Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Sudoku the way it should be: no ads, no interruptions, no distractions. A clean, fast app that stays out of your way, for every level from beginner to master. 🧩 THREE GAME MODES • Classic: the sudoku you know, with boards generated on the spot. • Killer: cages with a sum, no repeated digits inside each one. • Greater Than: no given numbers, only inequalities between cells. 🎚️ SEVEN DIFFICULTY LEVELS From Tutorial to Master. Difficulty is set by the logic each board demands, not by how many numbers are missing: every level introduces a new technique and ends where the next one begins. 💡 HINTS THAT TEACH A hint always gives you a number. And when getting there took real reasoning, it walks you through it step by step on your own board. Learn 19 techniques, from singles to XY-Wing and unique rectangles, with a guided tutorial and practice on fresh boards. 🏆 COMPETE, IF YOU WANT TO • Daily challenge: the same board for everyone, with streaks and a weekly ranking. • Weekly league in divisions, from Bronze to Diamond, with promotion and relegation. • Stage events with collectible reward avatars. All of it can be switched off in Settings if you just want to play. 📊 YOUR PROGRESS, WHEREVER YOU PLAY • Experience, levels and achievements. • Records and detailed statistics per mode and difficulty. • Sync across devices when you sign in with Google or Apple. 🎨 MAKE IT YOURS • Two interface styles, color themes, fonts and grid styles. • Notes, mistake checking, number highlighting and automatic note filling. • Available in 28 languages. 🚫 No ads. Just sudoku. Sudoku Premium is an optional subscription that unlocks extra content and perks. Killer mode is unlocked with a one-time purchase. Privacy Policy: https://cronoprice-622f1.web.app/privacy-policy.html?app=sudoku-without-ads
Sudoku without ads has grossed an estimated approximately $197.9K on Google Play.
About approximately $197.9K gross, estimated range approximately $49.5K to approximately $791.5K — roughly approximately $145.4K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $49.5K – $791.5K. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $198K | 2.6K | 94% | Free | |
| approximately $197.6K | 434 | 75% | Free | |
| approximately $197.6K | 4.7K | 95% | Free | |
| approximately $198.3K | 281 | 72% | Free | |
| approximately $197.3K | 920 | 79% | $2.99 | |
| approximately $197.2K | 1.5K | 87% | Free |