
Dash through enemies, collect power ups and survive waves of enemies in this fast paced bullet-hell
Modeled estimate, not a reported figure. How we estimate →
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About
A fast paced bullet hell where your ship doesn't shoot — you dash through enemies to destroy them.
The game has a variety of power-ups, enemy types, and bosses that create interesting and distinct challenges when surviving through waves. The minimalist gameplay is easy to learn but hard to master.



Roguelike: Complete all levels, defeat enemies and *super bosses*, build your strategy by choosing and upgrading power ups. Your progress is reset on death, but your upgrades are kept.
Arcade Mode: Endless waves of enemies. Test your skills and see how far you can go.
Dash: Charge the dash and release to go forward and destroy enemies and bullets in the way. Hitting an enemy will extend your dash forward, get the right angle to destroy more enemies with a single dash.
Dash Canceling: You can cancel your dash midway to stop at a better position.
Power Ups: According to the game mode you selected it will be different how you select and upgrade power ups. Power ups have specific triggers, like number of kills or dash levels.
Power ups have specific triggers, like amount of kills or dash levels.
Dash Levels: Each level requires you to destroy an amount of enemies, starting with 2. If you do it, the dash level will increase and the amount of enemies to be destroyed too. Higher levels trigger stronger power ups.
Health Restoring: After getting hit you have a chance to restore your HP by completing the challenge. It can be something that will put you in more risk, so it your choice to do it.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, Portuguese - Portugal*, French*, Italian*, Spanish - Spain*, Simplified Chinese*, Traditional Chinese*, Korean*, Spanish - Latin America*, Japanese*, Russian**languages with full audio support
Reviews
Essa é uma combinação muito boa entre gráficos retrô em pixel art e uma jogabilidade repensada e frenética. A arte é linda, a trilha sonora é envolvente e realmente te coloca dentro do jogo. As mecânicas são fáceis de aprender, mas exigem habilidade para serem dominadas de verdade. O sistema de power-ups é bem diferenciado, permitindo criar diferentes estratégias a cada run. As waves de inimigos são desafiadoras e bem equilibradas. Já os bosses são insanos , testam sua habilidade motora, atenção e a eficiência da build que você fez durante a run. A sensação de progresso constante te mantém motivado o tempo todo. Simples de jogar e extremamente divertido, fazia tempo que eu não sentia essa felicidade de ser desafiado de verdade em um jogo.
Super Dash stands out from other roguelites I've played and I absolutely love it, even though its quite challenging. The vibrant colors make the game even better, giving a true arcade feel. Highly recommend.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
okay this is GOOD, a very good take on the roguelite genre idkw this is not more popular the gamplay and controls are smooth.
-Abra Super Dash -Passe o primeiro boss e pense= kkk facilmente jogavel -Passe a errar todos os streaks e morra miseravelmente para o tiro da nave mais fraca -Compre um power up novo achando que vai arrasar dessa vez -Morra ainda mais miseravelmente VENHA SE DESAFIAR VC TBM 10/10
been loving this game even before its official release I have been playing this game on itch at school any time I got bored. one of my favorite roguelites and super satisfying. Thank you for this amazing game. One thing though is that one of the purple box enemy levels that spawn enemies is basically impossible because they fly around the map really fast and I don't think its intended for them to be that fast from what I remember from the demo.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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