
Prague, July 1945. An artist has made a deal with the devil and he is now trapped inside one of his canvases. He has to find the way back to the real world or his soul will be stuck forever in the painting.
Modeled estimate, not a reported figure. How we estimate →
About

Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 99reviews | 75% | — | $3.8K |
| $2.99−80% | 31ratings | 79% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Summertime Madness - Красивая игра с нелогичными головоломками. Вечно ходишь по лабиринтам или длинным коридорам пытаясь наугад найти решение. Система подсказок полунамеки не помогающие прохождению. Все в духе сам догадайся. Например: Почти в конце игры появляется много дверей, нужно открыть верные, однако как это работает? Абсолютно не ясно в итоге тыкаешь наугад. После длинный коридор с дверьми, а подсказок в этот момент как опций нет. Он бесконечный. Выяснилось, что надо зайти в 13 дверь, что бы пройти дальше. Как об этом догадаться? В игре даже повествования такого нет, что бы косвенно понять, что это 13. Дошел до 52 потратил 30 минут посмотрел видео и потом еще 30 минут топал назад. Очень интересно. Сама игра проходиться за 2 часа. Если вынуть лабиринты, то игра проходится минут за 40. Сюжет: Его нет, какие то идеи о художнике, катарсисе через искусство. Эмоций и времени бытия примерно такой винегрет. Связи между элементами отсутствуют. Таким обзором игра всеми силами пытается соответствовать названию Летние Безумие. Лучше уж Летние Беззубие. Категорическое нет.
What would have been a beautiful walking simulator if it wasn't full of time-wasting and pace-killing trial and error "puzzles". I knew the reviews weren't great going in, but for $0.95 on sale I figured it was worth a shot and installed it a few weeks later. My first urge to refund came after starting the game and learning that WASD was mandatory. I found that I could muddle through on a PS controller, and pressed on. An hour in, after being presented with the genuinely impressive revelation of Neo Prague, I fell asleep while trying to navigate the labyrinthine switch puzzle contained within. After waking up and removing my character's face from the wall he had been treadmilling against for the last minute, I gave up. This wasn't fun, nor did the artwork outweigh the chore. I considered refunding for the second time, only to remember the pittance I paid for it and was too embarrassed to ask. [h1]The Good[/h1] +Visually appealing +Devs responded to a number of player gripes since release, mostly revolving around time limits [h1]YMMV[/h1] ~Game only saves when puzzles are complete ~Only about 3 hours long if you're dedicated enough ~A number of collectibles, but they don't seem to do much and you'll probably only accidentally find some obscure ones half-way through - and this definitely isn't a game you'll replay to complete the set. ~Personally, the premise of story seemed counter-intuitive to me. Wouldn't the solitary tortured artist want to stay in his paintings? ~Hints are available, but they must be exchanged for time. I only used one right before quitting and it wasn't helpful. [h1]The Bad[/h1] -Forced WASD controls -Unskippable opening splash screens! Aaaargh -Most "puzzles" are largely trial and error walking and clicking
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian*, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Portugal, Traditional Chinese, Japanese*languages with full audio support
| $14.99 |
| 9ratings |
| 52% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
画面和美术风格喜欢,风景和雕塑之类的设计都很不错。 不过感觉剧情和标题没啥关系啊,也不知道哪里summer哪里mad。关卡标题感觉有哲学意识流,但其实不太明白。 谜题的设计有点没品位。前几关的表现还不错,好看的风景加上好懂的谜题,机关和门都在目及之处,稍微绕一下就解决了。 然而从“地下室”开始就越来越灾难了……错位的空间,传送门完全没有逻辑,全靠瞎走和背板找路。“未来的回忆”更是对路痴的极大不友好。相似的风景,还分成了两个平行世界……根本不知道机关和门在哪里,绕路也绕不明白。游戏内置的提示也根本什么都没提示……最后靠跟着视频攻略一步步走才通过……最后“时间”的大迷宫更是无语,纯纯的迷宫,分叉多,走很远然后是个死路。也根本不知道目标在哪里,总之所有的岔路都走了就找到了,完全靠穷举……通关之后也是一点成就感没有。 不至于差评,但是没有中评,而且我确实不会推荐给其他玩家,就这样吧。
点击解谜,有汉化,无卡有成就。被困在自己画作中的画家寻找出路的故事,不过设定其实和实际的游玩关联非常弱……美术很漂亮,音乐气氛也很好,很喜欢结尾。 好评是给开发者的鼓励,但我不会向其他玩家推荐这个游戏。只推荐真的很喜欢这个美术的朋友在折扣时购入。 谜题设计有一定的心思,但是感觉不够好,所以游玩有点难受。 一是大量的跑路谜题本质上还是纯背板,和环境没有互动也没有提示,跑久了相当让人泄气。 二是关卡顺序的设计,只要不按照某个特定顺序游玩就会跳过某些谜题无法解锁。感觉开发者心目中有自己预设好的游玩方式,所以关卡连接做得有点死板。 三是抓蝴蝶这个成就,不能说毫无人性只能说 [strike] 违反日内瓦公约 [/strike] 只能说谁家好人只有六个小时找路还有心思抓一百只蝴蝶啊!虽然我专心抓蝴蝶的时候确实有种岁月静好完全不想出去挨打的感觉。结果到了抓 [spoiler] 萤火虫 [/spoiler] 我也以为要抓一百只……谁懂啊家人们……我兢兢业业又抓了一百只啊…… 四是如果二周目(或1.5周目)重新去做没有完成的成就,有些时候必须要来到关卡中的某个时间节点。这里就体现出关卡切分做得太大……那个夜之城(不是)和时间黑洞,打死我都不想再跑一遍了,遂放弃。 另外如果计时通关成就是按照实际游戏内通关时间而不是选关来给就好了。虽然选了六小时但我三小时之内就跑完了,没有拿到成就有点失落捏┗|`O′|┛
Jeśli lubisz błąkać się bez celu w labiryncie lub chodzić w nieskończoność po schodach, to ta gra jest dla ciebie. W przeciwnym razie zdecydowanie odradzam. Na pewno nie kupiłabym jej ponownie, a teraz po jej przejściu żałuję, że jest w mojej bibliotece. Jak dla mnie zagadki nie są specjalnie ciekawe, raczej to co autor miał na myśli jest po prostu mocno abstrakcyjne albo musisz się nachodzić (nie wiadomo po co tak) bardzo długo, żeby znaleźć kolejny fragment układanki. Dodatkowo osiągnięcia są bezsensowne: robienie czegoś kilkadziesiąt (!!!) razy, tracąc czas nie na rozwiązywaniu zagadek, ale na zwykłym czekaniu, aż coś zaskoczy w grze. W sumie idealne podsumowanie dla tej gry to tracenie swojego czasu. Jedyną dobrą rzeczą w tej grze jest akceptowalna grafika.
Game doesn't even start on high-end PCs
This is one of those games that you shouldn't let the reviews dissuade you. If you like puzzles and out of the ordinary games then try it. I enjoyed this. It was weird at times but creative and had a lot of 'aha!' moments.
Нус, одна четвертая игры понравилась, поэтому захотелось порекомендовать что-то здесь поделать, а там уж как пойдёт
謎題感覺不是很難 但有點考驗記憶和空間邏輯 試錯時要走來走去的 有時風景看一看走完一段路就會想 這個機關是關聯哪裡的來著? 描寫劇情的部分不多 但挺喜歡這劇情的
krótka i przyjemna o przecudnej oprawie graficznej. na promce warto, gra na jeden wieczór
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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