
Go on a cross-country tour with your band in pursuit of fame, success, and happiness in this drama visual novel set during the summer of 2007.
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About

Return to the Summer of 2007...
Once somewhat of a local legend in their hometown, Mallory turned down a record deal in favour of a scholarship a decade ago. To say that they felt a bit of regret would be an understatement; they spent the bulk of their university years watching their former band mates sell out shows and records, stewing in bitterness the whole time.
After several years of rejection and struggling, they've finally gotten a second chance in their grasp — only to question whether it's something they even want anymore.


After years of hard work, Mal has finally gotten everything they've always dreamed of: their band, No Prospects, landed a coveted spot on the 2007 Friends and Foes summer tour, and their latest single has been picked up by some big radio stations. So they should be happy, right?

The bassist of The Fractured — the current band that's on the playlist of everyone who's in-the-know. Most would consider Emerson's quiet and withdrawn nature ill-suited for the spotlight, so it's fortunate that he seems to get overshadowed by the rest of his group.

Mallory’s best friend from university who was dragged into No Prospects largely against her will. Despite her initial reluctance, ever-critical Di has since given her all in every single performance – and won’t hesitate to point out anyone she believes to be dead weight.

An old friend of Mallory's from their teenage basement show years. Having spent the past decade turning down permanent positions in favour of juggling odd jobs with occasional freelance session work, Beckett surprised everyone when he joined No Prospects.

A last minute addition to No Prospects after the abrupt departure of their previous guitarist, Lucas struggles to keep his head above water in a sea full of industry veterans. What he lacks in technical skill, he more than makes up for in pure enthusiasm.

Jump into the past: Go on a cross-country tour during the summer of 2007, set to an original soundtrack that draws inspiration from 90s and 00s emo/indie rock.
Customise your character: While summer haze/glory days has a protagonist with a defined history, you'll be able to customise parts of their identity, like their name, pronouns, appearance, and voice.
Make meaningful choices: Shape your character's personality, relationships, and goals through the choices you make.
Experience it all over again in New Game+: Completing your first playthrough will unlock a New Game+ mode that adds new story content and epilogues — almost doubling the amount of content in the playthrough.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
周目流程比较短暂,但这是一个需要多周目的游戏,无论如何,我认为总的来说内容量还是比较少的,当然是就我目前为止3周目的体验而言。 我个人觉得故事的表达还是相对偏向细腻风格的,只不过就像之前提到的篇幅问题,可能进行了一些描述详略上的取舍,有一些故事线让我觉得半头雾水,似乎悬而未决,看不到一个让人真的能放下心来的结果,让我对他们抓心挠肝,又或许这就是作者的目的也未可知,哈哈哈哈哈哈。哦!也许DLC? 对剧情和美术之类,我没有什么想要挑剔的。但是针对游戏的系统,就是new game+,新开启的一个信息提示功能让我有些摸不到头脑,尽管没解锁的事件给的提示大致能让我猜到我需要找谁刷什么样的数值,但总有一些不确定性,导致我不得不进行多个存档多个周目,反复的敲算每个选项之间联动的数值,究竟体现出来的是什么具体的意思。 ……我表达的比较啰嗦,总的来说,我希望每个专门的数值在开了,“剧透”按键开启之后,能给一个解答按钮,具体解释一下,比如:什么是不确定性?坚定指的又是什么……我确实对此搞不清楚。 以及,我多么希能考虑给一个官方中文
Summer Haze Glory Days is a really, really good game, I highly recommend it! I’d already played the demo earlier this year and I honestly loved it; the characters are genuinely interesting and each has their own unique development (whether it’s our main character or other characters we meet), the way our choices influence the story, the story itself who talk about serious topics!, etc... Not to mention the artwork and music, which were both absolutely stunning! But if the devs are reading my review, I think it would be good to do a guide on how to unlock certain choices and endings! I’m personally at 7.2 hours of playtime and I haven’t unlocked everything by any means; I still have things to discover (which is good btw)! It would be nice to perhaps have a DLC to really explore the relationships we’ve rekindled, but these are by no means criticisms that prevent you from enjoying the game! Once again I recommend it!
it was really good but it was very short game for the price and i wish the end was better it was quite confusing and i wish it was more in depth with the relastionship with emerson
The story is bittersweet and it's cool the game can be replayed several times for different outcomes. I was a bit disappointed in the routes that did not have Emerson as the love interest, but it's alright, I get that he's the center of this story. The artwork is beautiful and it gives the game just the right vibe. If you like farming achievements this game is a gem, so many choice-related achievements! Personally I did not get all of them but I might lock in someday when I get to replay it.
从demo开始就在快速等待了,终于玩上了!目前玩下来感觉挺惊喜的。 [spoiler] 多周目玩法是不得不品的一环啊!有一种回忆往事的感觉我很喜欢。可能正因为一周目打出的结局充满遗憾,让二周目更好味了(二周目才会出现的新事件能感受到队友之间的羁绊好喜欢)。二周目结束后的新剧情也很让人惊喜,即便离开了乐队大家也在好好生活,与Emerson也重逢了有了新的可能性,充满希望啊。(以及Emerson十年后的造型也太戳我了) [/spoiler]
Mallory my baby
Love this game hoping for a sequel or some dlc this game is amazing.
It is so good. New Game + healed me a bit
So far I liked it, I just wished we got to see more beyond the tour.
完整版比demo版本内容丰富好多🥹没想到完整版还有关于年龄焦虑的内容 太能共情了。。我始终无法狠心让mal放弃音乐事业 每次结局mal都仍然在做音乐相关的工作 作者应该本身就是接触过音乐行业的人 从细节上能看出来确实是懂的 提到Emerson弹的都是根音时候我一下子笑喷了(就这样辱贝斯手(bushi 对于摇滚爱好者来说此游真的太对味了 乐迷排队签售时候不好意思跟乐手讲话 或者是去二手市场淘一个n年前的cd什么的我也干过。。至少对我来说 这不是一个靠噱头的摇滚题材公路游戏 现在只有一个英文 估计作者也不会考虑出别的语言 有担心啃不动生肉的老中人看评论的话 我个人认为不算难啃 过了四级的都能看懂hhh 非常喜欢此游!感谢作者创作这种题材满足俺们滚er🥹 (最后想说 考虑出个soundtrack吗?配乐真的勾起一些以前看音乐节的记忆
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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