
Super Clown is Back! Fight against enemy Golem and his evil army and try find hidden red diamonds
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The last diamond will definitely be mine!
This is super mario in 3d. Graphics remind me a zelda or genshin but worse. Interested gameplay especially for the game price. 5/10
The game ever do not let anyone tell you otherwise
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
alibaba mario https://www.youtube.com/watch?v=LYbtbXQU0CA
The trailer makes this look like at least the levels are decently nice looking, but in fact they are asset flips with incredibly poorly thought out collectables strewn about at random and often at great distances with zero to do between them. Worse yet, the controls are awful, somehow both floating and twitchy at the same time. There's nothing enjoyable about playing this game, even when it works right. But also, it's buggy. Some of the levels don't seem to load properly, resulting in untextured polygons and blinding lights that wash everything out. And it's possible to get stuck on some levels by entering areas from which you can't get back out. If you like a challenge, it is at times very hard, with jumps that require split second timing to get right. But even if that attracts you, keep in mind that in-between those challenges are *miles* of mediocrity. I love indie games and I'm willing to look past a lot of flaws if the core game is good, but I really can't imagine anybody would like this game, even when it's on sale for 49 cents. Final nail in the coffin, if you are still thinking about it (why?!): controller support only allows jumping. Crouching, ground pounding, and reading signs all requires the keyboard. I don't think even the dev bothered to play this game.
Jumping - in this game this is one of the main weapons we are allowed to use. This is a good platformer. About the good clown. Super clown :D It might also be fun for kids (not necessarily) but all I'm saying is that there's no violence here.
価格を考慮するなら、☆5以上で、考慮しないなら、☆4ぐらい(厳しく見る人なら、☆3ぐらいにするかもな、要素はあり) 減点要素に上げられやすいであろう 「オプションがない」(ステージ選択に戻るか、ポーズか。これらは、コントローラーでは選べず、キーボードのみ。ステージ選択も、マウスで、「エンター」をクリックする必要がある) 「音楽が単調」「未完成というか、バグとも言える部分があり」(プレイに影響はなし、本来なら、行けない場所が「通れる」とか、特定の階段は、実体化されていて登れるけど、別の階段は実体化されておらず、登れないなど、実体化されている・されておらず、通れるはずがないところが、通れる(&進行に影響はないが、登れない階段など「通れない」場所)、 そういった、バグとも言える要素) こういったところがそこまで気にならず、(むしろ、そういう、カオスさを楽しめたら、なお由) 評価ポイントといえる、 『快適な操作感』 低価格で、ここまで綺麗なグラフィックは少ないと感じる 『綺麗で滑らかで自然なグラフィック』 敵が多いわけでもなく、理不尽な攻撃が多いわけでもなく 『バトルとかより、遊びや探索を目的にしている、設計』 (ステージクリアだけなら、短時間で終わるだろうけど、「各ステージに3つずつある、青いダイアを集める」など、実績要素でやり込んでみたり、単純に、綺麗なステージを探索することを、楽しめるプレイヤー向け) 上記の要素を求めているような、プレイヤーには、オススメ。 (☆5以上のレベルで、満足できる可能性が、高い) 価格による偏見(つまらない?)というのは、多少あったが、スクリーンショットやPVで、低価格で質が低い作品とは違うと感じて、購入してみた。 20ステージ以上あるらしい、ステージのうちの1つをプレイして、☆5以上の満足感を感じて、 英語レビューを見たりしていたら「フィンランドの会社が製作」というのを見て、背景を理解した。 とにかく、少しでも、「薄利多売」にしようとしている、安くて値段なりの品質、な、数多くの低価格ゲームではなく 環境の余裕度が高い(国全体の、経済的な余裕があり=福祉国家)ゆえの「儲かろうが、儲かるまいが、関係ない」という価格設定で、(この会社の他のゲームも、同じ価格、均一で、フリーゲーム価格) それゆえに、日本のような「資本主義や消費主義が過剰」(売ることを目的にした人間が多く存在していて、価格を基準にしやすい)そういった環境で生きていたら、最初に想像できないであろう 「売上の金額が目的ではないから、質はそれなりだけど、低価格」という、パターンの、作品であった。 こういった、「社会が成熟しているから、売上とか気にせず、趣味で作ってみた、それなりに質の高いゲームをフリーゲーム価格で売るよ」みたいな、会社の作品が、気軽にふれられる、現在は、良い時代だと思う。
please add the minecraft gun mod so i can shoot tero lunkka in the upcoming dlc for bloicking me from getting the "Play the 21st level" achievement in the first game. In my opinion, Tero Lunkka has really taken a step back from game development this time around. In all of the other games produced by Valkeala, I feel as though I am immersed in a world where anything is possible, where any goal is achievable. In lawnmower race, I can mow the grass as the character John Dear from hell. In the "Gangsta" trilogy I am able to deface local businesses, and simulate what the world would be like if it was running at 5 frames per second. Overall, I believe SC:LD feels almost shallow for a few reasons. What separates this game from Valkeala's other games is that the player is not able to fight civilians. In the older games, I was fighting a corona virus man, racing as a sperm cell, and commiting crimes. In this game, I am limited to fighting the small corona virus man, and it really takes a toll on the overall experience. A lot of people assume Super Clown II is the typical "Triple-A Blockbuster Photo-Realistic Story-Based Annual Franchise," like Donald Trump's Real Estate Tycoon, but fail to conceptualize it's shortcomings. Now, I have seen many reviews of this game, too many to count, and they all have one thing in common: unfounded praise. It seems almost as if the people recommending this game, flooding it with positive reviews don't even know why they like it. For example, the other day I was looking at my wall and I saw that someone said "Stupid Clown, and gave the game a negative review, tarnishing the spotless reputation of Tero Lunkka and his dedicated team of developers. Tero Lunkka is undoubtedly one of the best developers, and artistic visionaries of all time. He has proven time and time again to be loyal to his fans, dedicated to his work, and goes above and beyond with his worlds, handcrafted for our enjoyment. It is outrageous for us, the fans, to be so angry and unjustly irritated with the state of Valkeala. I don't see why there is so much negativity surrounding this game, despite the endless positive reviews plastered on SC:As review page. The gameplay, story, and lore implications are innumerable, and welcomed by me and everyone else I've spoken to of this game. But really, can we even call this a "video-electronic game?" Lost Diamonds is purely an experience. My community, one of diverse ethnic and cultural backgrounds, thought this was great for their kids, and themselves. As my father once said, "Sometimes, the fish fall out the other end of the grill."
It's okay for kids
Это он раньше снимался в рекламе "Веселый молочник"? Я узнал
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $425.3M | 403.6K | 87% | $44.99 |
| Euro Truck Simulator 2 | $421.6M | 932.3K | 97% | $19.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Palworld | $279.6M | 447.5K | 94% | $20.99 |
| The Forest | $254.8M | 678.6K | 96% | $19.99 |
| Project Zomboid | $239.1M | 461K | 94% | $19.99 |
Related
| Solar System | $575.4 | 55 | 44% | $0.69 |
| The Sperminator: Rescuing Tzar Vlad | $574.7 | 55 | 76% | $0.62 |
| IN THE BUILDING: CATS 2 | $577.4 | 75 | 84% | $1.99 |
| The Sun Never Sets | $578.8 | 53 | 51% | $0.54 |
| Gabenwood 2: 99 Hidden Euros | $579 | 76 | 96% | $0.49 |
| Izeriya | $579.7 | 52 | 60% | $0.49 |