
Rediscover game night in this tactical RPG where shared strategy shapes every turn. Adventure across the Sunderlands with up to four players in online multiplayer using your mouse & keyboard or play couch co-op using phones as controllers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 14 → 1.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rediscover game night with Sunderfolk, a tactical co-op RPG built to bring people together. Whether teaming up across the globe via online multiplayer with a mouse and keyboard or playing couch co-op with phones as controllers, Sunderfolk adapts to your group. It’s your party, your plan, and your story to tell.

Playing with phone controls? Only the host needs to own the game! Friends join for free using the free Sunderfolk Controller app as their hand of cards, guidebook, and controller. Just scan a QR code on a shared screen to jump right in.

If you prefer a traditional PC experience you can team up with friends seamlessly through native online multiplayer. Control your heroes directly using full mouse and keyboard support, with your skill cards and stats integrated right on your screen (online multiplayer requires each player to own a copy of the game).

Start your campaign and take on challenging missions together. Use powerful skill cards, choose your turn order, and plan every move. Outsmart enemies, adapt your tactics, and face down epic bosses.

Between battles, unwind in the charming village of Arden. Upgrade shops, discover gear, share hearty meals, and connect with locals—some of whom may spark something more than friendship.

The magic of gathering around the table, without the setup. Whether you're passing around snacks on the couch or strategizing over voice chat online, Sunderfolk brings friends and families together through thoughtful strategy and shared laughs. It’s game night exactly the way it should be.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 2.3Kreviews | 90% | — | $2.9M |
| $49.99 | 484ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What a scam! They hyped it up as a "Free Weekend," but it turns out to be just the regular Demo. Stop playing word games!
(((You can play the start of the story campaign via the Steam demo, so if you're really not sure if you'd like the game or not, I'd say give that a try first. Your progress can carry over.))) This is a fun game to play with family. Myself, and my two brothers played through the campaign together and we had a lot of fun; we certainly got our money's worth, that's for sure. And despite a few game design choices that I felt took away from the whole experience a bit, I would very much recommend the game if you're looking for something to play with up to four family members. You probably want someone with a bit of gaming experience though, as it's probably not very user friendly for those who don't practice the hobby, or aren't that tech literate, even though the game does its best to smooth that latter problem out as much as it can. It involves a bit of basic maths and remembering what abilities your character has (even if said abilities are always available to look at, even mid mission). The phone aspect of the game is mainly for your character stats and abilities, so you don't need top of the line specs on your phone to be able to run the app needed for the game. The game is a turn based, where all movement and abilities are tied to the grid each scenario board is on. You come into each board (it can vary from full combat, to more puzzle based) with your chosen skill cards that allow for different levels of movement and attacking, along with a few other variables that depend on your chosen character. Your enemies function the same as you too, and you can see what each enemy does whilst playing. I found each character plays surprisingly differently and the home town that you help develop and speak to the residents there really help not make the fights get overbearing and stagnant. The narrator voicing every NPC like a Dungeon Master would, was super charming, and the game's over all aesthetics was really well done. The only main issue I have with the game's mechanics, is the turn limits. I found them super arbitrary and sometimes even misleading. The only times we lost during our play through were when we got to what we thought was the end of a map, with only a turn or two left, and then suddenly a new objective was sprung up on us with no chance of beating it in the turns left. And we had no chance of knowing it was going to happen either. It ended a few nights of place sessions on a more sour note. Overall, good game with a great core concept of how to play it with your phones. I hope the studio explores this more, as even we talked about what more could be done playing a game on Steam, each with our phones holding additional information.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil, Simplified Chinese, Polish**languages with full audio support
| $49.99 |
| 234ratings |
| 82% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
| Free | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sunderfolk is a fantastic experience that really surprised me in the best possible way. The game captures the spirit of classic tabletop-style adventures while making everything feel modern and smooth on PC. One thing that deserves special praise is the PC control scheme. The interface is intuitive, responsive, and clearly designed with PC players in mind. Navigating menus, managing abilities, and moving through encounters feels natural and fluid, which makes it easy to stay focused on strategy and the adventure itself instead of fighting with the controls. The world and characters are charming and full of personality. Each hero feels distinct, and the missions are engaging with a nice mix of tactical decision-making and storytelling. The cooperative aspect especially shines and creates memorable moments during play. I’m already looking forward to what comes next for the game. It would be amazing to see additional missions, new heroes, and more content added in future updates or expansions. The foundation here is incredibly strong, and there’s so much potential to expand the world of Sunderfolk even further. Overall, a great game with polished PC controls, a charming world, and a lot of promise for the future. Highly recommended!
Heard good things about it. Better than expected
me das gratis? es que me gusta mucho, pero estoy pobre. Pero mola mucho. Ojala pueda pillarlo. Ajajaj :C
HOW much..!?
Fun at the beginning, gets worse and worse towards the end, culminating in the final battle. Has to be one of the worst designed bosses I've seen in any game. Pros: Fun to play casually as a couch coop for a while Cons: Story is made for literal babies, tiny tiny babies. Story sections feel tedious. City building is railroaded, and feels like a chore. Character building is extremely limited, and in the end doesn't really feel to matter.
I only played the free demo on PC (Solo) the first two missions. I do like the overall design of this game and it seems to have great potential to be fun and such, however, the game plays very slow. You have to click twice for every order or if you want to skip that order. I feel I have to fight the UI to get anything done. Units are also animated quite slow e.g. waddling slowly over to where you ordered them just to make an equally slow attack animation. Unfortunately, I could not find an option to skip the confirmation step or to speed up the game. Otherwise this might be a good game.
very slow and not worth the money
Amazing game, played campaign single player, challenging difficulty, with 2 heroes. Perfect balance of challenge and fun! The story is great, characters are interesting (favourite is Wurmsbait). Not usually a fan of turn based strategy games but this one is special! Well worth it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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