
SULFUR is a modern old-school action-adventure: Outsmart enemies, find treasure, improve weapons, harness powers. Delve deeper, find answers, make it end.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.29/day in the week to Aug 28 → 20/day in the week after.
About




Plan ahead, outsmart enemies and progress a world of dark creatures and cunning evil. Utilize playful and tactile weaponry in visceral and intense combat. Create unique builds by combining weapons, gear, tools, and enchantments to suit your playstyle. Whether you’re a gun-blazing risk-taker or a careful strategist, the choice is yours. Adapt your approach, experiment, and survive the dangers of Sulfur.

Enter a world packed with relentless action, powerful firearms, and dynamic FPS combat, where unpredictable enemies lurk in every shadow. Arm yourself with an array of weapons that can be modified and enchanted with a vast range of attachments and effects.
As you explore, uncover hidden secrets, collect valuable loot, and discover rare treasures – but tread carefully. Every decision counts: the gear you bring may be lost if you fail, and the equipment you leave behind won't be there when you need it most. Risk and reward are tightly intertwined in every choice you make.

Experience the atmosphere, suspense and tribulation of a world in redemption. What happened? And why? Travel through eerie caverns, sordid Black Guild shanties, putrid sewers and pass through castle walls and beyond. Go deeper, head on. Answers come to those who listen.

Explore, discover, uncover. On your adventure you encounter strange creatures in unexpected places—pay attention to their warnings. Whether they despise, admire, or ignore you, your path is yours to forge. Stay alert; these encounters may offer insights, but ultimately, it’s up to you to push forward and find the answers you seek.

A bloodstained white collar
Dirt on your shoes
Your shoulders are aching
Is this but a ruse?
A coven is suspect
A church is aflame
Who is the culprit?
Who is to blame?
Ocean screaming,
Twisting turning
Mouth is dry,
Eyes are burning
But you must tread on,
There is no remorse
Brush the saltwater film
off your Palehorse™
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10.4Kreviews | 88% | — | $8.8M |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1371 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've long since realized that the difficulty does not mean the enemies do not get the easier, but the game is very addicting, i very much recommend this game.
yes
I was holding a dynamite because the character moves slow as ♥♥♥♥ with weapons out and I went to check something on my phone and apparently it can blow up without you pressing anything... I died with my good set and lost everything, what a load of ♥♥♥♥♥♥♥♥.. Despite having such a punishment for dying and also giving you opportunity to escape whenever you want, it does not have any other means of item recovery or item loss prevention other than save rolling. I do not want to play on easy and remove item loss entirely and as it currently stands it is a very poorly designed mechanic with complete lack of Qol. You cannot stash your coins either. The looting was enjoyable enough but loot disparity is not good. You can't farm specific gear and what you get is super rng dependent, there is no dedicated weapon or armor drop sources, which makes obtaining specific weapons very difficult. There is also lack of an actual fair challenge. Other than some special enemies and surprise encounters, nothing posed a threat or required any sort of tactic. Wizard type enemies almost have hitscan while you have to deal with projectile drop and inaccuracy. But the special flaming enemies were so powerful they would wipe out their allies and still leave a lingering trail that would set you on fire instantly taking half your health.. I was surprised to see such unpolished garbage random difficulty spikes from a 2 year old game that received many patches and is also being claimed to be one of the best indie games. Beyond this most oils and enchantments are terrible and there is not many viable builds. You are also slot limited and have to play with the same weapon over and over again to even unlock more slots. You are also actively punished for putting bad enchants or attachments because you cannot remove them either. Most items are useless bloat garbage and it suffers similarly like many other rouge-likes. Lastly visibility is not great, despite having incredibly simple graphics, items and other enemies can hide behind corpses that can't de-spawn or destroyed.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 179/day in the week to Jul 15 → 19.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Probably one of the most fun Roguelite games I have ever played. Very much worth the money!
у меня сломались достижения ура!!!
Excellent
This is a great game. Play it.
Если бы не было нужды интересоваться именно этим жанром - вернул бы назад: - есть дробовики, которые не стреляют дальше пяти метров, проиграть из-за этого после прохождения половины экспедиции - обидно - несколько раз умирал, не зная, что за возврат на хаб-локацию отвечает медальон, обучение по которому, в отличие от всего остального, очень легко пропустить Уже который раз встречаюсь с представителем жанра, разработчикам которого вбилось в голову, что если roguelite - это инди-сектор - то значит нужно забить и на баланс из неоткуда появившегося боса и на полноценное обучение, главное ведь, чтобы было СЛОЖНО, а каким образом - плевать вообще. Вы не Мияздзаки, не вывозите.
purgatory is actually pretty cool
★★★★☆
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $48.5M | 88.9K | 95% | $19.99 | |
| $3.1M | 2.7K | 92% | $29.99 | |
| $77.3K | 173 | 98% | $14.49 | |
| $3K | 29 | 90% | $2.99 | |
| $1.4K | 10 | 100% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 12.6K | 87% | $24.99 | |
| $8.8M | 21.9K | 89% | $17.99 | |
| $8.8M | 24.5K | 96% | $9.99 | |
| $8.8M | 25.4K | 92% | $14.99 | |
| $8.8M | 8.1K | 79% | $39.99 | |
| $8.8M | 11.6K | 86% | $19.99 |