
You're hungry. For a schnitzel. The problem is: you have to get it!
Modeled estimate, not a reported figure. How we estimate →
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About
Some rescue princesses, others save the whole world. But here, you save your rumbling stomach
So don’t wait until hunger takes over. Embark on a quirky journey full of adventures, unexpected encounters, platforming challenges, and a fun combination mechanic. Explore a world packed with mysteries, eccentric characters, and bizarre problems. Dig, swing, and sprint through a lovingly crafted world where surprises await you around every corner!
Explore Schländ - a compact but densely filled land brimming with exciting discoveries and adventures
Meet and help the locals - from clueless cats and helpless creatures to a potential lover: they’re all counting on you in their challenges!
Merge and create - creatively merge items to overcome obstacles and craft brand-new tools
Use your tools - dig up hidden treasures with your shovel, uncover secret spots with the grappling hook, or dash through Schländ at lightning speed with your running shoes.
Create the PERFECT schnitzel - if you do everything just right, you’ll be rewarded with a irresistible schnitzel from Schnitzelville’s very own chef!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This Game is very cute, oldschool and made with Love. Fun Gameplay and funny NPC Dialouge.
Sehr nices Cozy spiel
Die Steuerung und die Physik von dem Spiel sind ziemlich spaßig!
This game 😡😡😡
The kitties are in fact very silly
I love this game so much ;w; Movement is extremely fun, especially once you get certain powerups. The world itself is very fun to explore, and has so many tiny details and stuff to collect that make revisiting areas enjoyable. It’s so clear how much love went into making this game, and it really pays off ;w; I highly recommend this game!!!
Das Spiel macht viel spaß und hat so gute Musik! Auch die kleinen Eastereggs überall sind toll und regen für mehr Erkundung an
From wherever you look at it. This game really depends on your taste on games, but for me, I think this game is somewhat solid. The gameplay justifies itself to be a game and sometimes I find enjoyment on just the simplicity of it. Though sometimes I do find flaws that just puts me out of the game, that there arn't losts of content, sometimes I just feels like the game needed more content. While the content is fine in the game, it just feels like the game just needed more time in the oven for more content. But I can't complain when the game have already offered so much to me. Also I appreaciate how the game is trying to be different and doesn't blast you with the message that it is a youtuber game. It stands alone and tries to be an actual game which I really appreaciate. So to say the game is decent, but not too great, it justifies itself as a game and doesn't lean too much at the fact that it is a youtuber game. Anyone that picks up the game is going to enjoy it and that group is me. If you like delivery games and loves to find secret in an open world, then I can't recommend it enough! But only on sale because I do think that the game is quite overpriced. Just give it a try.
I would say this game overall is fine. I wouldn't recommend it because it's not nearly good enough. I say it reaches the bare minimum for a game. It's playable, it runs well, it doesn't have any game-breaking glitches to my knowledge. ultimately it is adequate and i can't in good faith recommend this game to anyone only if you like the creator that it's from but even then that's a tough sell because I liked the animations, but I did not like the game itself. I say the game is way too open, the player moves way too slow, and there aren nearly enough helpful things in the game to help out Even early on even a game like Mouse P for Hire was significantly better than this game Not just in terms of animations, but also in terms of gameplay. I like games with substance, not games that are wander until you find the objective. Some people will like it, I get it, but I don't understand why this game feels so hollow. It's like, could you at least make it actually feel like there's substance before you make a collectathon? Which is the closest thing to what I can call this game. In actuality, I don't know what to call it. A collectathon is the most fitting label I have right now. But anyways, I would call this game adequate at best. At worst, it's a boring walking simulator. So that's about it.
Performance-wise, this game runs fantastic with one giant, seamless main world that's also pleasing to look at. A good number of minigames and cute characters make this journey memorable, along with meaningful progression as you unlock (or create your own) shortcuts throughout. The self-awareness in some of the dialogue is charmingly reflective of the collect-a-thon genre. The soundtrack fits every sub-region like a glove, very immersive. If more places do get added, I would like there to be some kind of music checkpoint system in which music tracks can start somewhere in the middle instead of playing the beginning over and over again, keeping track of lesser played segments. The Schnitzelville music is great and all, but I rarely got to hear the whole track whilst going in and out of the buildings. Also had some little UI problems. The Quest tab was confusing, some stickers remained grayed out for quests I'd already completed, and I didn't understand what the rainbow-colored stickers meant. The fan boost wouldn't activate at times, after drowning (and re-crafting a fan) or entering loading zones, and Andro's passive dialogue stayed on screen some time after 100%ing the game and passing by, even across the other side of the Schländ. Must be really excited to have me back for mini golf. But nothing really detracted from the gameplay loop. The optimization alone sells the game. That's how I found this game via a short-form video, and the whole experience doesn't disappoint, either.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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