
SULFUR is a modern old-school action-adventure: Outsmart enemies, find treasure, improve weapons, harness powers. Delve deeper, find answers, make it end.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.29/day in the week to Aug 28 → 20/day in the week after.
About




Plan ahead, outsmart enemies and progress a world of dark creatures and cunning evil. Utilize playful and tactile weaponry in visceral and intense combat. Create unique builds by combining weapons, gear, tools, and enchantments to suit your playstyle. Whether you’re a gun-blazing risk-taker or a careful strategist, the choice is yours. Adapt your approach, experiment, and survive the dangers of Sulfur.

Enter a world packed with relentless action, powerful firearms, and dynamic FPS combat, where unpredictable enemies lurk in every shadow. Arm yourself with an array of weapons that can be modified and enchanted with a vast range of attachments and effects.
As you explore, uncover hidden secrets, collect valuable loot, and discover rare treasures – but tread carefully. Every decision counts: the gear you bring may be lost if you fail, and the equipment you leave behind won't be there when you need it most. Risk and reward are tightly intertwined in every choice you make.

Experience the atmosphere, suspense and tribulation of a world in redemption. What happened? And why? Travel through eerie caverns, sordid Black Guild shanties, putrid sewers and pass through castle walls and beyond. Go deeper, head on. Answers come to those who listen.

Explore, discover, uncover. On your adventure you encounter strange creatures in unexpected places—pay attention to their warnings. Whether they despise, admire, or ignore you, your path is yours to forge. Stay alert; these encounters may offer insights, but ultimately, it’s up to you to push forward and find the answers you seek.

A bloodstained white collar
Dirt on your shoes
Your shoulders are aching
Is this but a ruse?
A coven is suspect
A church is aflame
Who is the culprit?
Who is to blame?
Ocean screaming,
Twisting turning
Mouth is dry,
Eyes are burning
But you must tread on,
There is no remorse
Brush the saltwater film
off your Palehorse™
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10.4Kreviews | 88% | — | $8.8M |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1371 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A vast variety of weapons, attachments, armor, foods, and trinkets.
you ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥ placed ablack dude in baby goblins
esta bien chido
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 179/day in the week to Jul 15 → 19.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
To live by the mossman means to die by the mossman
Прикольный extraction-рогалик с необычным визуальным стилем. Определенно стоит ознакомления
Are you also dissappointed that none of your violent FPS games let´s you harvest and trade the organs of your victims? In that case i might have something for you. Sulfuric Acid is a game right up Marathons (the good ones) alley when it comes to challenging 2D FPS games. It´s basically a less mysoginistic version of Beyond Citadel which in itself is already a win for me. After you let in a suspicious woman into your church, she reveals herself to be Bibi Blocksbergs evil cousin Barbara Dodgemountain and burns down the church with everyone in it. So now, the priest (you) accept that you cannot expect god to do all the work and start a one man crusade against basically every random person unlucky enough to stand between you and your goal. It´s a roguelike with several levels you can visit in any order, should you have unlocked them. It´s a very ressource heavy game so you need to take your inventory space into account. You have to restore health with food, which is self explainatory. However, you have to find the ingredients first and those also take up inventory space. For example, two eggs make THE MOTHER OF ALL OMELETTES JACK, CAN´T FRET OVER EVERY SINGLE EGG. But you could have used the eggs for a different recipe that restores more hp. But then you have to consider how much space your portable 5 star menu takes up because maybe you find new armor or a new gun and those are not exactly light to carry either. The shooting itself is just awesome. Enemies have a pretty good damage model where their regular sprite os overlayed on top of their skeleton sprite. Meaning that wherever you shoot, you can see right through their bones which is a very cool effect! Also, where you hit determines which organs will drop. Yeah this was made by sadists. The game has an insane amount of guns. And not just regular stuff like pistols and assault rifles, mind you! One time i found an M1 Garand, then i saw a video where some guy had a gun that was built into a bow. Oh and you can go craze with weapon attachements. Like, i put a spell on my M! Garand so now it torches every enemy i hit. Also works with lightning and ice. Then i put a laser sight on it, a better scope and if they ever add a bayonett, i´m gonna kiss one of the devs on the cheek. (Please do not add a bayonett) Overall, it´s awesome. Solid 2d fps with very unique mechanics and if the coop ever comes out it´s gonna be even more of a blast. S8/10
Me encanta que cada arma que tiene el juego se siente diferente, las combinaciones que se pueden hacer con cada "encantamiento" hace que cada run sea diferente.
Looking at the patch notes and roadmap, the game at this point feels basically feature complete. The June 2, 2026 update added the last of what was needed to make this feel like a proper, ready for release game. Looking forward to seeing what more gets added. The gunplay and movement is solid with the depth and complexity coming from build variety. Enemy variety is good too with the camera-facing sprite enemies feeling great to interact with. Sulfur has a very different progression system from what I'm used to in most roguelites. Your main inter-run upgrades come from resource collection and inventory space rather than levels. The early game has robust discovery/exploration, the mid game has you revisiting each unlocked region depending on your resource demands and active quests, and having just reached the late game feels like a smooth transition into proper experimentation and tinkering with all the mechanics. The only thing that feels missing is a level/region prestige system as an alternative to Endless. I have noticed tougher enemies on revisiting regions, so there seems to be some hidden region difficulty system, but it would be cool to have some explicit, increasing challenges to incentivize running through old regions with stronger builds. Story/writing is passable. There's some cool ideas, but nothing in the lore or character writing has really clicked with me.
Да
Great game. A bit of a grind at times to level up the weapons you have, but that's the only complaint I really have. Fantastic roguelite shooter.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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