
Super Chain Crusher Horizon is the largest, longest, most incredible PC shooting game in history with a two-player mode that is revolutionary. And, it’s loaded with game modes that solve the problems had by most shoot ‘em ups.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Chains spin in my head like a broken tape deck, I’m a happy hostage of their jams and endless jumps with no save.
Очередной инди-трэш раздававшийся за так.
💋
一款标新立异的小游戏通过判断如何获得最有效的击杀的一款游戏,可怕的游戏分辨率。当然游戏BGM听起来很不错,可惜稍微听上一会就开始感觉单调了。
比较一般的弹幕射击游戏。很有自己的特色,但是游戏性一般。
I am a 45 yo father, probably one of the oldest people playing this game. I am a single father to my Son, who is 14 now. My son got this game from his uncle, so we installed it on his computer and he started playing. By the end of the week he had 24 hours on this game. This was horrible for me, as it was already hard for me to find ways to spend time with my son, as he is always out with his friends or just watching YouTube. So I decided to make a Steam account and get this game to see if I could maybe play alongside him. I loaded into the game, picked my character and world and started playing but I was stuck on what you where supposed to do. I asked my Son for help and he hosted a game for me to join. I loved it as it was the best time I had spent with my Son since my wife had died. This game has ever since brought me and my son closer again and now we actually spend time together outside the house together as well. This game reminded me that there's fun to be had in everything, and it has brought both me and my Son many happy memories.
нет
Занятный Shoot ’em up, популярности не снискал. но мне понравился. Прикольный своей необычностью и подходом к геймплею, не таким как у собратьев по жанру. Смысл в выжидании большего появления противников на экране, чему и способствует огромное растянутое по горизонтали разрешение и уничтожении их одним выстрелом, энергия для которого накапливается в течении секунд пяти-семи, при попадании во врага происходит большой бада-бум с цепочкой взрывов, длительность которых может быть огромной, смотря сколько врагов было на экране и на каком расстоянии от друг друга, вплоть до десятка секунд. Если ждать заряда времени нет, можно выстрелить заранее, но сила взрыва будет меньше, заденет меньше врагов и цепочка подрывов тоже будет меньше. Таков в игре геймплей, но есть в нём не очевидные возможности, часть из которых показаны в трейлере, на выполнение которых подсказывают достижения, из-за чего выполнять оные интересно. Во время игры можно подключать второго игрока играющего с мышки, геймплей за которого отличен, он своего рода минный заградитель и камикадзе и ещё более юркий. Здоровья у кораблика нет, жизней тоже, всё по хардкору, одно касание у ты уничтожен и начинаешь уровень заново, сохранения тоже нет, так что если выходишь из игры, то начнёшь в следующий раз снова сначала. Главным умением игрока будет маневрирование и уклонение, для которого даже создали отдельный режим, где нельзя стрелять. Всё это приправлено диджейской клубняковой музыкой, вполне вписавшейся в игровой процесс, но отдельно слушать её не будешь, из-за однотипности. Игра предназначена для двух мониторов, либо можно сыграть на мониторе от 27 дюймов с разрешением 4К, тоже вместится.
I give this a slight thumbs up with a huge disclaimer: Only buy this game if it's on a really good sale. I got this for $1.49 during an Autumn/Year End Awards sale. On the surface it seems like a challenging side-scrolling shooter but it's more of a puzzle because you can usually only fire one shot at a time, but the explosions generated from hitting enemies can cause chain reactions that make bigger explosions and kill more enemies (think Missile Command), which is how you beat bosses and proceed. And if you let enemies past you without destroying them, they shrink the play area and if you touch the far left side of the field, game over. It's a unique concept but also kinda boring as there's not a ton of action here. There is a clever multiplayer option though. The problem with the advertised size of the widescreen is you can only play in windowed mode, and you have to use the mouse to move the window to a place you can hopefully see it. So this is really best suited for large TVs. I mainly bought this because I like most of this developer's games, but as noted before only buy this if you can catch a massive sale. At full price it is not worth it. Only buy if you can get it for $3 or less or for free via a gift. Great in concept but not so much in execution.
No me puedo creer que juegos como este se vendan. Y mucho menos que se vendan por 15€
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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