
A business planet full of mystery, relics of power, dangerous jobs and terrifying monstrosities. Will your company defy the toxicity of this environment or will you find yourselves courting the power of corruption itself, in absolution.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игра стоит своих денег я заплакала самый лучший сиквел славу богу хорошая концовка канонична . не жалею что я решила сыграть в эту игру ..... эх сео и зе гай : (
I cannot express the absolute JOY AND PEAKNESS FORM THIS GAME!!!!!!! I haven't laugh this hard in awhile, I LOVE THIS GAME, MY MAN! I recommend this game for a good laughs, fun gameplay, and just a good time in general! peak game! 11\10 also PEAK CHARACTER DESIGN!!!!!!!
很有意思 非常喜欢 [strike]而且还很便宜[/strike] 美术和音乐比前作质量高得多 而且体量也比我想象的大很多很多 有一点要注意: [h3]玩之前一定要把输入法关掉[/h3] 不然游戏就会因为输入中文(什么的) 从全屏卡成窗口 还改不回去 只得退出重进555 其他的都挺好 就是没有艺术设定集一类的 个人感觉这个量出个设定集很不错 yeaah we need artbook plz i love the design sooo much<3 以及细碎吐槽(剧透注意)[spoiler]卧槽帅哥你谁 我的潦草低像素小银呢[/spoiler] [spoiler]卧槽还能钓鱼...好耶!卧槽我钓了个什么东西?![/spoiler] [spoiler]卧槽怎么还能变异...还有触手...? 这么涩吗[/spoiler] [spoiler]不是为什么光Thel你有头发 还有这个游戏(或者说是世界观?)这么基本见不到女生[/spoiler] [spoiler]英文字母怎么能组合成这么多种单词口牙!!!长难词杀了我吧[/spoiler] [spoiler]把世界卖掉那个结局 突然出现的色彩真的很棒 我很喜欢[/spoiler]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
easily one of my new favorite games, for almost every encounter the enemy is unique and has their own theme (and the music is great one of my new favorite OST's) the art is beautiful, an amazing sequel to the first suits game. minor problems i have is that theres a encounter where you remove your suit but for some reason you cant put it back on, while it is funny the lack of choice sucks, and it was toggleable in the first game (and it mattered less in that game!), i found the corruption system a little confusing, it does take some outside research but maybe thats a me problem.
this is a great sequel to the first one. this game should get more attention its art is absolutely great.
я абсолютно вне контекста первой части и игру эту прошла чисто по приколу из любви к рпгшкам и индюхам. если в двух словах (докапываясь)): файты простенькие, затруднительного не было ничего, плюс хилок и прочих предметов дают овер много, даже если не пылесосить каждый угол на лут. в крайних случаях спасает забавная П2В система, которая, к сожалению, может не засчитать победу и не выдать ачивку. визуальный стиль мне отдаёт флешками с ньюграундса, очень мило :) анимации неплохие, общая картинка выдержана, на мозги не давит. иногда, правда, не до конца понятно какие из предметов на экране интерактивны, из-за чего пару раз приходилось блукать по локации минут 10 и гадать, что от тебя требуется. не смотря на это, города интересно исследовать в поисках секретов, сайдквестов и выбивания достижений. сюжет... интересный. не знаю, что я потеряла, не пройдя перед этим первую часть, но даже так происходящее интригует и затягивает. [spoiler] на счёт концовки - не знаю. троп с отцом мне показался слабеньким. с одной стороны он оправдан сюжетом, с другой, из-за своей заезженности, портит кульминацию, к которой нас готовили всю игру[/spoiler]. несмотря на это основная часть сюжета и то, как он развивается и преподносится, стоит того, чтобы поиграть и постараться разобраться. кстати! меня ну очень поразило то что КАЖДОМУ из кучи нпс на КАЖДОЙ локации здесь прописан отдельный диалог. усердия разрабам не занимать. подбираясь к ложке дёгтя... примерно часа через 2 геймплея я выключила музыку. может вкусовщина, может придираюсь, но для меня музыкальный фон в игре сосёт (за исключением пары файтов ближе к концу игры). при всей моей любви к инди разрабам и тому, какой сильный скачок качества по сравнению с приквелом произошёл во второй части (из того, что я видела), с этим конкретным нюансом я смириться не смогла. зато саундэффекты классные, как ни странно! подытожив, свои 200 рублей костюмчики более чем отбивают. может даже прогуляюсь для второй концовки и закрытия ачивок.
underrated game, deserves so much more
my man
The first game was fine but this one just doesn't add anything new to the already existing media. The plot, which was never the dev's strongest suit (please don't hit me), has much more emphasis here, which is not a good thing. But the biggest problem of the game is a very bad use of space. The background looks like it should be 2 or 3 times smaller (would also fix its low res). Some of the identical sprites of tables, racks and god knows what else may occasionally contain items, so you either interact with all of those or just skip the whole thing. The battle sprites are amazingly drawn but the stupid visual gimmick of cardboard theatre just eats up so much of the space, you have to look very closely to make them out. The locations are either labyrinths or big open spaces with no clear indications where to go and giant sprites of the buildings that block your path and eat the space. The inventory interface is another giant mess. While being restricted by RPG maker in the first game, the devs couldn't have ♥♥♥♥♥♥ it up, but in this game they did. You can't easily compare stats of the items, the flavour descriptions of those are gone. And why are the suits and ties you find equipped on both characters? The in-game texts don't state that you find several of those, you buy 1 a piece. The battle system is somewhat better but you still mash the same buttons over and over again. The special moves that require money are useless and mostly will frustrate you when you select them on accident. The controls are convoluted: you walk and interact on a keyboard but you need mouse to punch things. There are a lot of breakable crates, so you'll be switching hands a lot. Overall, it's a very controversial game: you can see a lot of love put in but at the same time the first game had kind of a spark that was lost, somehow. I wish the devs the best of luck and really hope that such reviews would help them to improve the future projects.
Great RPG and great sequel to Suits: A Business RPG. I haven't finished it yet but the artstyle fits so well with the story and the game's world and the music is great. Worth checking out if you've played Suits: A Business RPG or are looking for an RPG that's a bit more unique.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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