, and more to feed your warriors and help them prepare for what lies beyond the walls!

Explore the world and uncover its secrets – from heroes and resources to quests, challenges, and more! The lands of Super Fantasy Kingdom are vibrant and alive, and you never know who or what you’ll find along the way. These elements mean that strategic choices for city building and combat will keep evolving and changing over time.
Earn enough glory in battle to gain access to more strategic options within your kingdom – the longer you survive the further you’ll be able to explore and the more opportunities available for the next run.
Your discoveries carry over to future cycles, unlocking entirely new starting options and strategic approaches that were previously several nights of battle away. These include powerful guardians, brave heroes, tricky relics, or even allies to help you out.
Super Fantasy Kingdom is designed for replayability with unpredictable opportunities and a variety of game-changing mechanics across worlds and kingdoms. Play endlessly with different strategies and approaches in a game that is easy to learn, but hard to master.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 6Kreviews | 87% | — | $4.4M |
| $9.99−50% | 64ratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 903 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nie ,, kto robił w tej gierce samouczek. To jest tak nie czytelna gra że masakra, początek w gierce mam wybudować kopalnie złota bo tak mi każe poradnik i co jebany heros na pierdolonym koniku zdycha bo za wiele potworów sie pojawia i go ruchają w krzakach. I te zamienianie osadników dawno sie tak nie denerwowałem mamy 2026 rok litosci, w takie gierki co trzeba było lawirować osadnikami grałem w epoce Dino >_< fajna gierka ale ja widać jestem na to za stary. Idę szukać Orka co uciekł do Nowego Obozu miłego.
Мне понравилась
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Italian, Spanish - Spain, Russian, Polish, Portuguese - Brazil, French, Czech, Hungarian, Japanese, Korean +6 more
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 903 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ganz Süß. Netter Roguelite rausch
Nachdem ich bereits 18 Stunden in der Demo verbracht habe und inzwischen 75,8 Stunden im Hauptspiel verbracht habe, kann ich mit Sicherheit sagen: Dieses Spiel hat mich absolut begeistert. Da ich bereits seit der Demo dabei bin fiel mir der Einstieg leicht. Ich kann aber verstehen, wenn das Spiel auf neue Spieler anfangs etwas komplex wirkt. Mein Rat: Dranbleiben! Sobald man die grundlegenden Systeme verstanden hat entfaltet das Spiel sein volles Potenzial. Einzig und allein die Untoten-Welt hätte ich nicht unbedingt gebraucht. Der Spielfluss fühlt sich dort anders an. Insgesamt jedoch ein wirklich gelungenes, abwechslungsreiches Aufbauspiel mit motivierender Progression und hohem Suchtfaktor. Klare Kaufempfehlung :) !
已玩到無限守城模式簡評: 自由度太低 , 為了玩到更後面 ,每一局都會因為最佳解 建造動作順序相同 導致遊戲變化太小 重複性太高 , 輸掉遊戲重生的原因是因為利用玩家還沒有解鎖地形或資源或特殊功能讓你一直輸然後慢慢開功能地形的Roguelite , 可能是我誤會以為是邊建造邊打怪的RTS Roguelite ,所以不是很喜歡 , 因為守城打怪的成分很低 (全自動) ,雖然看起來有遺物系統 (增加攻擊範圍 或 攻擊變有屬性), 但很單調 , 實際上你只有提升攻擊力或防禦力兩個選擇... 遊戲中大部分時間是: 等資源 5 - 建造 4 - 調整守城人員(放遺物在它們身上或擺陣型換位) 1 結論: Roguelite成分太低 , 因為最佳解 遊戲性低 變化性低
うーん、面白そうではあるものの、面白いのは序盤のみ。あとは正直微妙です。 攻略法がほぼ固定化されているのにも関わらず、大切な資源を使ってここを開放したい。 なぜなら、周回前提なので次のプレイの為にここを開放したいから。と云う理不尽。 また、1プレイに1時間ほど掛かるが、それに見合う成長が見られないのも残念なところ。 単純に難しすぎる。村民は最初から5人くらい居ても良いし、素材ももっと集めやすくて良い。 それとヴァンサバはアクションだから周回も飽きずにできたが、このゲームは基本的に、ボーっと見てるだけなので、つまらなさに拍車がかかる。 ただ、まぁ、意地になってクリアもしたし、20時間以上は遊ばせてもらったので不満は無いが、おススメするほどでは無い。 あと、アプデ要らない。アプデして余計な要素追加するよりブラッシュアップしろよ。余計なモノを追加して面白ければ良いが、これはあっても無くても良い蛇足。 ようするに、「周回プレイが前提なゲームなのに、1プレイの時間が掛かる割にリターンがごくわずかづつなので全然進まない。プレイ時間だけが増えていくが、面白いからプレイしている訳では無い。」
this game looks amazing graphics wise. but theres nothing really here to write home about. i guess its a good slow idle game but its just boring. not a complete waste of money but not really amazing either. 3.8/10
Очень залипательная игра.
Je to jedna z tych hier koli ktorým budete mať narušený spánkový režim, lebo si vždy poviete. Už len toto spravim a vypinam to...
Kinda neat but why do you always start with just one worker? Played two hours and its exhausting. I get that you die and the game is hard - that's okay. But it is truly such a pain to start over and have to watch this mf run one piece of wood back and forth and back and forth. Actually heinous and very irritating
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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