
Survive a mad Sultan's reign in this brutal resource management RPG. Draw a card every seven days and complete its challenge. Make dreadful choices to stay alive: will you die a loyal servant, become a kingslayer, or call down the gods' judgement?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Aug 20 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sultan's Game is a dark fantasy resource management RPG inspired by the extravagant beauty and brutal intrigue of the Arabian Nights.
As a lowly minister serving an insane Sultan, you are trapped in a deadly game. Every week, a card is drawn: Carnality, Extravagance, Conquest, or Bloodshed. You have seven days to obey its demand — or face the executioner's axe.

Time is your enemy. Allocate allies and manage resources before the sand runs out. Accumulate wealth, secrets, and influence to survive the court's deadly politics. Every hour wasted brings the headsman closer.

Survival demands sacrifices. Will you slaughter innocents in the name of a Bloodshed Card? Will you betray your marital oaths for the Consort's favour? Watch in horror – or glee – as the consequences of your choices ripple through the story.
With 50+ endings, determine your legacy: die a loyal sycophant, rise as a dragon slayer, or summon the apocalypse.

Strategy, not luck, dictates your survival. Build a deck of allies, deadly tools, and dirty secrets. Deploy assets wisely to counter assassins and supernatural threats lurking in the palace shadows.

The Sultan is not the only horror here. Ancient gods watch from beyond, promising power and salvation. Piece together the cosmic truth across multiple lifetimes. Claim powers no mortal should. Bring down the apocalypse. Kill a god.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1326 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
为什么游戏文本跟我网上看的不一样
4/5,对同人女特攻的文案,不多说。回合制玩法比密教模拟器更容易上手,美中不足是多周目依然操作繁琐,非常消耗时间。
很好玩的一款游戏,虽然后期确实略感疲惫,但是一玩是真的停不下来
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1
无需多言
打起来真的是每日没夜啊。出什么装置、抽什么卡、买到什么书全看运气,于是只能不断地返回上一天。无论在第几轮游戏里都不大忍心让梅姬伤心——喜欢她找我各种约会,看着激情点数不断往上涨。曾经想试试三人行,结果被梅姬杀了。和对阿尔图用纵欲卡的态度完全不一样。品出来梅姬对这段感情的想法:我可以稍稍忍受别人与我共享你,但是我不允许你将我带到他人面前,那是我的底线、我的坚守、我的忠诚——我永远只在你身边。打成功了逃往中国和征伐之国两个结局,征伐之国里好像其他人都蛮开心的,但是成为苏丹的阿尔图在不断地逃离——苏丹真不是好做的。梅姬还是会叹气。苏丹卡不存在了,但是阴霾永不消散……
good
I love the art. music could be better. i have not yet finished any true ending yet, but looks promising. It takes a lot of time to get those ending though...
La falta de traducción, los errores de cartas que no se destruyen, bloquean el juego que ya no es fácil, lo siento pero no lo recomiendo frustra avanzar en la historia y quedar bloqueado y eso que la mecánica enganchaba pero un cubo de agua fría luego.
好玩,上头,但是一个线都没成功,经常死在半路,好不容易谋反了还因为前面任务没有军队打不过
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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