
A business planet full of mystery, relics of power, dangerous jobs and terrifying monstrosities. Will your company defy the toxicity of this environment or will you find yourselves courting the power of corruption itself, in absolution.
Modeled estimate, not a reported figure. How we estimate →
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About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
memgehuhehenneheg
This game is pretty fun. The writing is charming and funny and gameplay feels unique with lots of atmosphere. Would definetly recommend.
suit absoloot pwr
[h2]Expands upon the original concept, but depth remains about the same[/h2] I played the original suits and saw a lot of potential there, and I think this game realises some of that potential, not necessarily all of it though, but still this is absolutely a superior product by comparison, especially at this price. The dialogue can drag on a bit, some aspects of the story could be conveyed better through environment and exploration, but still it's not like this completely ruins the game, even if you skip most the dialogue you can get an idea what's up. The objectives can be a bit buggy, especially if going back and forth between areas or doing things in a different order than the creator expected, this usually isn't an issue but can be one if you get a bit lost, and there are a couple moments that can happen specifically in the earlier parts of the game, but you can usually figure out your way, there aren't many guides for the story, just the achievements, so you may be better off looking for a lets play on youtube and skimming it until you find what you need help with. The fact you can get locked into fights you perhaps aren't ready for, or which progress the story when you're not done exploring, can be a little annoying, but usually it's not a big issue. The moves don't feel especially dynamic or interesting to me personally, you figure out what's worth doing and there's usually only about 4 or 5 moves worth doing across all characters. I remember the original game had a couple jabs to make, around capitalism and corporate culture, and the way we treat members of our society, this game still has a couple of those remarks in there, and even gives an explanation for why there are no women and instead only plants with the names of women, which is based in the sexism of a businessman, pretty accurate to how real businesses can treat women sometimes. The items usually aren't worth using beyond sandwiches, unless you want to speed things up, or want to get an achievement, the way certain stats and mechanics work could be conveyed better, corruption for example, I basically got the bad ending because I didn't realise items increase your corruption, and you need to use water to reduce your corruption and get the good ending and it's corresponding achievement. The way AP works is kind of confusing, I'm still not entirely sure how it works, it's like as your AP increases so does the cost to do your moves, I'm assuming APR is something like AP Regeneration, so the amount of AP you regen after turns, but I don't know for sure, and some equippable items show as increasing some stats even when you're not in the place they'd be increased, so I don't think that's very intuitive. I'm not sure why they decided to have the click to punch thing, it's annoying to have your mouse on screen for a game like this even when it's a custom one in the style of the game, and sure it disappears, but why not just have a punch button? Maybe they felt the mouse wasn't utilised enough in the first game and should be here, but you can't even use it for the menus in this one, so I'm not sure what that's about, also you have to hold shift to run but you're gonna be running the whole time probably, and there's no run by default option, that's super annoying. Eve is kind of useless, which is very sad since she's literally the only female with any depth in the game despite being a plant, her poison ability is the only thing I found worth using, beyond that she was just extra damage or a sandwich user if I needed it. Overall though I did find this game fairly fun, I didn't find the story to add a ton of depth although it did expand some things which was good, and it wasn't like I didn't enjoy the characters at all, there's some pretty good designs, the gameplay isn't perfect or anything new, and honestly I wish there was a "skip/speed up battle animations" option to turn on, because after a while they just inflate your playtime without adding anything, but still, I think this was pretty good, if you don't wanna go through the first game you can also just play this one without being too confused what's up, which is great for new players, or those who perhaps got fed up with some of the rougher aspects of the first.
it's good but i had a problem two times where the game closed on me saying it had an error where it couldn't load the next area when i walked through a door
The first game was fine but this one just doesn't add anything new to the already existing media. The plot, which was never the dev's strongest suit (please don't hit me), has much more emphasis here, which is not a good thing. But the biggest problem of the game is a very bad use of space. The background looks like it should be 2 or 3 times smaller (would also fix its low res). Some of the identical sprites of tables, racks and god knows what else may occasionally contain items, so you either interact with all of those or just skip the whole thing. The battle sprites are amazingly drawn but the stupid visual gimmick of cardboard theatre just eats up so much of the space, you have to look very closely to make them out. The locations are either labyrinths or big open spaces with no clear indications where to go and giant sprites of the buildings that block your path and eat the space. The inventory interface is another giant mess. While being restricted by RPG maker in the first game, the devs couldn't have ♥♥♥♥♥♥ it up, but in this game they did. You can't easily compare stats of the items, the flavour descriptions of those are gone. And why are the suits and ties you find equipped on both characters? The in-game texts don't state that you find several of those, you buy 1 a piece. The battle system is somewhat better but you still mash the same buttons over and over again. The special moves that require money are useless and mostly will frustrate you when you select them on accident. The controls are convoluted: you walk and interact on a keyboard but you need mouse to punch things. There are a lot of breakable crates, so you'll be switching hands a lot. Overall, it's a very controversial game: you can see a lot of love put in but at the same time the first game had kind of a spark that was lost, somehow. I wish the devs the best of luck and really hope that such reviews would help them to improve the future projects.
很有意思 非常喜欢 [strike]而且还很便宜[/strike] 美术和音乐比前作质量高得多 而且体量也比我想象的大很多很多 有一点要注意: [h3]玩之前一定要把输入法关掉[/h3] 不然游戏就会因为输入中文(什么的) 从全屏卡成窗口 还改不回去 只得退出重进555 其他的都挺好 就是没有艺术设定集一类的 个人感觉这个量出个设定集很不错 yeaah we need artbook plz i love the design sooo much<3 以及细碎吐槽(剧透注意)[spoiler]卧槽帅哥你谁 我的潦草低像素小银呢[/spoiler] [spoiler]卧槽还能钓鱼...好耶!卧槽我钓了个什么东西?![/spoiler] [spoiler]卧槽怎么还能变异...还有触手...? 这么涩吗[/spoiler] [spoiler]不是为什么光Thel你有头发 还有这个游戏(或者说是世界观?)这么基本见不到女生[/spoiler] [spoiler]英文字母怎么能组合成这么多种单词口牙!!!长难词杀了我吧[/spoiler] [spoiler]把世界卖掉那个结局 突然出现的色彩真的很棒 我很喜欢[/spoiler]
игра стоит своих денег я заплакала самый лучший сиквел славу богу хорошая концовка канонична . не жалею что я решила сыграть в эту игру ..... эх сео и зе гай : (
my man
easily one of my new favorite games, for almost every encounter the enemy is unique and has their own theme (and the music is great one of my new favorite OST's) the art is beautiful, an amazing sequel to the first suits game. minor problems i have is that theres a encounter where you remove your suit but for some reason you cant put it back on, while it is funny the lack of choice sucks, and it was toggleable in the first game (and it mattered less in that game!), i found the corruption system a little confusing, it does take some outside research but maybe thats a me problem.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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